Player Matchup

Ah Puch
Ah Puch
Piztog420
Ah Puch
Level 29
God Stats
2W - 1L
1,274 SR
Queue Stats
26W - 28L
1,290 Elo+
Solo
Mercury
Mercury
Serisma
Mercury
Level 24
God Stats
6W - 4L
1,278 SR
Queue Stats
76W - 76L
1,333 Elo+
Solo
Hachiman
Hachiman
SvenMINIT
Hachiman
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
137W - 146L
1,231 Elo+
Party 1
Chaac
Chaac
W0lfmare
Chaac
Level 13
God Stats
60W - 51L
1,493 SR
Queue Stats
427W - 449L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
elyesoun38
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,491 Elo+
Solo
Team Averages
Level 22
1,409 SR
1,312 Elo+

VS

Team Averages
Level 15
1,479 SR
1,393 Elo+
Artemis
Artemis
AnnyLi
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
EEKAJ1
Hel
Level 18
God Stats
4W - 8L
1,397 SR
Queue Stats
25W - 43L
1,287 Elo+
Solo
Heimdallr
Heimdallr
MarcoNairobi
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 27L
1,152 Elo+
Party 2
Ymir
Ymir
Redkill2
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
XeroTix7
Kukulkan
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
477W - 513L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Piztog420
Ah Puch
18
7 / 4 / 3
11,786
536
18,384
13,865
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Serisma
Mercury
20
4 / 1 / 3
12,361
562
8,718
16,239
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
SvenMINIT
Hachiman
16
2 / 2 / 6
10,400
473
5,630
7,920
2,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
W0lfmare
Chaac
17
7 / 2 / 2
11,459
521
9,861
14,747
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
elyesoun38
Kukulkan
5
0 / 0 / 0
7,070
321
145
386
113
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnnyLi
Artemis
7
2 / 5 / 0
7,388
336
2,422
5,400
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
EEKAJ1
Hel
17
1 / 2 / 1
10,663
485
4,220
11,083
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
MarcoNairobi
Heimdallr
16
2 / 6 / 3
9,906
450
7,708
14,391
6,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
16
3 / 2 / 2
9,997
454
1,941
10,887
6,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
XeroTix7
Kukulkan
15
1 / 5 / 1
9,555
434
16,275
16,814
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
20
Kills
9
9
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnnyLi
Artemis
2
5
0
0.4
L
Hel
EEKAJ1
Hel
1
2
1
0.75
L
Heimdallr
MarcoNairobi
Heimdallr
2
6
3
0.58
W
Ah Puch
Piztog420
Ah Puch
7
4
3
2.13
L
Ymir
3
2
2
2
W
Mercury
Serisma
Mercury
4
1
3
5.5
W
Hachiman
SvenMINIT
Hachiman
2
2
6
2.5
W
Chaac
W0lfmare
Chaac
7
2
2
4
L
Kukulkan
XeroTix7
Kukulkan
1
5
1
0.3
W
Kukulkan
elyesoun38
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,738
Damage
32,566
53,157
Taken
58,575
24,906
Mitigated
26,889
12,105
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnnyLi
Artemis
2,422
751
0
30
5,400
1,876
310
0
4,980
0
15,139
L
Hel
EEKAJ1
Hel
4,220
626
1,752
6,225
11,083
5,383
396
2,098
8,895
52,056
0
L
Heimdallr
MarcoNairobi
Heimdallr
7,708
4,034
468
3,472
14,391
6,325
203
7,427
6,964
0
65,788
W
Ah Puch
Piztog420
Ah Puch
18,384
958
0
2,780
13,865
6,120
288
3,562
10,227
63,281
0
L
Ymir
1,941
354
0
2,846
10,887
6,848
104
6,568
4,289
37,473
0
W
Mercury
Serisma
Mercury
8,718
3,479
0
4,950
16,239
6,419
4,103
3,932
12,243
0
112,289
W
Hachiman
SvenMINIT
Hachiman
5,630
3,578
0
0
7,920
2,598
2,463
5,013
2,719
0
40,633
W
Chaac
W0lfmare
Chaac
9,861
848
0
4,375
14,747
9,656
855
8,873
5,436
0
59,588
L
Kukulkan
XeroTix7
Kukulkan
16,275
2,054
0
2,847
16,814
6,457
0
2,436
13,958
66,330
0
W
Kukulkan
elyesoun38
Kukulkan
145
145
0
0
386
113
52
290
96
6,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
47,509
479
Minions Killed
421
0
Camps Cleared
0
1,836,250
Distance Traveled
1,609,567
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,388
336
30
1
0
153,047
1
L
Hel
10,663
485
104
5
0
368,493
1
L
Heimdallr
9,906
450
114
5
0
373,361
0
W
Ah Puch
11,786
536
105
5
0
407,407
3
L
Ymir
9,997
454
72
3
0
385,996
0
W
Mercury
12,361
562
175
8
0
465,522
1
W
Hachiman
10,400
473
91
4
0
431,736
0
W
Chaac
11,459
521
97
4
0
471,536
0
L
Kukulkan
9,555
434
101
5
0
328,670
0
W
Kukulkan
7,070
321
11
1
0
60,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role