Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FlaviusZeno
Cerberus
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
374W - 351L
1,490 Elo+
Solo
Artio
Artio
Isuya5
Artio
Level 15
God Stats
1W - 2L
1,288 SR
Queue Stats
21W - 30L
1,308 Elo+
Party 2
Ra
Ra
MeihuaIV
Ra
Level 12
God Stats
5W - 12L
1,321 SR
Queue Stats
35W - 41L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
home_classic1
Ao Kuang
Level 17
God Stats
3W - 3L
1,365 SR
Queue Stats
42W - 56L
1,340 Elo+
Party 2
Team Averages
Level 20
1,395 SR
1,404 Elo+

VS

Team Averages
Level 21
1,524 SR
1,402 Elo+
Kukulkan
Kukulkan
Eldooo
Kukulkan
Level 15
God Stats
6W - 5L
1,534 SR
Queue Stats
6W - 5L
1,492 Elo+
Party 1
Bellona
Bellona
F4LL3N4NG3L1421
Bellona
Level 20
God Stats
6W - 8L
1,365 SR
Queue Stats
26W - 31L
1,187 Elo+
Party 3
Anhur
Anhur
Nayuta999
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,597 Elo+
Party 1
Tiamat
Tiamat
OlalaOda
Tiamat
Level 34
God Stats
2W - 2L
1,720 SR
Queue Stats
21W - 22L
1,545 Elo+
Party 1
Ra
Ra
WoollyCello5052
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 86L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
24 / 0 / 14
15,765
1,314
62,124
8,004
2,928
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FlaviusZeno
Cerberus
19
4 / 1 / 24
12,012
1,001
13,418
14,690
9,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Isuya5
Artio
19
3 / 2 / 21
11,597
966
2,637
14,397
16,986
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 1 / 18
10,793
899
8,477
5,915
3,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
home_classic1
Ao Kuang
19
8 / 0 / 21
12,533
1,044
12,971
10,766
9,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eldooo
Kukulkan
16
2 / 8 / 1
10,695
891
18,703
19,134
6,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 7 / 2
10,004
834
6,299
20,023
10,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Nayuta999
Anhur
16
2 / 6 / 2
10,572
881
8,210
25,380
8,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
OlalaOda
Tiamat
16
0 / 7 / 1
9,900
825
7,889
19,496
8,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 12 / 1
9,894
825
6,276
19,552
6,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
11
40
Kills
4
4
Deaths
40
98
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
24
0
14
31
L
Kukulkan
Eldooo
Kukulkan
2
8
1
0.31
L
0
7
2
0.14
W
Cerberus
FlaviusZeno
Cerberus
4
1
24
16
W
Artio
Isuya5
Artio
3
2
21
6.75
W
1
1
18
10
L
Anhur
Nayuta999
Anhur
2
6
2
0.5
L
Tiamat
OlalaOda
Tiamat
0
7
1
0.07
L
0
12
1
0.04
W
Ao Kuang
home_classic1
Ao Kuang
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,627
Damage
47,377
53,772
Taken
103,585
42,424
Mitigated
41,220
16,948
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
62,124
2,701
1,676
4,478
8,004
2,928
0
3,998
3,831
98,580
0
L
Kukulkan
Eldooo
Kukulkan
18,703
851
0
113
19,134
6,741
0
18,871
263
50,320
0
L
6,299
1,559
0
537
20,023
10,926
0
18,021
2,002
0
28,072
W
Cerberus
FlaviusZeno
Cerberus
13,418
459
0
977
14,690
9,965
0
8,501
5,928
31,740
0
W
Artio
Isuya5
Artio
2,637
390
0
910
14,397
16,986
0
9,001
5,232
12,584
0
W
8,477
197
2,105
418
5,915
3,512
0
4,189
1,682
26,950
0
L
Anhur
Nayuta999
Anhur
8,210
3,669
643
1,267
25,380
8,732
0
24,833
547
0
20,247
L
Tiamat
OlalaOda
Tiamat
7,889
435
444
1,888
19,496
8,142
0
18,923
573
20,451
0
L
6,276
880
517
39
19,552
6,679
0
18,979
573
22,382
0
W
Ao Kuang
home_classic1
Ao Kuang
12,971
3,510
0
6,384
10,766
9,033
0
6,366
4,231
26,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
51,065
237
Minions Killed
219
8
Camps Cleared
3
1,193,047
Distance Traveled
952,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,765
1,314
88
7
3
214,724
0
L
Kukulkan
10,695
891
78
7
1
204,276
0
L
Bellona
10,004
834
35
3
0
191,316
0
W
Cerberus
12,012
1,001
50
4
3
249,902
0
W
Artio
11,597
966
21
2
2
246,702
0
W
Ra
10,793
899
48
4
0
241,349
0
L
Anhur
10,572
881
28
2
2
183,177
0
L
Tiamat
9,900
825
46
4
0
219,130
0
L
Ra
9,894
825
32
3
0
155,100
0
W
Ao Kuang
12,533
1,044
30
3
0
240,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role