Player Matchup

Cabrakan
Cabrakan
DeeranDee
Cabrakan
Level 45
God Stats
1W - 2L
1,268 SR
Queue Stats
60W - 77L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
Ma4er
Gilgamesh
Level 67
God Stats
4W - 3L
1,791 SR
Queue Stats
44W - 29L
1,493 Elo+
Party 4
Kukulkan
Kukulkan
Marduk94
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,379 Elo+
Party 2
Cerberus
Cerberus
VICTORXDYEA
Cerberus
Level 33
God Stats
2W - 5L
1,379 SR
Queue Stats
4W - 8L
1,299 Elo+
Solo
Bakasura
Bakasura
Кехетай
Bakasura
Level 22
God Stats
9W - 3L
1,686 SR
Queue Stats
19W - 26L
1,438 Elo+
Party 4
Team Averages
Level 42
1,525 SR
1,398 Elo+

VS

Team Averages
Level 41
1,364 SR
1,353 Elo+
Chaac
Chaac
BorjaGamer
Chaac
Level 49
God Stats
7W - 10L
1,124 SR
Queue Stats
167W - 159L
1,361 Elo+
Party 1
Rama
Rama
Bronsward
Rama
Level 49
God Stats
5W - 5L
1,211 SR
Queue Stats
164W - 171L
1,355 Elo+
Party 3
Terra
Terra
Vikfrid
Terra
Level 44
God Stats
15W - 10L
1,485 SR
Queue Stats
129W - 148L
1,344 Elo+
Party 3
Nemesis
Nemesis
imanbor04
Nemesis
Level 27
God Stats
18W - 19L
1,500 SR
Queue Stats
113W - 121L
1,238 Elo+
Party 1
Persephone
Persephone
miissonelight
Persephone
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeeranDee
Cabrakan
15
3 / 5 / 12
9,319
444
8,991
14,161
10,702
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Ma4er
Gilgamesh
16
8 / 4 / 9
10,752
512
15,116
14,963
15,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Marduk94
Kukulkan
17
11 / 4 / 5
11,009
524
25,051
9,264
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
VICTORXDYEA
Cerberus
17
6 / 1 / 12
10,889
519
11,722
18,526
11,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
16
4 / 2 / 10
10,440
497
10,299
14,063
7,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 4 / 10
9,973
475
15,537
23,168
21,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
16
6 / 6 / 2
9,970
475
8,373
15,483
5,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Vikfrid
Terra
13
2 / 8 / 6
9,279
442
6,965
18,233
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
imanbor04
Nemesis
14
4 / 5 / 6
9,444
450
6,856
18,344
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
miissonelight
Persephone
13
1 / 9 / 4
9,551
455
11,681
11,409
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
32
Kills
16
16
Deaths
32
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
10
2
L
Rama
6
6
2
1.17
W
Cabrakan
DeeranDee
Cabrakan
3
5
12
1.8
W
Gilgamesh
Ma4er
Gilgamesh
8
4
9
3.13
W
Kukulkan
Marduk94
Kukulkan
11
4
5
3.38
W
Cerberus
VICTORXDYEA
Cerberus
6
1
12
12
L
Terra
Vikfrid
Terra
2
8
6
0.63
L
Nemesis
imanbor04
Nemesis
4
5
6
1.4
L
Persephone
miissonelight
Persephone
1
9
4
0.33
W
Bakasura
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,179
Damage
49,412
70,977
Taken
86,637
48,877
Mitigated
53,531
19,182
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,537
2,112
875
9,028
23,168
21,795
0
8,681
13,464
0
60,948
L
Rama
8,373
6,635
0
4,215
15,483
5,542
882
11,353
3,490
0
54,550
W
Cabrakan
DeeranDee
Cabrakan
8,991
1,656
563
2,411
14,161
10,702
415
3,664
10,391
32,147
0
W
Gilgamesh
Ma4er
Gilgamesh
15,116
4,645
0
1,323
14,963
15,452
694
3,236
11,092
576
48,891
W
Kukulkan
Marduk94
Kukulkan
25,051
1,841
327
927
9,264
4,050
898
1,256
7,814
72,631
0
W
Cerberus
VICTORXDYEA
Cerberus
11,722
486
0
10,413
18,526
11,434
719
7,584
10,314
63,473
0
L
Terra
Vikfrid
Terra
6,965
727
1,931
3,630
18,233
14,237
136
12,072
5,390
19,246
0
L
Nemesis
imanbor04
Nemesis
6,856
3,715
0
466
18,344
8,105
0
7,508
10,519
0
62,672
L
Persephone
miissonelight
Persephone
11,681
1,037
0
431
11,409
3,852
594
6,707
4,693
50,829
0
W
Bakasura
10,299
5,914
0
3,218
14,063
7,239
1,825
2,192
11,675
0
50,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,409
Gold Earned
48,217
511
Minions Killed
395
0
Camps Cleared
0
1,913,574
Distance Traveled
1,942,721
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,973
475
86
4
0
408,122
2
L
Rama
9,970
475
117
6
0
360,051
0
W
Cabrakan
9,319
444
32
2
0
325,971
2
W
Gilgamesh
10,752
512
80
4
0
387,067
3
W
Kukulkan
11,009
524
117
6
0
346,087
0
W
Cerberus
10,889
519
172
8
0
403,558
0
L
Terra
9,279
442
19
1
0
400,296
5
L
Nemesis
9,444
450
80
4
0
435,838
0
L
Persephone
9,551
455
93
4
0
338,414
1
W
Bakasura
10,440
497
110
5
0
450,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role