Player Matchup

Achilles
Achilles
DarthSkyballer
Achilles
Level 11
God Stats
26W - 33L
1,311 SR
Queue Stats
30W - 45L
1,488 Elo+
Party 1
Neith
Neith
Juhuucz
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 70L
1,502 Elo+
Party 2
Set
Set
Matzoka
Set
Level 14
God Stats
5W - 14L
1,436 SR
Queue Stats
117W - 144L
1,398 Elo+
Solo
Khepri
Khepri
Rajfenzi
Khepri
Level 27
God Stats
55W - 49L
1,554 SR
Queue Stats
61W - 56L
1,438 Elo+
Party 2
Vulcan
Vulcan
darkmagician206
Vulcan
Level 106
God Stats
12W - 9L
1,527 SR
Queue Stats
205W - 228L
1,453 Elo+
Party 1
Team Averages
Level 37
1,466 SR
1,456 Elo+

VS

Team Averages
Level 22
1,455 SR
1,396 Elo+
Arachne
Arachne
Atella_Hop
Arachne
Level 29
God Stats
6W - 2L
1,652 SR
Queue Stats
79W - 46L
1,479 Elo+
Party 3
Skadi
Skadi
Deren_Kraig
Skadi
Level 29
God Stats
14W - 10L
1,563 SR
Queue Stats
72W - 61L
1,370 Elo+
Party 3
Kukulkan
Kukulkan
SteeredDig54394
Kukulkan
Level 6
God Stats
0W - 2L
1,188 SR
Queue Stats
5W - 9L
1,329 Elo+
Solo
Mulan
Mulan
almaz016
Mulan
Level 18
God Stats
22W - 20L
1,327 SR
Queue Stats
308W - 323L
1,403 Elo+
Solo
Horus
Horus
ejkillerenrikv
Horus
Level 30
God Stats
4W - 4L
1,547 SR
Queue Stats
83W - 102L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 1 / 1
5,578
558
2,919
5,672
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Juhuucz
Neith
11
4 / 0 / 1
6,351
635
2,351
3,583
1,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
11
5 / 1 / 1
6,268
627
3,063
5,752
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Rajfenzi
Khepri
9
0 / 0 / 5
5,400
540
2,109
2,387
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 0 / 1
5,215
522
4,147
3,470
1,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Atella_Hop
Arachne
9
1 / 1 / 0
5,127
513
2,828
5,569
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,704
470
2,387
4,539
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
2
0 / 6 / 0
3,638
364
240
4,077
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
almaz016
Mulan
8
1 / 2 / 0
4,542
454
1,901
4,861
1,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 0 / 0
4,415
442
565
5,837
2,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Atella_Hop
Arachne
1
1
0
1
W
Achilles
1
1
1
1.5
L
0
2
0
0
W
Neith
Juhuucz
Neith
4
0
1
4.5
W
Set
5
1
1
5.5
W
Khepri
Rajfenzi
Khepri
0
0
5
2.5
L
Kukulkan
0
6
0
0
L
Mulan
almaz016
Mulan
1
2
0
0.5
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,589
Damage
7,921
20,864
Taken
24,883
9,707
Mitigated
8,994
7,865
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Atella_Hop
Arachne
2,828
2,276
0
957
5,569
2,213
0
908
4,601
0
23,986
W
Achilles
2,919
274
0
899
5,672
3,922
85
0
5,672
0
20,434
L
2,387
766
0
500
4,539
1,526
0
1,685
2,854
0
18,412
W
Neith
Juhuucz
Neith
2,351
798
0
2,346
3,583
1,092
416
73
3,510
0
35,061
W
Set
3,063
1,522
0
1,066
5,752
1,810
0
63
5,689
0
37,021
W
Khepri
Rajfenzi
Khepri
2,109
55
241
1,297
2,387
1,791
346
104
2,283
14,309
0
L
Kukulkan
240
203
0
0
4,077
925
0
831
3,246
1,577
0
L
Mulan
almaz016
Mulan
1,901
694
0
453
4,861
1,643
34
0
4,471
0
12,505
W
4,147
826
124
1,892
3,470
1,092
178
0
3,470
26,563
0
L
565
366
401
2,924
5,837
2,687
0
2,832
3,005
0
17,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
22,426
272
Minions Killed
145
0
Camps Cleared
0
894,516
Distance Traveled
913,958
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,127
513
51
5
0
180,252
0
W
Achilles
5,578
558
39
4
0
188,176
0
L
Skadi
4,704
470
37
4
0
185,436
0
W
Neith
6,351
635
77
8
0
165,450
4
W
Set
6,268
627
87
9
0
194,645
0
W
Khepri
5,400
540
21
2
0
168,985
0
L
Kukulkan
3,638
364
6
1
0
166,427
0
L
Mulan
4,542
454
24
2
0
176,607
5
W
Vulcan
5,215
522
48
5
0
177,260
0
L
Horus
4,415
442
27
3
0
205,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role