Player Matchup

Hun Batz
Hun Batz
Ace172nd
Hun Batz
Level 25
God Stats
6W - 7L
1,440 SR
Queue Stats
73W - 82L
1,476 Elo+
Solo
Anhur
Anhur
FoxyZoldyck
Anhur
Level 16
God Stats
1W - 2L
1,287 SR
Queue Stats
36W - 28L
1,518 Elo+
Solo
Camazotz
Camazotz
Jhusaurus
Camazotz
Level 29
God Stats
1W - 0L
1,512 SR
Queue Stats
93W - 102L
1,457 Elo+
Solo
Ymir
Ymir
Jumpout_Squeeze
Ymir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,548 Elo+
Solo
Persephone
Persephone
TweePlaysRanked
Persephone
Level 27
God Stats
16W - 4L
1,828 SR
Queue Stats
130W - 46L
1,707 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,541 Elo+

VS

Team Averages
Level 16
1,575 SR
1,507 Elo+
Yemoja
Yemoja
Alpha_Boi85
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Sol
Sol
DSW Dan
Sol
Level 17
God Stats
13W - 16L
1,541 SR
Queue Stats
42W - 42L
1,496 Elo+
Solo
King Arthur
King Arthur
Faze_clixxy
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Raijin
Raijin
LÚNACELESTE
Raijin
Level 28
God Stats
4W - 2L
1,636 SR
Queue Stats
58W - 46L
1,714 Elo+
Solo
Fenrir
Fenrir
germove30
Fenrir
Level 24
God Stats
5W - 5L
1,700 SR
Queue Stats
65W - 74L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ace172nd
Hun Batz
12
2 / 3 / 4
7,355
566
2,937
7,973
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 5
8,426
648
4,336
5,562
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Jhusaurus
Camazotz
15
10 / 0 / 2
9,136
703
10,582
9,328
3,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 7
7,014
540
3,108
9,876
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
TweePlaysRanked
Persephone
13
8 / 2 / 7
8,719
671
10,193
7,726
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 8 / 0
4,510
347
1,115
7,478
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
12
2 / 5 / 2
7,314
563
5,622
9,686
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Faze_clixxy
King Arthur
7
0 / 7 / 1
4,872
375
1,264
9,066
3,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Raijin
10
1 / 6 / 2
6,429
495
6,933
10,911
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
germove30
Fenrir
11
4 / 5 / 0
6,759
520
5,789
8,577
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
31
Kills
7
7
Deaths
31
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ace172nd
Hun Batz
2
3
4
1.33
L
Yemoja
0
8
0
0
L
Sol
2
5
2
0.6
L
King Arthur
Faze_clixxy
King Arthur
0
7
1
0.07
W
7
0
5
9.5
W
Camazotz
Jhusaurus
Camazotz
10
0
2
11
W
4
2
7
3.75
L
Raijin
1
6
2
0.33
W
Persephone
TweePlaysRanked
Persephone
8
2
7
5.75
L
Fenrir
germove30
Fenrir
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
20,723
40,465
Taken
45,718
17,877
Mitigated
15,639
15,581
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ace172nd
Hun Batz
2,937
1,066
0
2,905
7,973
2,758
22
1,177
6,796
0
33,231
L
Yemoja
1,115
504
86
96
7,478
3,786
0
2,106
5,346
7,046
0
L
Sol
5,622
1,926
0
3,489
9,686
1,968
1,492
911
8,731
43,937
0
L
King Arthur
Faze_clixxy
King Arthur
1,264
366
0
0
9,066
3,300
0
1,728
7,286
0
10,998
W
4,336
2,599
0
2,052
5,562
2,383
2,772
3,741
1,821
0
39,224
W
Camazotz
Jhusaurus
Camazotz
10,582
3,344
0
6,254
9,328
3,665
2,298
1,387
7,941
0
53,805
W
3,108
839
621
1,818
9,876
6,478
0
5,013
4,863
27,779
0
L
Raijin
6,933
1,250
77
4,259
10,911
3,914
0
6,186
4,383
35,559
0
W
Persephone
TweePlaysRanked
Persephone
10,193
959
0
1,931
7,726
2,593
113
2,352
5,372
43,314
0
L
Fenrir
germove30
Fenrir
5,789
1,184
0
2,114
8,577
2,671
0
1,834
6,671
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
29,884
408
Minions Killed
226
0
Camps Cleared
0
1,174,500
Distance Traveled
1,045,687
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,355
566
75
6
0
236,062
0
L
Yemoja
4,510
347
14
1
0
161,485
1
L
Sol
7,314
563
87
7
0
208,256
5
L
King Arthur
4,872
375
17
1
0
217,336
1
W
Anhur
8,426
648
90
7
0
209,196
0
W
Camazotz
9,136
703
119
9
0
262,635
4
W
Ymir
7,014
540
49
4
0
215,144
2
L
Raijin
6,429
495
68
5
0
226,220
0
W
Persephone
8,719
671
75
6
0
251,463
1
L
Fenrir
6,759
520
40
3
0
232,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role