Player Matchup

Baron Samedi
Baron Samedi
Aquarius9312
Baron Samedi
Level 25
God Stats
18W - 15L
1,497 SR
Queue Stats
99W - 93L
1,397 Elo+
Solo
Izanami
Izanami
DuckyChutoy
Izanami
Level 23
God Stats
1W - 0L
1,827 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
GutturalFlame89
Hel
Level 18
God Stats
7W - 4L
1,727 SR
Queue Stats
61W - 56L
1,398 Elo+
Solo
Chronos
Chronos
The Big Frost69
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 52L
1,531 Elo+
Solo
King Arthur
King Arthur
sojalra
King Arthur
Level 22
God Stats
6W - 2L
1,575 SR
Queue Stats
37W - 43L
1,415 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,448 Elo+

VS

Team Averages
Level 24
1,405 SR
1,444 Elo+
Chaac
Chaac
FuriousDarkDog1
Chaac
Level 22
God Stats
1W - 4L
1,296 SR
Queue Stats
69W - 67L
1,312 Elo+
Solo
Ne Zha
Ne Zha
Opsylun
Ne Zha
Level 29
God Stats
14W - 19L
1,430 SR
Queue Stats
75W - 106L
1,435 Elo+
Solo
He Bo
He Bo
ZeyRox_MoMo
He Bo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 10L
1,490 Elo+
Solo
Olorun
Olorun
lionkatsu
Olorun
Level 12
God Stats
1W - 4L
1,299 SR
Queue Stats
73W - 82L
1,364 Elo+
Solo
Sol
Sol
spykgam
Sol
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
21W - 19L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aquarius9312
Baron Samedi
19
9 / 2 / 20
12,570
1,257
16,139
5,839
2,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DuckyChutoy
Izanami
20
18 / 1 / 14
13,884
1,388
33,339
13,580
6,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
3 / 1 / 30
11,468
1,147
13,064
6,636
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 4 / 18
11,734
1,173
18,848
13,895
5,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
sojalra
King Arthur
17
5 / 3 / 18
11,022
1,102
7,188
18,127
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

250

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 9
9,581
958
8,006
26,172
13,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Opsylun
Ne Zha
16
8 / 7 / 1
11,944
1,194
15,067
18,143
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 12 / 4
9,459
946
4,754
19,728
6,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
lionkatsu
Olorun
16
0 / 9 / 8
9,466
947
6,574
16,120
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
16
2 / 9 / 8
10,224
1,022
17,084
16,668
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
41
46
Kills
11
11
Deaths
46
100
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aquarius9312
Baron Samedi
9
2
20
9.5
W
Izanami
DuckyChutoy
Izanami
18
1
14
25
L
0
9
9
0.5
W
3
1
30
18
L
Ne Zha
Opsylun
Ne Zha
8
7
1
1.21
W
11
4
18
5
L
1
12
4
0.25
L
Olorun
lionkatsu
Olorun
0
9
8
0.44
W
King Arthur
sojalra
King Arthur
5
3
18
4.67
L
Sol
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,578
Damage
51,485
58,077
Taken
96,831
37,143
Mitigated
43,935
15,403
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aquarius9312
Baron Samedi
16,139
1,122
2,827
1,745
5,839
2,961
0
2,217
3,398
34,551
0
W
Izanami
DuckyChutoy
Izanami
33,339
26,425
0
1,406
13,580
6,226
0
5,964
7,051
0
68,493
L
8,006
4,062
729
5,947
26,172
13,275
0
15,686
10,486
0
21,155
W
13,064
2,288
3,123
2,189
6,636
3,521
0
3,355
3,053
24,743
0
L
Ne Zha
Opsylun
Ne Zha
15,067
7,233
0
1,943
18,143
10,873
0
7,694
10,449
255
26,444
W
18,848
7,704
0
1,361
13,895
5,469
0
6,846
6,321
24,064
0
L
4,754
861
0
0
19,728
6,408
0
7,272
12,456
26,498
0
L
Olorun
lionkatsu
Olorun
6,574
3,028
671
1,692
16,120
7,892
0
9,499
6,621
17,693
0
W
King Arthur
sojalra
King Arthur
7,188
1,422
0
2,752
18,127
18,966
0
8,021
9,005
341
11,437
L
Sol
17,084
6,369
0
2,697
16,668
5,487
0
8,241
8,427
30,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,678
Gold Earned
50,674
191
Minions Killed
147
7
Camps Cleared
4
890,193
Distance Traveled
790,279
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,570
1,257
43
4
0
159,880
0
W
Izanami
13,884
1,388
97
10
6
184,545
1
L
Chaac
9,581
958
25
3
1
183,633
1
W
Hel
11,468
1,147
32
3
1
189,817
0
L
Ne Zha
11,944
1,194
19
2
2
183,843
0
W
Chronos
11,734
1,173
14
1
0
188,760
1
L
He Bo
9,459
946
55
6
0
166,907
0
L
Olorun
9,466
947
19
2
0
109,828
0
W
King Arthur
11,022
1,102
5
1
0
167,191
0
L
Sol
10,224
1,022
29
3
1
146,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role