Player Matchup

Cthulhu
Cthulhu
ASFzombiewolf
Cthulhu
Level 17
God Stats
4W - 2L
1,259 SR
Queue Stats
90W - 84L
1,374 Elo+
Solo
Merlin
Merlin
DemoFire6132
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Pele
Pele
OtogakureShinobi
Pele
Level 8
God Stats
17W - 29L
1,438 SR
Queue Stats
27W - 58L
1,197 Elo+
Solo
Apollo
Apollo
TrillGodXO
Apollo
Level 17
God Stats
20W - 42L
1,294 SR
Queue Stats
71W - 84L
1,329 Elo+
Solo
Loki
Loki
jair_501
Loki
Level 18
God Stats
12W - 7L
1,279 SR
Queue Stats
241W - 231L
1,441 Elo+
Solo
Team Averages
Level 13
1,354 SR
1,368 Elo+

VS

Team Averages
Level 24
1,352 SR
1,322 Elo+
Anubis
Anubis
Bonnetking_
Anubis
Level 8
God Stats
10W - 20L
1,539 SR
Queue Stats
19W - 25L
1,539 Elo+
Party 1
Arachne
Arachne
Izanamini
Arachne
Level 88
God Stats
2W - 3L
1,645 SR
Queue Stats
31W - 54L
1,381 Elo+
Party 1
Pele
Pele
Lupsis
Pele
Level 6
God Stats
9W - 18L
1,182 SR
Queue Stats
29W - 52L
1,113 Elo+
Solo
Tiamat
Tiamat
OleWhispy
Tiamat
Level 7
God Stats
0W - 2L
1,206 SR
Queue Stats
24W - 39L
1,277 Elo+
Solo
Guan Yu
Guan Yu
yela131277
Guan Yu
Level 13
God Stats
1W - 6L
1,190 SR
Queue Stats
106W - 140L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 0 / 22
13,706
1,142
16,627
14,849
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
19
7 / 7 / 17
13,173
1,098
14,339
15,658
12,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 8 / 10
11,283
940
8,148
14,562
10,114
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
TrillGodXO
Apollo
20
23 / 3 / 12
16,229
1,352
32,384
13,456
6,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
19
3 / 1 / 18
12,104
1,009
10,997
15,786
8,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 6 / 9
12,059
1,005
14,175
14,167
22,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Izanamini
Arachne
19
12 / 5 / 5
14,801
1,233
27,124
22,457
11,703
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Lupsis
Pele
15
1 / 8 / 5
10,300
858
3,919
10,919
4,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
OleWhispy
Tiamat
18
4 / 7 / 8
12,063
1,005
15,406
17,092
19,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
yela131277
Guan Yu
17
0 / 16 / 7
10,725
894
5,131
27,180
16,869

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
42
Kills
19
19
Deaths
42
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
22
16
L
Anubis
2
6
9
1.08
W
Merlin
7
7
17
2.21
L
Arachne
Izanamini
Arachne
12
5
5
2.9
L
Pele
Lupsis
Pele
1
8
5
0.44
L
Tiamat
OleWhispy
Tiamat
4
7
8
1.14
W
4
8
10
1.13
W
Apollo
TrillGodXO
Apollo
23
3
12
9.67
W
Loki
3
1
18
12
L
Guan Yu
yela131277
Guan Yu
0
16
7
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,495
Damage
65,755
74,311
Taken
91,815
58,937
Mitigated
75,403
12,533
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,627
2,474
715
3,202
14,849
21,364
0
6,120
8,729
42,716
0
L
Anubis
14,175
2,241
0
0
14,167
22,825
0
4,926
9,241
24,818
0
W
Merlin
14,339
2,313
330
1,198
15,658
12,551
0
7,738
7,920
26,678
0
L
Arachne
Izanamini
Arachne
27,124
18,274
1,123
7,791
22,457
11,703
0
6,566
15,891
0
45,661
L
Pele
Lupsis
Pele
3,919
862
0
530
10,919
4,331
0
2,629
8,290
0
8,603
L
Tiamat
OleWhispy
Tiamat
15,406
2,296
0
2,236
17,092
19,675
0
7,886
9,206
29,297
0
W
8,148
2,551
0
356
14,562
10,114
0
3,532
11,030
0
12,900
W
Apollo
TrillGodXO
Apollo
32,384
18,215
0
2,163
13,456
6,030
0
5,060
8,396
0
53,218
W
Loki
10,997
4,700
0
4,569
15,786
8,878
0
7,131
8,655
0
28,833
L
Guan Yu
yela131277
Guan Yu
5,131
777
686
2,482
27,180
16,869
0
8,959
18,221
0
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,495
Gold Earned
59,948
207
Minions Killed
124
4
Camps Cleared
5
974,101
Distance Traveled
860,736
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,706
1,142
53
4
0
241,899
0
L
Anubis
12,059
1,005
18
2
0
139,555
1
W
Merlin
13,173
1,098
39
3
0
156,978
2
L
Arachne
14,801
1,233
56
5
5
250,154
2
L
Pele
10,300
858
12
1
0
111,306
0
L
Tiamat
12,063
1,005
24
2
0
174,852
0
W
Pele
11,283
940
14
1
0
130,395
0
W
Apollo
16,229
1,352
48
4
2
221,336
1
W
Loki
12,104
1,009
53
4
2
223,493
0
L
Guan Yu
10,725
894
14
1
0
184,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role