Player Matchup

Kukulkan
Kukulkan
Cartenon
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Kiruthrow
Medusa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,344 Elo+
Party 2
Apollo
Apollo
Psihid
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Unqual
Tsukuyomi
Level 17
God Stats
0W - 3L
1,181 SR
Queue Stats
16W - 17L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
kibarione
Gilgamesh
Level 17
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 2L
1,143 Elo+
Solo
Team Averages
Level 11
1,457 SR
1,386 Elo+

VS

Team Averages
Level 61
1,650 SR
1,437 Elo+
Ymir
Ymir
AshyMcHursty
Ymir
Level 8
God Stats
4W - 3L
1,620 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Neith
Neith
JackDay
Neith
Level 12
God Stats
5W - 1L
1,644 SR
Queue Stats
7W - 7L
1,112 Elo+
Party 1
Izanami
Izanami
LewisTheGhoul
Izanami
Level 104
God Stats
7W - 4L
1,608 SR
Queue Stats
38W - 27L
1,577 Elo+
Party 1
Awilix
Awilix
Louwoz
Awilix
Level 149
God Stats
7W - 2L
1,790 SR
Queue Stats
30W - 26L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
jaro_mdz
Kukulkan
Level 30
God Stats
2W - 1L
1,589 SR
Queue Stats
67W - 56L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cartenon
Kukulkan
13
3 / 16 / 1
8,523
426
6,583
15,032
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Kiruthrow
Medusa
14
3 / 10 / 9
9,493
475
9,421
18,229
6,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Psihid
Apollo
18
8 / 10 / 4
12,581
629
9,153
17,252
5,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Unqual
Tsukuyomi
18
11 / 7 / 7
12,167
608
15,565
18,681
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
kibarione
Gilgamesh
17
5 / 12 / 6
10,712
536
9,380
18,379
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
9,213
461
7,256
16,480
10,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
JackDay
Neith
16
6 / 5 / 5
11,311
566
9,330
12,932
4,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Izanami
20
19 / 5 / 4
15,074
754
23,191
18,215
7,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Awilix
Louwoz
Awilix
18
14 / 7 / 10
12,811
641
18,561
14,351
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
jaro_mdz
Kukulkan
17
15 / 6 / 5
12,569
628
15,221
12,480
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
30
Kills
55
55
Deaths
31
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
8
7
0.56
L
Kukulkan
Cartenon
Kukulkan
3
16
1
0.22
W
Neith
JackDay
Neith
6
5
5
1.7
L
Medusa
Kiruthrow
Medusa
3
10
9
0.75
W
Izanami
19
5
4
4.2
W
Awilix
Louwoz
Awilix
14
7
10
2.71
L
Apollo
Psihid
Apollo
8
10
4
1
L
Tsukuyomi
Unqual
Tsukuyomi
11
7
7
2.07
W
Kukulkan
jaro_mdz
Kukulkan
15
6
5
2.92
L
Gilgamesh
kibarione
Gilgamesh
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,102
Damage
73,559
87,573
Taken
74,458
32,688
Mitigated
34,769
8,371
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,256
978
0
692
16,480
10,075
667
1,519
14,901
18,686
0
L
Kukulkan
Cartenon
Kukulkan
6,583
864
0
0
15,032
4,510
356
5,851
8,837
28,121
0
W
Neith
JackDay
Neith
9,330
2,902
135
5,571
12,932
4,861
5,026
58
12,844
0
63,734
L
Medusa
Kiruthrow
Medusa
9,421
3,588
0
2,250
18,229
6,207
212
5,241
12,962
0
49,795
W
Izanami
23,191
16,558
618
8,029
18,215
7,983
9,157
1,027
17,108
0
103,310
W
Awilix
Louwoz
Awilix
18,561
8,327
0
492
14,351
7,137
1,818
1,245
13,066
0
61,879
L
Apollo
Psihid
Apollo
9,153
6,121
0
0
17,252
5,244
730
5,030
11,950
0
57,501
L
Tsukuyomi
Unqual
Tsukuyomi
15,565
5,021
0
5,696
18,681
7,297
0
3,050
15,509
0
61,251
W
Kukulkan
jaro_mdz
Kukulkan
15,221
2,366
0
3,104
12,480
4,713
1,311
2,344
9,956
60,139
0
L
Gilgamesh
kibarione
Gilgamesh
9,380
4,128
0
425
18,379
9,430
68
2,501
15,838
0
29,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
60,978
398
Minions Killed
502
0
Camps Cleared
0
1,618,775
Distance Traveled
1,700,370
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,213
461
27
1
0
301,152
0
L
Kukulkan
8,523
426
69
3
0
314,393
0
W
Neith
11,311
566
97
5
0
326,415
1
L
Medusa
9,493
475
78
4
0
296,254
5
W
Izanami
15,074
754
192
10
0
326,426
0
W
Awilix
12,811
641
81
4
0
377,465
3
L
Apollo
12,581
629
94
5
0
346,506
2
L
Tsukuyomi
12,167
608
111
6
0
325,216
0
W
Kukulkan
12,569
628
105
5
0
368,912
0
L
Gilgamesh
10,712
536
46
2
0
336,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role