Player Matchup

Fenrir
Fenrir
Axcar
Fenrir
Level 61
God Stats
2W - 4L
1,551 SR
Queue Stats
11W - 17L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
Jadien
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,316 Elo+
Party 1
Persephone
Persephone
Sköldi
Persephone
Level 25
God Stats
3W - 2L
1,864 SR
Queue Stats
127W - 128L
1,451 Elo+
Solo
Team Averages
Level 34
1,638 SR
1,361 Elo+

VS

Team Averages
Level 10
1,484 SR
1,413 Elo+
Khepri
Khepri
KinajKitsuneko
Khepri
Level 4
God Stats
8W - 10L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Arachne
Arachne
SEBARBARFAR
Arachne
Level 22
God Stats
0W - 2L
1,453 SR
Queue Stats
4W - 13L
1,239 Elo+
Party 2
Ra
Ra
candice12345
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axcar
Fenrir
13
12 / 3 / 4
10,205
850
11,019
8,341
3,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jadien
Cthulhu
12
2 / 2 / 14
8,706
726
6,968
10,705
9,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Sköldi
Persephone
12
6 / 1 / 10
9,650
804
10,172
6,188
2,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
9,076
756
3,613
10,219
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SEBARBARFAR
Arachne
10
2 / 7 / 2
7,915
660
5,086
14,093
4,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 9 / 2
7,359
613
4,064
9,683
3,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
6
6
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Axcar
Fenrir
12
3
4
4.67
W
Cthulhu
Jadien
Cthulhu
2
2
14
4.5
L
3
4
3
1.13
L
Arachne
SEBARBARFAR
Arachne
2
7
2
0.43
W
Persephone
Sköldi
Persephone
6
1
10
11
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
12,763
25,234
Taken
33,995
15,562
Mitigated
18,208
4,689
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Axcar
Fenrir
11,019
4,628
675
2,451
8,341
3,749
1,234
3,156
5,185
0
23,016
W
Cthulhu
Jadien
Cthulhu
6,968
1,173
65
0
10,705
9,591
512
2,885
7,820
21,121
0
L
3,613
341
0
814
10,219
9,923
0
5,870
4,349
17,688
0
L
Arachne
SEBARBARFAR
Arachne
5,086
3,397
0
1,851
14,093
4,957
0
7,048
7,045
0
18,498
W
Persephone
Sköldi
Persephone
10,172
1,979
0
1,498
6,188
2,222
1,114
1,691
4,496
40,280
0
L
4,064
421
261
659
9,683
3,328
0
4,226
5,457
12,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
24,350
129
Minions Killed
72
0
Camps Cleared
0
636,069
Distance Traveled
624,594
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,205
850
23
2
0
224,456
0
W
Cthulhu
8,706
726
34
3
0
203,929
1
L
Khepri
9,076
756
31
3
0
205,510
3
L
Arachne
7,915
660
33
3
0
219,726
0
W
Persephone
9,650
804
72
6
0
207,684
1
L
Ra
7,359
613
8
1
0
199,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role