Player Matchup

Loki
Loki
Just_0074EverMTM
Loki
Level 12
God Stats
7W - 5L
1,500 SR
Queue Stats
32W - 31L
1,347 Elo+
Solo
Chernobog
Chernobog
darkspas37
Chernobog
Level 28
God Stats
15W - 16L
1,530 SR
Queue Stats
164W - 183L
1,455 Elo+
Solo
Hel
Hel
johnsjnoef
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 96L
1,436 Elo+
Solo
Ares
Ares
ol-nrg-slayer
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Solo
Chaac
Chaac
wheresmejetpack
Chaac
Level 29
God Stats
16W - 7L
1,664 SR
Queue Stats
171W - 166L
1,509 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,390 Elo+

VS

Team Averages
Level 25
1,469 SR
1,420 Elo+
Sun Wukong
Sun Wukong
Chxmpion_cL
Sun Wukong
Level 27
God Stats
3W - 4L
1,313 SR
Queue Stats
66W - 68L
1,464 Elo+
Party 1
Arachne
Arachne
FreibadGangster_
Arachne
Level 31
God Stats
22W - 25L
1,565 SR
Queue Stats
114W - 118L
1,450 Elo+
Party 1
Scylla
Scylla
IStayHighVR
Scylla
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 49L
1,416 Elo+
Solo
Ymir
Ymir
Riach
Ymir
Level 18
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 2L
1,315 Elo+
Solo
Heimdallr
Heimdallr
Veenqs
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 112L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 4
11,783
453
10,210
20,292
13,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chernobog
darkspas37
Chernobog
20
11 / 5 / 6
13,309
512
21,260
24,158
13,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 9 / 8
12,097
465
17,540
22,581
10,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 16 / 1
11,021
424
4,119
24,839
16,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 4 / 4
12,585
484
18,438
26,631
33,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chxmpion_cL
Sun Wukong
20
6 / 4 / 8
13,725
528
24,248
27,500
28,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 6 / 7
14,352
552
16,878
19,922
10,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
20 / 2 / 6
15,159
583
25,290
17,707
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Riach
Ymir
18
5 / 9 / 3
12,606
485
9,373
19,277
19,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Veenqs
Heimdallr
18
4 / 9 / 5
13,108
504
10,585
21,552
9,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
30
Kills
42
43
Deaths
30
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chxmpion_cL
Sun Wukong
6
4
8
2.5
W
7
6
7
1.75
W
Scylla
20
2
6
11.5
L
6
9
4
0.89
W
Ymir
Riach
Ymir
5
9
3
0.72
W
Heimdallr
Veenqs
Heimdallr
4
9
5
0.72
L
Chernobog
darkspas37
Chernobog
11
5
6
2.8
L
5
9
8
1
L
2
16
1
0.16
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,567
Damage
86,374
118,501
Taken
105,958
86,853
Mitigated
75,170
25,480
Healing
32,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chxmpion_cL
Sun Wukong
24,248
6,630
0
12,099
27,500
28,363
1,118
2,668
24,832
0
86,795
W
16,878
13,053
0
7,404
19,922
10,488
0
1,827
18,095
0
122,945
W
Scylla
25,290
3,547
387
7,370
17,707
7,295
2,806
6,787
10,920
83,206
0
L
10,210
2,431
0
0
20,292
13,611
617
3,333
16,959
0
87,185
W
Ymir
Riach
Ymir
9,373
2,642
0
916
19,277
19,170
0
5,128
14,149
44,524
0
W
Heimdallr
Veenqs
Heimdallr
10,585
3,955
0
4,643
21,552
9,854
5,941
5,249
16,303
0
71,238
L
Chernobog
darkspas37
Chernobog
21,260
14,774
0
4,295
24,158
13,359
1,240
6,997
17,161
0
89,721
L
17,540
320
3,863
10,024
22,581
10,258
1,074
9,712
12,869
69,782
0
L
4,119
1,101
0
214
24,839
16,362
344
6,259
18,580
35,421
0
L
18,438
3,648
0
7,084
26,631
33,263
581
8,362
18,269
0
83,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,795
Gold Earned
68,950
556
Minions Killed
614
0
Camps Cleared
0
2,370,542
Distance Traveled
2,408,006
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,725
528
134
5
0
507,402
2
W
Arachne
14,352
552
145
6
0
519,029
2
W
Scylla
15,159
583
141
5
0
514,810
8
L
Loki
11,783
453
114
4
0
495,392
3
W
Ymir
12,606
485
69
3
0
468,508
0
W
Heimdallr
13,108
504
125
5
0
398,257
2
L
Chernobog
13,309
512
142
5
0
536,024
1
L
Hel
12,097
465
108
4
0
473,737
1
L
Ares
11,021
424
51
2
0
414,290
5
L
Chaac
12,585
484
141
5
0
451,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role