Player Matchup

Neith
Neith
Jonru01
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 73L
1,889 Elo+
Solo
Artemis
Artemis
Pazuzu1275
Artemis
Level 27
God Stats
11W - 8L
1,607 SR
Queue Stats
74W - 72L
1,500 Elo+
Solo
Chang'e
Chang'e
coelhinhodalua
Chang'e
Level 13
God Stats
3W - 6L
1,395 SR
Queue Stats
14W - 20L
1,418 Elo+
Solo
Loki
Loki
darkplexus
Loki
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 22L
1,494 Elo+
Solo
Tiamat
Tiamat
ryhovity-mrak
Tiamat
Level 29
God Stats
4W - 1L
1,935 SR
Queue Stats
73W - 56L
1,478 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,556 Elo+

VS

Team Averages
Level 24
1,683 SR
1,505 Elo+
Bakasura
Bakasura
DarnzRW
Bakasura
Level 29
God Stats
7W - 2L
1,653 SR
Queue Stats
242W - 233L
1,497 Elo+
Solo
Ra
Ra
Erlonslong
Ra
Level 28
God Stats
10W - 5L
1,617 SR
Queue Stats
126W - 102L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Kelansito
Aphrodite
Level 8
God Stats
2W - 1L
1,775 SR
Queue Stats
11W - 10L
1,525 Elo+
Solo
Chernobog
Chernobog
Mr-_-Hippo1
Chernobog
Level 26
God Stats
48W - 28L
1,602 SR
Queue Stats
147W - 129L
1,450 Elo+
Solo
Sobek
Sobek
Tuk Venom
Sobek
Level 29
God Stats
21W - 16L
1,766 SR
Queue Stats
111W - 118L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jonru01
Neith
20
6 / 5 / 6
13,538
501
32,501
26,464
9,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Pazuzu1275
Artemis
18
1 / 8 / 2
11,530
427
18,216
24,621
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 9
12,546
465
12,809
26,181
14,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 9 / 3
12,283
455
11,998
24,302
12,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 7 / 3
10,256
380
14,933
17,746
9,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarnzRW
Bakasura
20
14 / 4 / 9
17,143
635
20,102
30,978
15,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 5
16,575
614
35,657
27,685
16,435
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Kelansito
Aphrodite
20
5 / 1 / 14
15,226
564
19,100
28,575
15,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
Mr-_-Hippo1
Chernobog
19
2 / 7 / 7
13,653
506
9,372
17,427
7,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Tuk Venom
Sobek
19
2 / 1 / 12
14,057
521
12,845
27,135
43,065
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
14
Kills
33
34
Deaths
14
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DarnzRW
Bakasura
14
4
9
4.63
W
10
1
5
12.5
L
Neith
Jonru01
Neith
6
5
6
1.8
W
Aphrodite
Kelansito
Aphrodite
5
1
14
12
W
Chernobog
Mr-_-Hippo1
Chernobog
2
7
7
0.79
L
Artemis
Pazuzu1275
Artemis
1
8
2
0.25
W
Sobek
Tuk Venom
Sobek
2
1
12
8
L
2
5
9
1.3
L
4
9
3
0.61
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,457
Damage
97,076
119,314
Taken
131,800
56,477
Mitigated
97,468
33,121
Healing
72,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DarnzRW
Bakasura
20,102
16,116
0
7,685
30,978
15,234
6,255
5,486
25,492
0
113,766
W
35,657
2,129
5,886
13,145
27,685
16,435
1,084
5,145
22,540
176,973
0
L
Neith
Jonru01
Neith
32,501
15,014
0
4,409
26,464
9,756
390
15,225
11,089
0
124,980
W
Aphrodite
Kelansito
Aphrodite
19,100
3,610
14,348
22,030
28,575
15,032
2,206
4,873
23,702
106,680
0
W
Chernobog
Mr-_-Hippo1
Chernobog
9,372
6,692
0
3,587
17,427
7,702
7,911
4,246
13,181
0
98,041
L
Artemis
Pazuzu1275
Artemis
18,216
9,043
0
6,169
24,621
10,175
671
11,765
12,219
0
76,270
W
Sobek
Tuk Venom
Sobek
12,845
978
0
6,027
27,135
43,065
788
7,992
19,143
40,639
0
L
12,809
593
5,418
9,667
26,181
14,527
48
16,386
9,412
36,428
0
L
11,998
1,788
0
4,230
24,302
12,730
0
13,759
10,081
0
69,744
L
14,933
856
80
3,148
17,746
9,289
0
10,467
7,069
61,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
76,654
610
Minions Killed
845
0
Camps Cleared
0
2,319,127
Distance Traveled
2,713,085
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,143
635
182
7
0
551,290
3
W
Ra
16,575
614
249
9
0
582,575
1
L
Neith
13,538
501
184
7
0
461,612
7
W
Aphrodite
15,226
564
198
7
0
510,750
7
W
Chernobog
13,653
506
163
6
0
502,711
4
L
Artemis
11,530
427
145
5
0
386,016
5
W
Sobek
14,057
521
53
2
0
565,759
1
L
Chang'e
12,546
465
52
2
0
486,366
2
L
Loki
12,283
455
116
4
0
527,357
2
L
Tiamat
10,256
380
113
4
0
457,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role