Player Matchup

Nemesis
Nemesis
ItzTrb19
Nemesis
Level 23
God Stats
2W - 4L
1,342 SR
Queue Stats
59W - 47L
1,548 Elo+
Solo
Zeus
Zeus
Mc2_Coolerka
Zeus
Level 14
God Stats
2W - 3L
1,282 SR
Queue Stats
14W - 20L
1,743 Elo+
Solo
Sol
Sol
NUWATHICC
Sol
Level 16
God Stats
2W - 3L
1,336 SR
Queue Stats
132W - 100L
1,685 Elo+
Solo
Bacchus
Bacchus
idonzunderstand
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
rackham09
Gilgamesh
Level 16
God Stats
1W - 1L
1,341 SR
Queue Stats
5W - 11L
1,596 Elo+
Solo
Team Averages
Level 15
1,360 SR
1,635 Elo+

VS

Team Averages
Level 13
1,572 SR
1,517 Elo+
Persephone
Persephone
BoboFett4282
Persephone
Level 24
God Stats
2W - 2L
1,822 SR
Queue Stats
22W - 10L
1,521 Elo+
Party 1
Bellona
Bellona
JorshaStorme
Bellona
Level 24
God Stats
0W - 2L
1,327 SR
Queue Stats
36W - 38L
1,482 Elo+
Party 1
Thor
Thor
RoyalBL00DFire
Thor
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,497 Elo+
Solo
Ares
Ares
granola360
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo
Neith
Neith
zNatanzin
Neith
Level 6
God Stats
1W - 3L
1,710 SR
Queue Stats
38W - 38L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItzTrb19
Nemesis
12
10 / 0 / 1
7,647
695
7,192
5,887
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 0
6,087
553
1,947
4,734
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 1
7,958
723
6,829
6,202
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 4
6,113
556
2,095
4,768
2,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
rackham09
Gilgamesh
8
1 / 3 / 0
5,299
482
1,332
7,449
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BoboFett4282
Persephone
9
2 / 1 / 1
5,635
512
6,673
4,969
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
JorshaStorme
Bellona
10
3 / 3 / 0
5,825
530
4,106
6,586
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 5 / 1
4,894
445
1,263
7,920
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 7 / 0
4,451
405
542
7,609
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
zNatanzin
Neith
8
2 / 4 / 0
5,126
466
2,464
7,817
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
18
Kills
8
9
Deaths
20
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
BoboFett4282
Persephone
2
1
1
2.5
W
Nemesis
ItzTrb19
Nemesis
10
0
1
10.5
L
Bellona
JorshaStorme
Bellona
3
3
0
1
W
2
4
0
0.5
W
5
1
1
5.5
L
1
5
1
0.3
L
0
7
0
0
W
0
1
4
2
W
Gilgamesh
rackham09
Gilgamesh
1
3
0
0.33
L
Neith
zNatanzin
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
15,048
29,040
Taken
34,901
10,824
Mitigated
13,811
7,098
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BoboFett4282
Persephone
6,673
43
0
1,571
4,969
1,391
0
1,677
3,291
27,177
0
W
Nemesis
ItzTrb19
Nemesis
7,192
3,766
0
1,067
5,887
2,266
0
1,684
4,203
0
42,640
L
Bellona
JorshaStorme
Bellona
4,106
1,363
0
424
6,586
4,369
315
1,650
4,936
0
22,517
W
1,947
836
0
555
4,734
1,364
232
1,708
3,026
21,223
0
W
6,829
2,583
0
4,223
6,202
1,728
5,276
91
6,111
53,845
0
L
1,263
667
0
1,924
7,920
1,853
0
194
7,726
0
19,360
L
542
170
0
72
7,609
3,625
232
1,544
6,065
10,126
0
W
2,095
104
0
900
4,768
2,454
844
1,290
3,478
7,917
0
W
Gilgamesh
rackham09
Gilgamesh
1,332
284
0
353
7,449
3,012
464
2,442
5,007
0
20,647
L
Neith
zNatanzin
Neith
2,464
638
0
1,546
7,817
2,573
96
5,806
2,011
0
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
25,931
288
Minions Killed
179
0
Camps Cleared
0
1,136,389
Distance Traveled
947,594
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,635
512
46
4
0
195,067
1
W
Nemesis
7,647
695
82
7
0
234,691
1
L
Bellona
5,825
530
43
4
0
201,324
0
W
Zeus
6,087
553
53
5
0
157,950
0
W
Sol
7,958
723
107
10
0
167,752
0
L
Thor
4,894
445
33
3
0
170,535
0
L
Ares
4,451
405
22
2
0
210,500
1
W
Bacchus
6,113
556
4
0
0
352,409
0
W
Gilgamesh
5,299
482
42
4
0
223,587
1
L
Neith
5,126
466
35
3
0
170,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role