Player Matchup

Anubis
Anubis
Abiogabols
Anubis
Level 25
God Stats
16W - 16L
1,454 SR
Queue Stats
31W - 42L
1,344 Elo+
Party 1
Bastet
Bastet
Angel__Kai
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,548 Elo+
Solo
Artemis
Artemis
Aspuzicles
Artemis
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
88W - 88L
1,461 Elo+
Party 1
Chang'e
Chang'e
Mutombobo
Chang'e
Level 28
God Stats
7W - 5L
1,572 SR
Queue Stats
57W - 56L
1,477 Elo+
Party 1
Tiamat
Tiamat
jomaboii
Tiamat
Level 29
God Stats
15W - 9L
1,698 SR
Queue Stats
75W - 82L
1,446 Elo+
Party 1
Team Averages
Level 25
1,509 SR
1,455 Elo+

VS

Team Averages
Level 20
1,508 SR
1,460 Elo+
Artemis
Artemis
ABY_Millions
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,344 Elo+
Solo
Anubis
Anubis
Ignaus
Anubis
Level 29
God Stats
4W - 6L
1,510 SR
Queue Stats
15W - 16L
1,499 Elo+
Solo
King Arthur
King Arthur
NRGtree05
King Arthur
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 27L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Panthon888
Gilgamesh
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 47L
1,470 Elo+
Solo
Nox
Nox
the_yellow_owl
Nox
Level 22
God Stats
7W - 8L
1,532 SR
Queue Stats
33W - 38L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abiogabols
Anubis
20
14 / 6 / 8
14,745
546
20,892
21,260
9,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Angel__Kai
Bastet
20
10 / 5 / 8
13,704
508
16,544
25,501
10,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Aspuzicles
Artemis
20
11 / 3 / 12
15,107
560
22,095
15,452
6,581
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Mutombobo
Chang'e
18
4 / 5 / 18
12,083
448
12,274
18,995
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
jomaboii
Tiamat
20
1 / 0 / 13
14,720
545
11,878
15,144
9,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ABY_Millions
Artemis
12
1 / 11 / 2
9,354
346
4,802
14,063
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Ignaus
Anubis
20
9 / 13 / 4
15,180
562
21,933
29,829
13,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
NRGtree05
King Arthur
20
1 / 5 / 6
12,851
476
15,995
25,342
25,719
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Panthon888
Gilgamesh
20
7 / 8 / 3
13,628
505
10,783
23,177
16,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 3 / 7
11,696
433
10,988
16,023
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
40
Kills
19
19
Deaths
40
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
ABY_Millions
Artemis
1
11
2
0.18
W
Anubis
Abiogabols
Anubis
14
6
8
3
W
Bastet
Angel__Kai
Bastet
10
5
8
2.8
W
Artemis
Aspuzicles
Artemis
11
3
12
5.67
L
Anubis
Ignaus
Anubis
9
13
4
0.85
W
Chang'e
Mutombobo
Chang'e
4
5
18
2.6
L
King Arthur
NRGtree05
King Arthur
1
5
6
0.8
L
Gilgamesh
Panthon888
Gilgamesh
7
8
3
1.06
W
Tiamat
jomaboii
Tiamat
1
0
13
7.5
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,683
Damage
64,501
96,352
Taken
108,434
43,147
Mitigated
76,924
30,038
Healing
24,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ABY_Millions
Artemis
4,802
1,986
0
62
14,063
4,751
261
5,226
8,705
0
30,033
W
Anubis
Abiogabols
Anubis
20,892
1,312
0
9,828
21,260
9,668
1,479
13,026
7,178
86,216
0
W
Bastet
Angel__Kai
Bastet
16,544
6,199
0
2,592
25,501
10,777
1,011
5,704
19,797
0
101,228
W
Artemis
Aspuzicles
Artemis
22,095
15,357
0
700
15,452
6,581
2,526
5,356
10,096
0
89,979
L
Anubis
Ignaus
Anubis
21,933
1,263
99
14,424
29,829
13,380
324
13,429
16,242
117,628
0
W
Chang'e
Mutombobo
Chang'e
12,274
631
2,646
6,623
18,995
6,706
530
5,143
13,852
52,383
0
L
King Arthur
NRGtree05
King Arthur
15,995
529
0
3,967
25,342
25,719
57
10,706
14,554
0
83,810
L
Gilgamesh
Panthon888
Gilgamesh
10,783
2,884
0
3,546
23,177
16,536
2,497
9,131
13,682
0
84,946
W
Tiamat
jomaboii
Tiamat
11,878
3,176
0
7,649
15,144
9,415
5,389
3,692
11,452
100,840
0
L
10,988
385
729
1,398
16,023
16,538
541
5,627
10,207
43,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,359
Gold Earned
62,709
706
Minions Killed
592
0
Camps Cleared
0
2,445,892
Distance Traveled
2,229,939
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,354
346
53
2
0
378,399
0
W
Anubis
14,745
546
149
6
0
464,421
4
W
Bastet
13,704
508
135
5
0
487,813
1
W
Artemis
15,107
560
126
5
0
455,170
2
L
Anubis
15,180
562
166
6
0
399,319
0
W
Chang'e
12,083
448
84
3
0
478,805
8
L
King Arthur
12,851
476
159
6
0
509,700
2
L
Gilgamesh
13,628
505
142
5
0
471,010
0
W
Tiamat
14,720
545
212
8
0
559,683
5
L
Nox
11,696
433
72
3
0
471,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role