Player Matchup

Ares
Ares
BechtelxD69
Ares
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 28L
1,509 Elo+
Party 1
Medusa
Medusa
Ocinox
Medusa
Level 11
God Stats
1W - 1L
1,679 SR
Queue Stats
31W - 19L
1,473 Elo+
Party 1
Janus
Janus
Sir0fixial
Janus
Level 29
God Stats
6W - 6L
1,775 SR
Queue Stats
59W - 48L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
YuriBink2000
Cthulhu
Level 28
God Stats
5W - 2L
1,985 SR
Queue Stats
127W - 122L
1,531 Elo+
Solo
Camazotz
Camazotz
kazakiwi
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 89L
1,548 Elo+
Party 2
Team Averages
Level 21
1,688 SR
1,509 Elo+

VS

Team Averages
Level 23
1,538 SR
1,470 Elo+
Anubis
Anubis
BugsFknBunny
Anubis
Level 18
God Stats
20W - 16L
1,563 SR
Queue Stats
99W - 98L
1,509 Elo+
Party 3
Erlang Shen
Erlang Shen
Markentias
Erlang Shen
Level 25
God Stats
31W - 25L
1,742 SR
Queue Stats
195W - 199L
1,497 Elo+
Party 3
Bellona
Bellona
Ser9ius
Bellona
Level 29
God Stats
3W - 1L
1,392 SR
Queue Stats
103W - 101L
1,460 Elo+
Solo
Cthulhu
Cthulhu
dr-house13
Cthulhu
Level 14
God Stats
29W - 21L
1,597 SR
Queue Stats
83W - 88L
1,472 Elo+
Party 3
Yemoja
Yemoja
dyael
Yemoja
Level 28
God Stats
2W - 3L
1,397 SR
Queue Stats
25W - 34L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,916
377
8,351
23,038
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ocinox
Medusa
13
3 / 7 / 3
8,573
408
14,394
15,627
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
1 / 10 / 6
8,820
420
12,815
13,678
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
YuriBink2000
Cthulhu
18
1 / 2 / 3
10,943
521
10,532
15,670
16,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
kazakiwi
Camazotz
18
7 / 4 / 3
11,539
549
14,451
24,401
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
15 / 2 / 8
12,443
593
26,617
20,231
12,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Markentias
Erlang Shen
18
9 / 3 / 13
11,762
560
15,366
15,523
9,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ser9ius
Bellona
17
2 / 2 / 5
10,119
482
9,258
15,964
13,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
dr-house13
Cthulhu
16
4 / 2 / 11
10,488
499
11,342
15,158
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
dyael
Yemoja
13
0 / 4 / 8
8,932
425
4,928
11,838
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
13
Kills
30
31
Deaths
13
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Anubis
15
2
8
9.5
W
Erlang Shen
Markentias
Erlang Shen
9
3
13
5.17
L
Medusa
Ocinox
Medusa
3
7
3
0.64
W
Bellona
Ser9ius
Bellona
2
2
5
2.25
L
Janus
1
10
6
0.4
L
Cthulhu
YuriBink2000
Cthulhu
1
2
3
1.25
W
Cthulhu
dr-house13
Cthulhu
4
2
11
4.75
W
Yemoja
dyael
Yemoja
0
4
8
1
L
Camazotz
kazakiwi
Camazotz
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,543
Damage
67,511
92,414
Taken
78,714
53,005
Mitigated
57,373
25,191
Healing
29,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,351
1,699
0
3,516
23,038
18,758
0
12,007
11,031
22,938
0
W
Anubis
26,617
2,961
0
12,612
20,231
12,442
3,142
6,844
13,357
92,041
0
W
Erlang Shen
Markentias
Erlang Shen
15,366
7,671
0
2,798
15,523
9,966
1,417
5,574
9,893
0
71,186
L
Medusa
Ocinox
Medusa
14,394
6,869
0
0
15,627
5,859
184
10,653
4,974
0
50,584
W
Bellona
Ser9ius
Bellona
9,258
2,839
1,220
7,474
15,964
13,413
1,597
7,199
8,015
0
47,558
L
Janus
12,815
1,061
0
720
13,678
3,174
135
7,228
6,450
47,983
0
L
Cthulhu
YuriBink2000
Cthulhu
10,532
782
1,086
4,820
15,670
16,448
18
4,603
11,067
69,512
0
W
Cthulhu
dr-house13
Cthulhu
11,342
612
642
1,389
15,158
13,707
939
4,987
10,171
41,471
0
W
Yemoja
dyael
Yemoja
4,928
806
1,884
1,300
11,838
7,845
68
6,228
5,580
29,019
0
L
Camazotz
kazakiwi
Camazotz
14,451
3,076
0
15,049
24,401
8,766
34
8,396
16,005
0
79,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
53,744
448
Minions Killed
462
0
Camps Cleared
0
1,842,136
Distance Traveled
1,980,888
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,916
377
27
1
0
344,720
1
W
Anubis
12,443
593
142
7
0
356,401
1
W
Erlang Shen
11,762
560
131
6
0
434,326
8
L
Medusa
8,573
408
74
4
0
326,826
0
W
Bellona
10,119
482
88
4
0
394,127
4
L
Janus
8,820
420
75
4
0
342,295
4
L
Cthulhu
10,943
521
166
8
0
392,975
3
W
Cthulhu
10,488
499
59
3
0
389,025
1
W
Yemoja
8,932
425
42
2
0
407,009
7
L
Camazotz
11,539
549
106
5
0
435,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role