Player Matchup

Neith
Neith
GaaraAliXV
Neith
Level 27
God Stats
14W - 9L
1,511 SR
Queue Stats
45W - 44L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Qkzut
Kukulkan
Level 26
God Stats
46W - 23L
1,658 SR
Queue Stats
199W - 187L
1,441 Elo+
Solo
Ymir
Ymir
fideloman-1
Ymir
Level 5
God Stats
5W - 5L
1,855 SR
Queue Stats
48W - 49L
1,678 Elo+
Party 1
Bakasura
Bakasura
pawaaaaaa
Bakasura
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 45L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
superdodi09
Cthulhu
Level 21
God Stats
4W - 2L
1,731 SR
Queue Stats
9W - 4L
1,441 Elo+
Solo
Team Averages
Level 28
1,651 SR
1,502 Elo+

VS

Team Averages
Level 20
1,460 SR
1,469 Elo+
Cernunnos
Cernunnos
Aquatik5559
Cernunnos
Level 25
God Stats
2W - 3L
1,497 SR
Queue Stats
123W - 162L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Eron1232
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,417 Elo+
Solo
Nemesis
Nemesis
NatsuPyro
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,900 Elo+
Solo
Loki
Loki
fabianoborba372
Loki
Level 15
God Stats
10W - 15L
1,380 SR
Queue Stats
14W - 21L
1,314 Elo+
Solo
Jormungandr
Jormungandr
mari_za07
Jormungandr
Level 17
God Stats
20W - 13L
1,424 SR
Queue Stats
180W - 195L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 1 / 15
10,511
956
10,754
8,322
3,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Qkzut
Kukulkan
18
7 / 0 / 15
11,707
1,064
15,835
2,844
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 19
11,249
1,023
10,303
10,362
11,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
pawaaaaaa
Bakasura
18
13 / 0 / 6
12,407
1,128
20,080
10,424
5,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
superdodi09
Cthulhu
17
3 / 0 / 15
10,636
967
11,587
10,631
11,835
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

292

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aquatik5559
Cernunnos
15
0 / 11 / 2
9,360
851
10,760
21,402
7,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Eron1232
Cthulhu
15
0 / 5 / 1
9,237
840
8,649
19,073
12,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
NatsuPyro
Nemesis
16
1 / 4 / 0
10,937
994
5,657
18,517
15,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 2 / 0
8,649
786
1,712
3,380
1,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
mari_za07
Jormungandr
16
1 / 6 / 1
9,752
887
9,574
15,864
6,759
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
6
27
Kills
2
2
Deaths
28
70
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aquatik5559
Cernunnos
0
11
2
0.09
L
Cthulhu
Eron1232
Cthulhu
0
5
1
0.1
W
Neith
3
1
15
10.5
L
Nemesis
NatsuPyro
Nemesis
1
4
0
0.25
W
Kukulkan
Qkzut
Kukulkan
7
0
15
14.5
L
0
2
0
0
W
1
1
19
10.5
L
Jormungandr
mari_za07
Jormungandr
1
6
1
0.25
W
Bakasura
pawaaaaaa
Bakasura
13
0
6
16
W
Cthulhu
superdodi09
Cthulhu
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,559
Damage
36,352
42,583
Taken
78,236
33,992
Mitigated
42,707
10,267
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aquatik5559
Cernunnos
10,760
6,067
0
910
21,402
7,492
0
10,559
9,942
0
22,780
L
Cthulhu
Eron1232
Cthulhu
8,649
930
245
845
19,073
12,025
0
10,624
7,151
24,806
0
W
Neith
10,754
4,849
0
2,867
8,322
3,947
0
2,917
5,405
0
26,158
L
Nemesis
NatsuPyro
Nemesis
5,657
1,218
0
4,624
18,517
15,144
0
6,157
11,082
0
28,891
W
Kukulkan
Qkzut
Kukulkan
15,835
968
0
1,462
2,844
1,428
0
1,222
1,622
43,404
0
L
1,712
117
0
0
3,380
1,287
0
1,642
1,503
0
4,192
W
10,303
1,073
510
1,355
10,362
11,089
0
4,927
5,435
21,836
0
L
Jormungandr
mari_za07
Jormungandr
9,574
2,211
0
510
15,864
6,759
0
8,743
6,849
41,407
0
W
Bakasura
pawaaaaaa
Bakasura
20,080
13,722
0
3,861
10,424
5,693
0
3,985
6,439
0
29,525
W
Cthulhu
superdodi09
Cthulhu
11,587
918
204
8
10,631
11,835
0
5,172
5,459
21,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,510
Gold Earned
47,935
193
Minions Killed
195
8
Camps Cleared
7
1,043,496
Distance Traveled
847,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,360
851
17
2
3
189,183
1
L
Cthulhu
9,237
840
46
4
0
197,582
0
W
Neith
10,511
956
38
3
0
189,863
0
L
Nemesis
10,937
994
60
5
3
208,800
2
W
Kukulkan
11,707
1,064
70
6
0
205,731
2
L
Loki
8,649
786
1
0
0
93,659
3
W
Ymir
11,249
1,023
19
2
1
211,283
2
L
Jormungandr
9,752
887
71
6
1
157,828
1
W
Bakasura
12,407
1,128
39
4
6
238,184
2
W
Cthulhu
10,636
967
27
2
1
198,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role