Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HolaBuenosDías
Bellona
Level 129
God Stats
14W - 15L
1,424 SR
Queue Stats
146W - 137L
1,490 Elo+
Solo
Medusa
Medusa
OnePastyBoii
Medusa
Level 93
God Stats
11W - 5L
1,695 SR
Queue Stats
42W - 54L
1,422 Elo+
Solo
Poseidon
Poseidon
TheBigHybrid
Poseidon
Level 99
God Stats
11W - 9L
1,518 SR
Queue Stats
64W - 59L
1,433 Elo+
Solo
Cthulhu
Cthulhu
theeundeadking
Cthulhu
Level 157
God Stats
6W - 5L
1,451 SR
Queue Stats
219W - 205L
1,439 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,457 Elo+

VS

Team Averages
Level 64
1,492 SR
1,393 Elo+
Pele
Pele
AdiosAuba
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 211L
1,320 Elo+
Party 2
Ymir
Ymir
Blue04516
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KingOfPogey
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,444 Elo+
Party 1
Anhur
Anhur
LagsBenedict
Anhur
Level 160
God Stats
2W - 6L
1,330 SR
Queue Stats
432W - 406L
1,444 Elo+
Party 1
Agni
Agni
Luckyax93
Agni
Level 46
God Stats
7W - 10L
1,631 SR
Queue Stats
598W - 631L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 0 / 4
8,092
622
4,686
6,902
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 0
7,701
592
6,625
9,287
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
12
6 / 1 / 3
7,318
563
4,797
5,461
1,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
TheBigHybrid
Poseidon
14
3 / 1 / 1
8,056
620
3,837
3,965
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 8
6,580
506
7,022
8,713
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 5 / 0
5,266
405
964
8,839
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
1 / 3 / 0
5,845
450
2,057
8,500
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
KingOfPogey
Hercules
11
2 / 2 / 0
6,482
499
5,557
10,300
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 0
5,673
436
3,638
9,465
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
10
1 / 5 / 0
5,919
455
3,981
8,049
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
4
4
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
4
7
L
Pele
0
5
0
0
L
Ymir
1
3
0
0.33
W
3
2
0
1.5
L
Hercules
KingOfPogey
Hercules
2
2
0
1
L
0
4
0
0
L
Agni
1
5
0
0.2
W
Medusa
6
1
3
7.5
W
Poseidon
TheBigHybrid
Poseidon
3
1
1
3.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
16,197
34,328
Taken
45,153
15,978
Mitigated
21,316
14,146
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,686
2,329
0
3,880
6,902
3,159
0
887
5,861
0
43,419
L
Pele
964
223
0
153
8,839
2,497
0
1,229
7,506
0
26,012
L
Ymir
2,057
334
0
439
8,500
4,456
0
1,979
6,196
20,625
0
W
6,625
2,297
0
2,810
9,287
6,394
816
0
8,747
0
45,025
L
Hercules
KingOfPogey
Hercules
5,557
1,544
0
4,044
10,300
9,350
0
0
10,300
0
28,278
L
3,638
1,085
0
2,449
9,465
2,664
0
3,326
5,789
0
34,070
L
Agni
3,981
183
0
1,740
8,049
2,349
192
3,198
4,503
28,600
0
W
Medusa
4,797
1,534
723
1,341
5,461
1,424
559
1,626
3,819
0
30,135
W
Poseidon
TheBigHybrid
Poseidon
3,837
425
0
1,866
3,965
1,089
832
1,303
2,338
53,137
0
W
7,022
444
705
2,821
8,713
3,912
0
1,694
6,925
28,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
29,185
402
Minions Killed
267
0
Camps Cleared
0
1,282,652
Distance Traveled
1,147,328
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,092
622
83
6
0
270,939
2
L
Pele
5,266
405
52
4
0
274,301
0
L
Ymir
5,845
450
34
3
0
232,252
2
W
Bellona
7,701
592
105
8
0
265,840
6
L
Hercules
6,482
499
67
5
0
205,686
1
L
Anhur
5,673
436
55
4
0
210,724
5
L
Agni
5,919
455
59
5
0
224,365
1
W
Medusa
7,318
563
55
4
0
247,221
4
W
Poseidon
8,056
620
112
9
0
248,473
6
W
Cthulhu
6,580
506
47
4
0
250,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role