Player Matchup

Neith
Neith
AltayDemonRussia
Neith
Level 69
God Stats
9W - 11L
1,453 SR
Queue Stats
228W - 231L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kerldorn
Cu Chulainn
Level 121
God Stats
0W - 5L
1,189 SR
Queue Stats
186W - 194L
1,511 Elo+
Solo
Sol
Sol
Mingnut
Sol
Level 149
God Stats
10W - 13L
1,611 SR
Queue Stats
228W - 238L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
StacyIam
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
sldtir
Bakasura
Level 44
God Stats
43W - 32L
1,603 SR
Queue Stats
47W - 35L
1,576 Elo+
Solo
Team Averages
Level 98
1,471 SR
1,538 Elo+

VS

Team Averages
Level 109
1,472 SR
1,504 Elo+
Nu Wa
Nu Wa
Fermintd
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Paul51
Izanami
Level 153
God Stats
5W - 5L
1,640 SR
Queue Stats
151W - 130L
1,553 Elo+
Party 2
Ravana
Ravana
Zhalfir
Ravana
Level 68
God Stats
3W - 6L
1,278 SR
Queue Stats
67W - 72L
1,425 Elo+
Solo
Sol
Sol
akaPyro
Sol
Level 119
God Stats
14W - 7L
1,651 SR
Queue Stats
176W - 164L
1,536 Elo+
Party 2
Fafnir
Fafnir
platanari
Fafnir
Level 67
God Stats
2W - 4L
1,291 SR
Queue Stats
82W - 83L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
10,804
1,080
8,191
10,157
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Kerldorn
Cu Chulainn
16
2 / 10 / 7
10,201
1,020
7,791
27,540
13,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
17
7 / 4 / 6
11,882
1,188
21,718
12,494
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
StacyIam
Sylvanus
17
0 / 6 / 10
9,775
978
4,194
18,602
14,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
sldtir
Bakasura
17
0 / 6 / 8
9,896
990
6,880
15,188
5,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

120

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fermintd
Nu Wa
18
4 / 1 / 23
11,007
1,101
19,099
7,744
3,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Paul51
Izanami
18
12 / 3 / 14
11,629
1,163
19,868
10,710
4,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Zhalfir
Ravana
17
2 / 3 / 19
10,123
1,012
8,842
9,836
5,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
17
8 / 1 / 15
11,405
1,141
22,780
7,596
3,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
platanari
Fafnir
17
2 / 5 / 24
11,340
1,134
7,960
14,851
18,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
13
Kills
28
28
Deaths
13
37
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
W
Nu Wa
Fermintd
Nu Wa
4
1
23
15.5
L
Cu Chulainn
Kerldorn
Cu Chulainn
2
10
7
0.55
L
Sol
7
4
6
2.5
W
Izanami
Paul51
Izanami
12
3
14
6.33
L
Sylvanus
StacyIam
Sylvanus
0
6
10
0.83
W
Ravana
Zhalfir
Ravana
2
3
19
3.83
W
Sol
8
1
15
15.5
W
Fafnir
platanari
Fafnir
2
5
24
2.8
L
Bakasura
sldtir
Bakasura
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,774
Damage
78,549
83,981
Taken
50,737
40,380
Mitigated
35,556
14,889
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,191
2,732
0
130
10,157
3,129
0
6,847
3,310
0
38,927
W
Nu Wa
Fermintd
Nu Wa
19,099
4,994
264
909
7,744
3,292
0
5,072
2,316
27,478
0
L
Cu Chulainn
Kerldorn
Cu Chulainn
7,791
2,393
316
1,439
27,540
13,855
0
15,114
12,426
0
27,972
L
Sol
21,718
6,703
0
2,978
12,494
3,690
0
8,252
4,242
57,841
0
W
Izanami
Paul51
Izanami
19,868
14,053
0
2,497
10,710
4,386
0
3,769
6,153
0
51,750
L
Sylvanus
StacyIam
Sylvanus
4,194
463
4,899
4,378
18,602
14,373
0
12,123
6,479
20,046
0
W
Ravana
Zhalfir
Ravana
8,842
2,499
231
1,116
9,836
5,842
0
4,230
4,866
0
23,891
W
Sol
22,780
10,387
974
2,055
7,596
3,355
0
4,749
2,471
49,285
0
W
Fafnir
platanari
Fafnir
7,960
2,785
0
881
14,851
18,681
0
7,064
6,609
11,846
0
L
Bakasura
sldtir
Bakasura
6,880
4,378
0
749
15,188
5,333
0
7,503
7,685
80
12,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,558
Gold Earned
55,504
220
Minions Killed
234
11
Camps Cleared
4
921,983
Distance Traveled
908,350
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,804
1,080
63
6
3
154,782
0
W
Nu Wa
11,007
1,101
20
2
1
180,590
0
L
Cu Chulainn
10,201
1,020
40
4
1
187,165
0
L
Sol
11,882
1,188
64
6
3
188,801
0
W
Izanami
11,629
1,163
88
9
2
159,521
4
L
Sylvanus
9,775
978
28
3
0
185,453
0
W
Ravana
10,123
1,012
48
5
0
193,360
0
W
Sol
11,405
1,141
64
6
1
212,896
0
W
Fafnir
11,340
1,134
14
1
0
161,983
1
L
Bakasura
9,896
990
25
3
4
205,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role