Player Matchup

Olorun
Olorun
BloodshotEBF
Olorun
Level 26
God Stats
5W - 4L
1,485 SR
Queue Stats
127W - 148L
1,430 Elo+
Solo
Heimdallr
Heimdallr
ZelcaIonut
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Solo
Hun Batz
Hun Batz
elwalapop
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,494 Elo+
Party 2
Cupid
Cupid
fifaconortiz
Cupid
Level 69
God Stats
1W - 0L
1,454 SR
Queue Stats
16W - 9L
1,662 Elo+
Party 2
King Arthur
King Arthur
tote_02
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,494 Elo+
Party 2
Team Averages
Level 28
1,488 SR
1,511 Elo+

VS

Team Averages
Level 25
1,541 SR
1,501 Elo+
Nemesis
Nemesis
Death灬RK
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 1
Khepri
Khepri
Lesniya
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 1
Heimdallr
Heimdallr
Temari
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Ah Puch
Ah Puch
Vegetq
Ah Puch
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
592W - 652L
1,483 Elo+
Party 3
Zhong Kui
Zhong Kui
taneristcool
Zhong Kui
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
13W - 11L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
2 / 5 / 7
11,406
543
11,350
18,641
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ZelcaIonut
Heimdallr
14
3 / 7 / 8
10,022
477
6,298
14,049
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
elwalapop
Hun Batz
20
18 / 2 / 3
13,425
639
21,272
20,108
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
12 / 1 / 12
12,603
600
17,172
17,993
7,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
tote_02
King Arthur
15
0 / 4 / 6
9,968
475
4,300
12,641
8,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Death灬RK
Nemesis
14
2 / 4 / 4
9,131
435
6,794
16,341
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Lesniya
Khepri
15
3 / 8 / 6
10,116
482
6,939
16,600
18,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Temari
Heimdallr
13
3 / 12 / 4
8,563
408
9,915
16,745
8,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Vegetq
Ah Puch
15
6 / 5 / 0
9,864
470
12,147
12,455
9,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
taneristcool
Zhong Kui
15
4 / 6 / 3
10,369
494
12,411
17,888
13,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
35
Kills
18
19
Deaths
35
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
5
7
1.1
L
Nemesis
Death灬RK
Nemesis
2
4
4
1
L
Khepri
Lesniya
Khepri
3
8
6
0.75
L
Heimdallr
Temari
Heimdallr
3
12
4
0.42
L
Ah Puch
Vegetq
Ah Puch
6
5
0
1.2
W
Heimdallr
ZelcaIonut
Heimdallr
3
7
8
1
W
Hun Batz
elwalapop
Hun Batz
18
2
3
9.75
W
12
1
12
18
L
Zhong Kui
taneristcool
Zhong Kui
4
6
3
0.92
W
King Arthur
tote_02
King Arthur
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,392
Damage
48,206
83,432
Taken
80,029
38,035
Mitigated
58,523
28,034
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,350
4,797
366
8,976
18,641
7,390
1,665
7,973
10,668
81,881
0
L
Nemesis
Death灬RK
Nemesis
6,794
3,179
0
4,461
16,341
8,327
0
1,760
14,581
0
51,484
L
Khepri
Lesniya
Khepri
6,939
442
0
2,897
16,600
18,003
0
2,193
14,407
29,556
0
L
Heimdallr
Temari
Heimdallr
9,915
7,661
0
1,695
16,745
8,876
0
750
15,995
0
45,359
L
Ah Puch
Vegetq
Ah Puch
12,147
2,094
0
5,061
12,455
9,487
456
604
11,851
55,191
0
W
Heimdallr
ZelcaIonut
Heimdallr
6,298
3,004
0
1,510
14,049
6,093
1,526
5,959
8,090
0
26,389
W
Hun Batz
elwalapop
Hun Batz
21,272
7,000
0
5,925
20,108
8,096
469
6,223
13,885
0
100,881
W
17,172
10,693
422
10,835
17,993
7,625
7,856
3,993
14,000
0
84,842
L
Zhong Kui
taneristcool
Zhong Kui
12,411
978
0
7,684
17,888
13,830
249
6,989
10,899
54,430
0
W
King Arthur
tote_02
King Arthur
4,300
955
0
0
12,641
8,831
585
7,349
5,292
0
34,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,424
Gold Earned
48,043
529
Minions Killed
379
0
Camps Cleared
0
1,905,593
Distance Traveled
1,802,858
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,406
543
132
6
0
336,209
2
L
Nemesis
9,131
435
80
4
0
451,412
2
L
Khepri
10,116
482
29
1
0
472,065
4
L
Heimdallr
8,563
408
65
3
0
306,951
0
L
Ah Puch
9,864
470
105
5
0
278,850
3
W
Heimdallr
10,022
477
42
2
0
360,725
0
W
Hun Batz
13,425
639
153
7
0
424,954
0
W
Cupid
12,603
600
139
7
0
400,092
3
L
Zhong Kui
10,369
494
100
5
0
293,580
1
W
King Arthur
9,968
475
63
3
0
383,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role