Player Matchup

Ares
Ares
EnzoDraven
Ares
Level 6
God Stats
1W - 2L
1,448 SR
Queue Stats
13W - 16L
1,080 Elo+
Party 1
Ullr
Ullr
Hedz_Zaha
Ullr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 142L
1,307 Elo+
Party 1
Chang'e
Chang'e
Visimajoris
Chang'e
Level 29
God Stats
34W - 23L
1,674 SR
Queue Stats
305W - 354L
1,541 Elo+
Solo
He Bo
He Bo
ajeedkhandi
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,289 Elo+
Party 1
Hachiman
Hachiman
fahmicss
Hachiman
Level 14
God Stats
0W - 3L
1,250 SR
Queue Stats
6W - 12L
1,153 Elo+
Party 1
Team Averages
Level 14
1,474 SR
1,274 Elo+

VS

Team Averages
Level 13
1,536 SR
1,405 Elo+
Chiron
Chiron
LIGHT1UPGRADE
Chiron
Level 17
God Stats
4W - 5L
1,415 SR
Queue Stats
404W - 425L
1,337 Elo+
Solo
Ymir
Ymir
VTapGetClapped
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
kaostet
Yemoja
Level 26
God Stats
8W - 5L
1,736 SR
Queue Stats
206W - 216L
1,455 Elo+
Solo
Zeus
Zeus
knittingandnylon
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,476 Elo+
Solo
Loki
Loki
yela131277
Loki
Level 12
God Stats
12W - 15L
1,527 SR
Queue Stats
106W - 140L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 0
9,788
816
6,921
27,587
15,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
15
0 / 3 / 0
9,890
824
4,712
10,223
3,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Visimajoris
Chang'e
16
0 / 0 / 0
10,094
841
11,241
8,627
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 11 / 0
10,021
835
10,715
15,939
5,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
fahmicss
Hachiman
16
0 / 9 / 0
10,108
842
10,280
18,228
7,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 16
12,131
1,011
17,847
7,688
3,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 0 / 24
13,773
1,148
20,559
17,266
27,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
kaostet
Yemoja
20
5 / 0 / 28
13,514
1,126
11,580
7,609
8,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 0 / 12
11,492
958
13,191
7,489
4,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 18
11,976
998
12,372
13,110
6,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
136
0
Kills
38
38
Deaths
0
0
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
15
0
0
L
Ullr
0
3
0
0
W
11
0
16
19
W
10
0
24
22
L
Chang'e
Visimajoris
Chang'e
0
0
0
0
L
0
11
0
0
L
Hachiman
fahmicss
Hachiman
0
9
0
0
W
Yemoja
kaostet
Yemoja
5
0
28
19
W
7
0
12
13
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,869
Damage
75,549
80,604
Taken
53,162
35,458
Mitigated
52,061
8,203
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,921
1,021
0
356
27,587
15,114
0
14,710
12,877
10,780
0
L
Ullr
4,712
3,773
0
609
10,223
3,884
0
4,854
5,369
0
18,727
W
17,847
8,159
1,772
4,222
7,688
3,547
0
3,770
3,918
0
39,291
W
20,559
6,130
2,104
2,819
17,266
27,948
0
8,000
9,266
43,494
0
L
Chang'e
Visimajoris
Chang'e
11,241
1,677
4,102
2,289
8,627
3,149
0
5,045
3,582
32,208
0
L
10,715
430
0
0
15,939
5,883
0
9,393
6,546
26,940
0
L
Hachiman
fahmicss
Hachiman
10,280
5,557
0
847
18,228
7,428
0
11,328
6,900
0
25,055
W
Yemoja
kaostet
Yemoja
11,580
1,897
6,256
2,916
7,609
8,919
0
4,761
2,848
24,037
0
W
13,191
5,092
534
702
7,489
4,753
0
3,502
3,987
21,533
0
W
12,372
4,916
0
1,290
13,110
6,894
0
8,844
4,266
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
62,886
168
Minions Killed
186
3
Camps Cleared
5
898,204
Distance Traveled
1,029,844
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,788
816
6
1
0
173,501
1
L
Ullr
9,890
824
28
2
0
146,370
0
W
Chiron
12,131
1,011
51
4
0
203,332
2
W
Ymir
13,773
1,148
47
4
4
202,022
0
L
Chang'e
10,094
841
50
4
1
231,875
0
L
He Bo
10,021
835
46
4
1
165,701
0
L
Hachiman
10,108
842
38
3
1
180,757
1
W
Yemoja
13,514
1,126
32
3
0
236,405
0
W
Zeus
11,492
958
27
2
1
144,750
0
W
Loki
11,976
998
29
2
0
243,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role