Player Matchup

Heimdallr
Heimdallr
Herpa derp60
Heimdallr
Level 29
God Stats
4W - 3L
1,572 SR
Queue Stats
77W - 88L
1,356 Elo+
Solo
Arachne
Arachne
MaFoNhIk92
Arachne
Level 23
God Stats
89W - 76L
1,567 SR
Queue Stats
137W - 134L
1,376 Elo+
Solo
Kukulkan
Kukulkan
edgarmipc
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
previous-wizard4
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
yisr
King Arthur
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
987 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,344 Elo+

VS

Team Averages
Level 9
1,417 SR
1,415 Elo+
Heimdallr
Heimdallr
SnaggyCashew461
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
aswsxxcddf
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
dual_copy9
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
soulzones
Khepri
Level 28
God Stats
32W - 43L
1,429 SR
Queue Stats
246W - 325L
1,354 Elo+
Solo
Ra
Ra
vidoeiro_pio
Ra
Level 12
God Stats
1W - 3L
1,156 SR
Queue Stats
94W - 92L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Herpa derp60
Heimdallr
15
11 / 1 / 10
10,507
618
14,714
9,226
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
MaFoNhIk92
Arachne
15
7 / 1 / 2
9,770
575
7,887
9,455
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
edgarmipc
Kukulkan
14
3 / 4 / 0
9,531
561
4,165
7,907
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 6 / 7
9,045
532
5,277
10,012
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
yisr
King Arthur
12
2 / 5 / 9
8,087
476
5,044
13,052
5,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SnaggyCashew461
Heimdallr
7
2 / 9 / 2
6,140
361
3,210
8,992
3,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 2 / 0
4,767
280
106
1,218
247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 15 / 2
6,242
367
2,085
11,503
2,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
soulzones
Khepri
11
1 / 6 / 5
7,266
427
5,532
18,609
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 2
9,509
559
13,048
7,870
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
30
Kills
12
17
Deaths
32
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Herpa derp60
Heimdallr
11
1
10
16
W
Arachne
MaFoNhIk92
Arachne
7
1
2
8
L
Heimdallr
SnaggyCashew461
Heimdallr
2
9
2
0.33
L
0
2
0
0
L
1
15
2
0.13
W
Kukulkan
edgarmipc
Kukulkan
3
4
0
0.75
W
7
6
7
1.75
L
Khepri
soulzones
Khepri
1
6
5
0.58
L
8
0
2
9
W
King Arthur
yisr
King Arthur
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,087
Damage
23,981
49,652
Taken
48,192
24,065
Mitigated
22,680
9,483
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Herpa derp60
Heimdallr
14,714
9,667
0
3,551
9,226
3,628
4,985
2,464
6,666
0
61,074
W
Arachne
MaFoNhIk92
Arachne
7,887
5,812
0
2,941
9,455
4,948
2,870
2,245
7,152
0
55,646
L
Heimdallr
SnaggyCashew461
Heimdallr
3,210
2,056
0
604
8,992
3,802
50
1,531
7,209
0
16,237
L
106
106
0
0
1,218
247
0
66
1,152
0
106
L
2,085
685
0
60
11,503
2,873
0
2,213
9,103
0
10,873
W
Kukulkan
edgarmipc
Kukulkan
4,165
1,276
0
0
7,907
2,921
3,279
3,967
3,820
43,594
0
W
5,277
698
52
709
10,012
6,943
892
2,805
7,099
32,606
0
L
Khepri
soulzones
Khepri
5,532
308
0
1,862
18,609
12,443
0
3,103
15,123
20,999
0
L
13,048
988
336
1,571
7,870
3,315
588
1,595
6,163
57,689
0
W
King Arthur
yisr
King Arthur
5,044
1,760
0
2,230
13,052
5,625
251
6,468
6,335
0
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
33,924
384
Minions Killed
162
0
Camps Cleared
0
1,528,441
Distance Traveled
1,288,053
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,507
618
83
5
0
323,521
3
W
Arachne
9,770
575
116
7
0
315,146
1
L
Heimdallr
6,140
361
27
2
0
236,802
1
L
Thor
4,767
280
0
0
0
29,703
0
L
Loki
6,242
367
14
1
0
337,127
1
W
Kukulkan
9,531
561
105
6
0
287,529
3
W
Cthulhu
9,045
532
48
3
0
314,232
2
L
Khepri
7,266
427
25
1
0
347,322
0
L
Ra
9,509
559
96
6
0
337,099
0
W
King Arthur
8,087
476
32
2
0
288,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role