Player Matchup

Vulcan
Vulcan
ChaosOrca
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Godexjeff
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
LittleLon3r
Loki
Level 8
God Stats
2W - 4L
1,327 SR
Queue Stats
5W - 4L
1,753 Elo+
Solo
Odin
Odin
bibeli28
Odin
Level 24
God Stats
5W - 9L
1,580 SR
Queue Stats
372W - 374L
1,556 Elo+
Party 1
Sol
Sol
yunus54637
Sol
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
273W - 244L
1,561 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,574 Elo+

VS

Team Averages
Level 26
1,610 SR
1,552 Elo+
Set
Set
ElJaffoGuzman
Set
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
189W - 146L
1,595 Elo+
Solo
Hercules
Hercules
GuanNew7
Hercules
Level 17
God Stats
60W - 42L
1,627 SR
Queue Stats
101W - 71L
1,629 Elo+
Solo
Neith
Neith
Karikon12345
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,528 Elo+
Party 2
Bacchus
Bacchus
Papadopoulos250
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,481 Elo+
Party 2
Scylla
Scylla
Varo67
Scylla
Level 27
God Stats
9W - 6L
1,661 SR
Queue Stats
109W - 108L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChaosOrca
Vulcan
7
1 / 0 / 2
3,962
660
1,875
1,483
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
2
0 / 0 / 0
2,720
453
59
338
51
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 3 / 1
3,286
548
394
2,148
539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
6
2 / 1 / 0
3,590
598
699
3,155
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,160
527
855
3,113
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,896
649
751
2,834
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
GuanNew7
Hercules
8
3 / 0 / 1
4,832
805
1,944
2,313
810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 1
4,294
716
1,873
1,972
545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 2
3,995
666
1,017
1,659
911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Varo67
Scylla
6
0 / 2 / 0
3,566
594
662
2,176
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ChaosOrca
Vulcan
1
0
2
2
W
1
1
0
1
L
Pele
0
0
0
0
W
Hercules
GuanNew7
Hercules
3
0
1
3.5
W
2
0
1
2.5
L
0
3
1
0.17
W
1
0
2
2
W
Scylla
Varo67
Scylla
0
2
0
0
L
Odin
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,882
Damage
6,247
10,237
Taken
10,954
2,301
Mitigated
3,616
1,686
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ChaosOrca
Vulcan
1,875
563
0
480
1,483
380
0
412
963
16,924
0
W
751
443
0
304
2,834
688
0
205
2,587
0
16,337
L
Pele
59
0
0
173
338
51
0
0
338
0
764
W
Hercules
GuanNew7
Hercules
1,944
342
0
1,600
2,313
810
0
217
2,072
0
23,783
W
1,873
876
0
1,289
1,972
545
112
641
1,331
0
21,111
L
394
0
0
0
2,148
539
0
46
2,102
0
6,240
W
1,017
0
0
909
1,659
911
78
214
1,445
6,185
0
W
Scylla
Varo67
Scylla
662
46
0
550
2,176
662
0
1,281
789
13,189
0
L
Odin
699
188
0
712
3,155
843
0
322
2,807
0
10,765
L
855
471
0
321
3,113
488
0
765
2,348
9,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,718
Gold Earned
20,583
94
Minions Killed
185
0
Camps Cleared
0
486,554
Distance Traveled
575,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,962
660
31
5
0
115,249
0
W
Set
3,896
649
40
7
0
121,903
0
L
Pele
2,720
453
2
0
0
39,387
0
W
Hercules
4,832
805
59
10
0
123,905
0
W
Neith
4,294
716
38
6
0
103,515
1
L
Loki
3,286
548
22
4
0
121,987
0
W
Bacchus
3,995
666
14
2
0
106,066
1
W
Scylla
3,566
594
34
6
0
119,979
0
L
Odin
3,590
598
26
4
0
115,865
2
L
Sol
3,160
527
13
2
0
94,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role