Player Matchup

Kukulkan
Kukulkan
A Frail Grandpa
Kukulkan
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 7L
1,572 Elo+
Solo
Hel
Hel
NBA DUMB0Y
Hel
Level 5
God Stats
2W - 3L
1,716 SR
Queue Stats
7W - 12L
1,219 Elo+
Solo
Pele
Pele
Raikkel
Pele
Level 16
God Stats
30W - 22L
1,520 SR
Queue Stats
65W - 63L
1,404 Elo+
Solo
Ares
Ares
o0Tenderloin0o
Ares
Level 7
God Stats
1W - 2L
1,731 SR
Queue Stats
2W - 4L
1,474 Elo+
Solo
Nemesis
Nemesis
thesawer563
Nemesis
Level 5
God Stats
2W - 3L
1,544 SR
Queue Stats
4W - 7L
1,451 Elo+
Solo
Team Averages
Level 8
1,602 SR
1,424 Elo+

VS

Team Averages
Level 8
1,538 SR
1,388 Elo+
Chernobog
Chernobog
ASFzombiewolf
Chernobog
Level 17
God Stats
2W - 1L
1,511 SR
Queue Stats
90W - 84L
1,394 Elo+
Solo
Serqet
Serqet
AtomicAyres
Serqet
Level 4
God Stats
3W - 4L
1,219 SR
Queue Stats
234W - 260L
1,129 Elo+
Solo
Kukulkan
Kukulkan
CHICO-XII
Kukulkan
Level 6
God Stats
2W - 1L
1,641 SR
Queue Stats
11W - 14L
1,288 Elo+
Solo
Guan Yu
Guan Yu
Capton yeet
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
VioletFTW1822
Khepri
Level 10
God Stats
10W - 5L
1,819 SR
Queue Stats
197W - 241L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
0 / 5 / 12
13,995
933
8,642
19,783
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 0
10,661
711
66
857
263
Pele
Raikkel
Pele
20
18 / 11 / 6
18,852
1,257
40,360
31,037
12,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 16
13,931
929
12,475
33,851
38,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
thesawer563
Nemesis
20
8 / 19 / 12
15,650
1,043
31,891
33,390
15,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ASFzombiewolf
Chernobog
20
16 / 5 / 14
17,389
1,159
32,713
17,924
7,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
20
3 / 7 / 13
13,311
887
13,533
19,464
8,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
CHICO-XII
Kukulkan
20
14 / 6 / 20
16,898
1,127
34,279
18,461
9,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Capton yeet
Guan Yu
20
3 / 7 / 28
14,938
996
10,327
26,296
33,959
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 3 / 23
15,868
1,058
13,368
19,684
30,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
142
28
Kills
44
44
Deaths
28
46
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
12
1.2
W
Chernobog
ASFzombiewolf
Chernobog
16
5
14
4.6
W
Serqet
3
7
13
1.36
W
Kukulkan
CHICO-XII
Kukulkan
14
6
20
4
W
Guan Yu
Capton yeet
Guan Yu
3
7
28
2.43
L
0
1
0
0
L
Pele
Raikkel
Pele
18
11
6
1.91
W
8
3
23
6.5
L
2
8
16
1.25
L
Nemesis
thesawer563
Nemesis
8
19
12
0.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,434
Damage
104,220
118,918
Taken
101,829
75,230
Mitigated
89,659
5,936
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,642
2,876
0
395
19,783
7,319
0
12,057
7,726
40,065
0
W
Chernobog
ASFzombiewolf
Chernobog
32,713
22,421
0
132
17,924
7,728
0
3,014
14,910
0
51,279
W
Serqet
13,533
3,665
0
0
19,464
8,732
0
5,134
14,330
0
21,504
W
Kukulkan
CHICO-XII
Kukulkan
34,279
3,861
0
1,285
18,461
9,145
0
6,863
11,598
72,387
0
W
Guan Yu
Capton yeet
Guan Yu
10,327
2,750
2,513
3,434
26,296
33,959
0
5,481
20,815
0
17,181
L
66
0
0
0
857
263
0
360
497
519
0
L
Pele
Raikkel
Pele
40,360
15,136
0
3,927
31,037
12,926
0
11,557
18,707
0
89,061
W
13,368
2,922
0
0
19,684
30,095
0
691
18,993
42,577
0
L
12,475
796
0
0
33,851
38,917
0
12,127
19,512
29,766
0
L
Nemesis
thesawer563
Nemesis
31,891
17,375
0
1,614
33,390
15,805
0
11,546
21,006
0
46,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,089
Gold Earned
78,404
248
Minions Killed
239
7
Camps Cleared
6
1,035,956
Distance Traveled
1,315,671
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,995
933
89
6
3
212,238
3
W
Chernobog
17,389
1,159
47
3
3
216,574
1
W
Serqet
13,311
887
35
2
0
293,943
0
W
Kukulkan
16,898
1,127
98
7
0
275,213
0
W
Guan Yu
14,938
996
8
1
0
273,703
0
L
Hel
10,661
711
1
0
0
6,543
0
L
Pele
18,852
1,257
113
8
0
305,762
0
W
Khepri
15,868
1,058
51
3
3
256,238
0
L
Ares
13,931
929
22
1
0
229,366
1
L
Nemesis
15,650
1,043
23
2
4
282,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role