Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AKidOnHisCoUcH
Pele
Level 47
God Stats
8W - 11L
1,555 SR
Queue Stats
90W - 113L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
BR 1bielmito
Danzaburou
Level 41
God Stats
48W - 35L
1,568 SR
Queue Stats
170W - 178L
1,417 Elo+
Solo
Zeus
Zeus
HybrogenBroxide
Zeus
Level 62
God Stats
2W - 3L
1,324 SR
Queue Stats
153W - 154L
1,433 Elo+
Party 1
Neith
Neith
MrAnderson0001
Neith
Level 44
God Stats
3W - 4L
1,540 SR
Queue Stats
145W - 135L
1,414 Elo+
Party 1
Team Averages
Level 48
1,498 SR
1,429 Elo+

VS

Team Averages
Level 88
1,529 SR
1,470 Elo+
Sylvanus
Sylvanus
Blinx Squire
Sylvanus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Pele
Pele
Eebsibderbob
Pele
Level 118
God Stats
11W - 8L
1,590 SR
Queue Stats
84W - 71L
1,489 Elo+
Party 2
Izanami
Izanami
HAV0C_FL120
Izanami
Level 45
God Stats
10W - 14L
1,300 SR
Queue Stats
382W - 404L
1,286 Elo+
Solo
Artio
Artio
Newbeginings777
Artio
Level 113
God Stats
7W - 8L
1,508 SR
Queue Stats
81W - 72L
1,517 Elo+
Party 2
Zeus
Zeus
originl
Zeus
Level 148
God Stats
2W - 0L
1,745 SR
Queue Stats
51W - 47L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
4
0 / 3 / 0
3,287
470
1,261
2,910
1,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
3,785
541
2,182
5,437
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
BR 1bielmito
Danzaburou
6
0 / 3 / 0
3,667
524
588
4,281
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
3,872
553
2,681
3,905
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,445
492
2,748
3,447
867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blinx Squire
Sylvanus
6
2 / 0 / 2
3,968
567
1,093
3,608
1,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 3
4,292
613
1,736
3,526
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
HAV0C_FL120
Izanami
6
1 / 0 / 5
4,048
578
2,666
2,203
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 0
4,950
707
2,786
4,576
2,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
originl
Zeus
9
8 / 0 / 1
5,728
818
3,508
4,437
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
15
15
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
0
2
0
0
L
Danzaburou
BR 1bielmito
Danzaburou
0
3
0
0
W
Sylvanus
Blinx Squire
Sylvanus
2
0
2
3
W
0
0
3
1.5
W
Izanami
HAV0C_FL120
Izanami
1
0
5
3.5
L
0
5
0
0
L
0
2
0
0
W
4
0
0
4
W
Zeus
originl
Zeus
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,460
Damage
11,789
19,980
Taken
18,350
5,954
Mitigated
7,331
3,989
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,261
427
0
305
2,910
1,606
0
1,406
1,504
0
5,928
L
2,182
939
0
1,573
5,437
1,218
0
1,721
3,716
0
13,992
L
Danzaburou
BR 1bielmito
Danzaburou
588
132
0
717
4,281
983
0
750
3,531
0
12,637
W
Sylvanus
Blinx Squire
Sylvanus
1,093
526
432
1,511
3,608
1,197
0
0
3,608
7,703
0
W
1,736
385
0
1,495
3,526
1,158
0
0
3,526
0
19,956
W
Izanami
HAV0C_FL120
Izanami
2,666
1,372
0
985
2,203
707
42
307
1,890
0
15,333
L
2,681
223
0
376
3,905
1,280
0
2,142
1,763
14,954
0
L
2,748
1,498
0
1,018
3,447
867
0
1,227
2,220
0
14,118
W
2,786
539
0
2,901
4,576
2,783
266
0
4,576
17,607
0
W
Zeus
originl
Zeus
3,508
992
0
1,968
4,437
1,486
844
2,176
2,069
22,275
1,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,056
Gold Earned
22,986
152
Minions Killed
167
0
Camps Cleared
0
585,467
Distance Traveled
637,307
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,287
470
10
1
0
67,282
1
L
Pele
3,785
541
42
6
0
156,410
1
L
Danzaburou
3,667
524
30
4
0
129,485
2
W
Sylvanus
3,968
567
12
2
0
127,111
0
W
Pele
4,292
613
42
6
0
135,754
0
W
Izanami
4,048
578
34
5
0
121,599
0
L
Zeus
3,872
553
38
5
0
114,289
2
L
Neith
3,445
492
32
5
0
118,001
0
W
Artio
4,950
707
39
6
0
129,673
0
W
Zeus
5,728
818
40
6
0
123,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role