Player Matchup

King Arthur
King Arthur
Evilezznuts
King Arthur
Level 18
God Stats
9W - 6L
1,532 SR
Queue Stats
256W - 206L
1,548 Elo+
Solo
Zeus
Zeus
FoxMonster420
Zeus
Level 8
God Stats
7W - 5L
1,617 SR
Queue Stats
10W - 8L
1,605 Elo+
Solo
Horus
Horus
PrimordialWave
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 74L
1,403 Elo+
Solo
Ares
Ares
SenseiGarmadon69
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,404 Elo+
Solo
Izanami
Izanami
Vidwizc
Izanami
Level 26
God Stats
11W - 6L
1,760 SR
Queue Stats
17W - 11L
1,580 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,508 Elo+

VS

Team Averages
Level 13
1,525 SR
1,625 Elo+
Fafnir
Fafnir
CharlieTheDino
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,721 Elo+
Party 2
Izanami
Izanami
SpazzKadet
Izanami
Level 29
God Stats
31W - 23L
1,289 SR
Queue Stats
74W - 75L
1,452 Elo+
Party 2
He Bo
He Bo
TTV_Kxrizmaaaa
He Bo
Level 2
God Stats
1W - 2L
1,474 SR
Queue Stats
5W - 9L
1,651 Elo+
Party 1
Tyr
Tyr
Unity_Kairo
Tyr
Level 7
God Stats
1W - 1L
1,680 SR
Queue Stats
5W - 9L
1,651 Elo+
Party 1
King Arthur
King Arthur
lewiskentz
King Arthur
Level 2
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 4L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evilezznuts
King Arthur
17
7 / 2 / 17
10,843
1,084
11,051
12,421
11,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

20
13 / 0 / 27
12,336
1,234
33,138
8,705
3,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 23
10,836
1,084
6,505
12,890
12,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 24
10,595
1,060
8,814
11,840
8,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Vidwizc
Izanami
19
15 / 1 / 25
13,382
1,338
25,940
9,147
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,828
983
5,942
13,602
15,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SpazzKadet
Izanami
15
3 / 6 / 2
10,601
1,060
16,800
18,764
6,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 13 / 3
9,212
921
9,495
16,985
6,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
0 / 8 / 3
8,897
890
9,893
19,732
11,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
lewiskentz
King Arthur
15
0 / 14 / 4
8,964
896
6,735
22,214
14,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
21
43
Kills
5
5
Deaths
43
116
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
King Arthur
Evilezznuts
King Arthur
7
2
17
7.75
W
13
0
27
26.5
W
5
1
23
16.5
W
3
1
24
15
L
Izanami
SpazzKadet
Izanami
3
6
2
0.67
L
1
13
3
0.19
L
0
8
3
0.19
W
Izanami
Vidwizc
Izanami
15
1
25
27.5
L
King Arthur
lewiskentz
King Arthur
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,448
Damage
48,865
55,003
Taken
91,297
39,753
Mitigated
54,628
16,571
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,942
1,178
0
1,866
13,602
15,125
0
7,429
6,173
12,252
0
W
King Arthur
Evilezznuts
King Arthur
11,051
1,550
0
0
12,421
11,195
0
4,393
8,028
4,018
26,794
W
33,138
2,959
2,012
3,443
8,705
3,802
0
2,487
6,218
50,787
0
W
6,505
3,080
4,329
4,241
12,890
12,418
0
3,096
9,794
0
9,377
W
8,814
667
510
761
11,840
8,195
0
3,307
8,178
13,174
0
L
Izanami
SpazzKadet
Izanami
16,800
11,995
0
3,231
18,764
6,935
0
9,871
8,893
0
69,326
L
9,495
764
0
922
16,985
6,205
0
9,876
7,109
17,303
0
L
9,893
800
0
1,436
19,732
11,377
0
8,153
11,579
0
17,462
W
Izanami
Vidwizc
Izanami
25,940
20,623
0
1,275
9,147
4,143
0
2,154
6,993
0
65,291
L
King Arthur
lewiskentz
King Arthur
6,735
876
0
1,378
22,214
14,986
0
7,942
14,272
0
12,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,992
Gold Earned
47,502
221
Minions Killed
179
4
Camps Cleared
3
943,588
Distance Traveled
869,774
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,828
983
3
0
0
197,122
0
W
King Arthur
10,843
1,084
50
5
0
202,365
0
W
Zeus
12,336
1,234
42
4
1
195,327
0
W
Horus
10,836
1,084
3
0
0
177,868
1
W
Ares
10,595
1,060
9
1
2
188,202
1
L
Izanami
10,601
1,060
123
12
0
165,331
0
L
He Bo
9,212
921
19
2
2
145,931
3
L
Tyr
8,897
890
14
1
1
219,521
0
W
Izanami
13,382
1,338
117
12
1
179,826
0
L
King Arthur
8,964
896
20
2
0
141,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role