Player Matchup

King Arthur
King Arthur
Evilezznuts
King Arthur
Level 18
God Stats
9W - 6L
1,594 SR
Queue Stats
256W - 206L
1,561 Elo+
Solo
Olorun
Olorun
KirroSnakeman
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,485 Elo+
Solo
Danzaburou
Danzaburou
OvertLordChaz
Danzaburou
Level 27
God Stats
10W - 18L
1,491 SR
Queue Stats
68W - 74L
1,521 Elo+
Solo
Chang'e
Chang'e
PrimordialWave
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,412 Elo+
Solo
Ymir
Ymir
mamenrico62
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,496 Elo+

VS

Team Averages
Level 26
1,473 SR
1,445 Elo+
Tiamat
Tiamat
CharlieTheDino
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
King Arthur
King Arthur
NotawsomeXVI
King Arthur
Level 25
God Stats
4W - 9L
1,444 SR
Queue Stats
14W - 28L
1,302 Elo+
Solo
Nu Wa
Nu Wa
SpazzKadet
Nu Wa
Level 29
God Stats
7W - 12L
1,354 SR
Queue Stats
74W - 75L
1,404 Elo+
Party 1
Izanami
Izanami
Vidwizc
Izanami
Level 26
God Stats
11W - 6L
1,738 SR
Queue Stats
17W - 11L
1,564 Elo+
Solo
Ymir
Ymir
gardexx3
Ymir
Level 28
God Stats
6W - 9L
1,329 SR
Queue Stats
106W - 128L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evilezznuts
King Arthur
16
1 / 6 / 7
9,427
943
8,546
25,694
16,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
2 / 6 / 6
9,257
926
7,349
15,409
5,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
OvertLordChaz
Danzaburou
16
4 / 6 / 6
11,025
1,103
15,749
16,940
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 6 / 6
9,561
956
13,137
20,431
7,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 1 / 0
7,630
763
136
1,707
610
Team 1 Tickets

99

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 16
9,834
983
15,202
9,391
7,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NotawsomeXVI
King Arthur
16
0 / 6 / 14
9,266
927
4,640
14,469
7,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
17
6 / 0 / 13
11,115
1,112
22,207
7,445
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Vidwizc
Izanami
18
16 / 1 / 9
13,716
1,372
29,619
9,816
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
1 / 2 / 15
10,630
1,063
3,883
9,415
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
11
Kills
25
25
Deaths
12
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
L
King Arthur
Evilezznuts
King Arthur
1
6
7
0.75
L
2
6
6
0.83
W
King Arthur
NotawsomeXVI
King Arthur
0
6
14
1.17
L
Danzaburou
OvertLordChaz
Danzaburou
4
6
6
1.17
L
4
6
6
1.17
W
Nu Wa
6
0
13
12.5
W
Izanami
Vidwizc
Izanami
16
1
9
20.5
W
Ymir
1
2
15
4.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
75,551
80,181
Taken
50,536
36,481
Mitigated
34,957
10,374
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,202
458
168
1,972
9,391
7,043
0
3,422
5,969
21,361
0
L
King Arthur
Evilezznuts
King Arthur
8,546
1,114
0
0
25,694
16,466
0
15,130
10,252
5,516
27,904
L
7,349
5,156
492
2,631
15,409
5,901
0
7,805
7,322
17,822
0
W
King Arthur
NotawsomeXVI
King Arthur
4,640
681
0
986
14,469
7,214
0
7,278
6,558
0
18,264
L
Danzaburou
OvertLordChaz
Danzaburou
15,749
7,860
0
986
16,940
6,490
0
6,476
10,302
0
45,870
L
13,137
2,532
3,306
2,959
20,431
7,014
0
9,485
10,570
28,766
0
W
Nu Wa
22,207
8,201
0
1,819
7,445
3,013
0
2,914
4,531
41,663
0
W
Izanami
Vidwizc
Izanami
29,619
25,192
0
1,755
9,816
4,388
0
4,374
5,442
0
70,188
W
Ymir
3,883
571
1,598
1,688
9,415
13,299
0
4,335
5,080
10,200
0
L
136
0
0
0
1,707
610
0
1,264
443
136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,900
Gold Earned
54,561
186
Minions Killed
213
3
Camps Cleared
5
657,561
Distance Traveled
806,155
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,834
983
11
1
0
177,240
1
L
King Arthur
9,427
943
59
6
1
169,849
0
L
Olorun
9,257
926
20
2
1
143,877
0
W
King Arthur
9,266
927
30
3
0
153,578
0
L
Danzaburou
11,025
1,103
75
8
0
162,375
0
L
Chang'e
9,561
956
32
3
1
172,114
0
W
Nu Wa
11,115
1,112
43
4
1
166,275
0
W
Izanami
13,716
1,372
116
12
3
174,987
0
W
Ymir
10,630
1,063
13
1
1
134,075
3
L
Ymir
7,630
763
0
0
0
9,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role