Player Matchup

Guan Yu
Guan Yu
Alexiki
Guan Yu
Level 9
God Stats
5W - 3L
1,476 SR
Queue Stats
107W - 109L
1,155 Elo+
Party 3
Ra
Ra
DJ-R983
Ra
Level 6
God Stats
1W - 0L
1,514 SR
Queue Stats
5W - 26L
1,039 Elo+
Party 2
Cabrakan
Cabrakan
Deal-wid-Aarxnn
Cabrakan
Level 13
God Stats
7W - 4L
1,341 SR
Queue Stats
77W - 97L
1,229 Elo+
Party 2
Yemoja
Yemoja
Youtube_SYCORAX
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,016 Elo+
Party 2
Set
Set
juNktw26
Set
Level 6
God Stats
17W - 14L
1,290 SR
Queue Stats
94W - 99L
1,061 Elo+
Party 3
Team Averages
Level 10
1,424 SR
1,100 Elo+

VS

Team Averages
Level 15
1,533 SR
1,448 Elo+
Neith
Neith
Johnbeck92
Neith
Level 4
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Loki
Loki
JordieUK
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Sandiman24
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,502 Elo+
Party 1
Bellona
Bellona
Spectro34
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
WillowF0x
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexiki
Guan Yu
13
5 / 2 / 1
8,178
584
4,280
8,095
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 4
6,714
480
3,596
7,116
2,345
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
9
6 / 3 / 2
7,018
501
5,343
10,482
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 3 / 5
7,623
545
4,781
9,194
3,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 2
6,699
479
994
9,366
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 5
6,836
488
5,436
5,050
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
7 / 6 / 2
7,592
542
8,439
9,063
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Sandiman24
Cerberus
10
2 / 2 / 6
6,704
479
5,248
9,700
6,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Spectro34
Bellona
3
0 / 1 / 1
4,612
329
799
1,414
559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
WillowF0x
Olorun
6
1 / 2 / 0
5,187
371
2,256
3,936
1,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
13
Kills
12
14
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alexiki
Guan Yu
5
2
1
2.75
W
0
4
4
0.5
W
Cabrakan
6
3
2
2.33
L
Neith
2
2
5
2.25
L
Loki
7
6
2
1.33
L
Cerberus
Sandiman24
Cerberus
2
2
6
2.5
L
Bellona
Spectro34
Bellona
0
1
1
0.5
L
Olorun
WillowF0x
Olorun
1
2
0
0.5
W
2
3
5
1.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
22,178
44,253
Taken
29,163
22,225
Mitigated
12,316
11,201
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alexiki
Guan Yu
4,280
827
351
2,694
8,095
7,018
355
1,014
7,081
0
39,423
W
3,596
926
412
1,566
7,116
2,345
1,594
1,358
5,758
29,046
0
W
Cabrakan
5,343
831
0
2,048
10,482
5,997
968
2,293
8,189
17,280
0
L
Neith
5,436
2,904
0
1,442
5,050
1,581
0
2,872
2,118
0
30,464
L
Loki
8,439
3,352
0
1,895
9,063
2,573
0
2,713
6,291
0
34,777
L
Cerberus
Sandiman24
Cerberus
5,248
873
0
2,929
9,700
6,493
0
6,048
3,592
14,114
0
L
Bellona
Spectro34
Bellona
799
254
0
0
1,414
559
0
0
1,263
0
4,188
L
Olorun
WillowF0x
Olorun
2,256
1,336
63
1,210
3,936
1,110
203
2,087
1,849
11,492
0
W
4,781
1,351
1,451
793
9,194
3,783
2,046
2,450
6,744
33,972
0
W
994
400
0
1,886
9,366
3,082
0
389
8,977
0
42,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
30,931
299
Minions Killed
188
0
Camps Cleared
0
1,240,471
Distance Traveled
999,673
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,178
584
81
6
0
266,337
1
W
Ra
6,714
480
54
4
0
217,907
0
W
Cabrakan
7,018
501
31
2
0
267,250
0
L
Neith
6,836
488
67
5
0
273,554
3
L
Loki
7,592
542
61
4
0
303,221
0
L
Cerberus
6,704
479
27
2
0
268,332
1
L
Bellona
4,612
329
11
1
0
52,322
0
L
Olorun
5,187
371
22
2
0
102,244
0
W
Yemoja
7,623
545
61
4
0
236,417
0
W
Set
6,699
479
72
5
0
252,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role