Player Matchup

Medusa
Medusa
Benjovi2002
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
960 Elo+
Solo
Neith
Neith
Dejs95
Neith
Level 20
God Stats
53W - 48L
1,535 SR
Queue Stats
63W - 66L
1,434 Elo+
Party 3
Zeus
Zeus
KingInGame98
Zeus
Level 29
God Stats
78W - 77L
1,516 SR
Queue Stats
147W - 152L
1,438 Elo+
Party 3
Tiamat
Tiamat
dadalord
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,331 Elo+
Party 2
Hou Yi
Hou Yi
mailys_frst09
Hou Yi
Level 28
God Stats
3W - 3L
1,440 SR
Queue Stats
15W - 11L
1,490 Elo+
Party 2
Team Averages
Level 21
1,498 SR
1,331 Elo+

VS

Team Averages
Level 55
1,549 SR
1,602 Elo+
Sol
Sol
FaV Cpt Cabbage
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 46L
1,375 Elo+
Solo
Zeus
Zeus
Jydra
Zeus
Level 17
God Stats
53W - 20L
1,663 SR
Queue Stats
242W - 79L
1,638 Elo+
Party 1
King Arthur
King Arthur
TheDragonKing75
King Arthur
Level 129
God Stats
3W - 6L
1,324 SR
Queue Stats
489W - 313L
1,635 Elo+
Party 1
Fafnir
Fafnir
TheJeansKing
Fafnir
Level 109
God Stats
3W - 2L
1,404 SR
Queue Stats
407W - 286L
1,627 Elo+
Party 1
Ratatoskr
Ratatoskr
Yunekoi
Ratatoskr
Level 4
God Stats
8W - 1L
1,855 SR
Queue Stats
21W - 3L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 3 / 3
7,935
794
416
3,572
1,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Dejs95
Neith
17
5 / 8 / 7
11,524
1,152
17,187
14,686
5,883
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 16 / 7
11,194
1,119
19,819
20,371
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
dadalord
Tiamat
15
1 / 10 / 6
9,451
945
6,101
18,972
19,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 7 / 7
10,552
1,055
8,234
19,185
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 23
10,878
1,088
10,527
9,968
3,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
Jydra
Zeus
19
13 / 3 / 22
13,112
1,311
15,841
8,102
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TheDragonKing75
King Arthur
18
13 / 2 / 16
12,448
1,245
16,869
14,809
12,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
17
4 / 4 / 27
11,729
1,173
9,428
14,377
18,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Yunekoi
Ratatoskr
19
9 / 3 / 27
12,232
1,223
18,621
14,345
6,305
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
159
14
Kills
44
44
Deaths
15
30
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
3
0.5
L
Neith
Dejs95
Neith
5
8
7
1.06
W
5
3
23
5.5
W
Zeus
Jydra
Zeus
13
3
22
8
L
5
16
7
0.53
W
King Arthur
TheDragonKing75
King Arthur
13
2
16
10.5
W
Fafnir
4
4
27
4.38
W
Ratatoskr
Yunekoi
Ratatoskr
9
3
27
7.5
L
Tiamat
dadalord
Tiamat
1
10
6
0.4
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,757
Damage
71,286
76,786
Taken
61,601
40,003
Mitigated
44,426
2,885
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
416
416
0
14
3,572
1,013
0
1,562
2,010
0
1,194
L
Neith
Dejs95
Neith
17,187
9,363
0
622
14,686
5,883
0
7,711
6,975
0
30,335
W
10,527
4,207
0
4,091
9,968
3,892
0
5,646
4,322
38,268
0
W
Zeus
Jydra
Zeus
15,841
1,505
0
697
8,102
3,141
0
4,347
3,755
39,875
0
L
19,819
1,736
0
230
20,371
6,802
0
7,882
12,489
33,077
0
W
King Arthur
TheDragonKing75
King Arthur
16,869
3,374
0
2,712
14,809
12,929
0
6,297
7,992
0
26,891
W
Fafnir
9,428
2,089
0
2,245
14,377
18,159
0
6,326
7,426
14,628
0
W
Ratatoskr
Yunekoi
Ratatoskr
18,621
7,060
0
4,667
14,345
6,305
0
3,304
10,986
0
32,105
L
Tiamat
dadalord
Tiamat
6,101
524
0
886
18,972
19,083
0
9,677
9,295
17,050
0
L
8,234
4,685
365
768
19,185
7,222
0
8,964
10,221
0
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
60,399
83
Minions Killed
175
3
Camps Cleared
10
652,009
Distance Traveled
931,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,935
794
4
0
0
32,108
0
L
Neith
11,524
1,152
14
1
1
149,206
0
W
Sol
10,878
1,088
74
7
1
164,545
0
W
Zeus
13,112
1,311
58
6
3
171,280
1
L
Zeus
11,194
1,119
29
3
0
136,782
3
W
King Arthur
12,448
1,245
17
2
2
190,279
0
W
Fafnir
11,729
1,173
4
0
1
168,648
0
W
Ratatoskr
12,232
1,223
22
2
3
236,915
1
L
Tiamat
9,451
945
22
2
1
161,445
0
L
Hou Yi
10,552
1,055
14
1
1
172,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role