Player Matchup

Ymir
Ymir
Fmnr342
Ymir
Level 11
God Stats
25W - 22L
1,302 SR
Queue Stats
70W - 64L
1,206 Elo+
Party 1
Cerberus
Cerberus
chamana663
Cerberus
Level 8
God Stats
3W - 7L
1,436 SR
Queue Stats
5W - 11L
1,399 Elo+
Solo
Danzaburou
Danzaburou
eliasboll124
Danzaburou
Level 60
God Stats
3W - 2L
1,530 SR
Queue Stats
48W - 51L
1,206 Elo+
Party 1
Neith
Neith
evasive-umlaut6
Neith
Level 5
God Stats
0W - 3L
1,146 SR
Queue Stats
1W - 5L
1,183 Elo+
Solo
Sun Wukong
Sun Wukong
highnel
Sun Wukong
Level 6
God Stats
2W - 3L
1,511 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo
Team Averages
Level 18
1,385 SR
1,264 Elo+

VS

Team Averages
Level 21
1,517 SR
1,418 Elo+
Chaac
Chaac
Cx-v5i-2
Chaac
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 63L
1,360 Elo+
Solo
Hades
Hades
EndorsTaco
Hades
Level 27
God Stats
64W - 51L
1,587 SR
Queue Stats
210W - 210L
1,456 Elo+
Solo
Ne Zha
Ne Zha
Jack-elgatito
Ne Zha
Level 27
God Stats
9W - 11L
1,461 SR
Queue Stats
110W - 114L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Lereaven
Cthulhu
Level 11
God Stats
8W - 16L
1,381 SR
Queue Stats
9W - 17L
1,383 Elo+
Solo
Nu Wa
Nu Wa
pxe_001
Nu Wa
Level 28
God Stats
3W - 1L
1,654 SR
Queue Stats
47W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fmnr342
Ymir
18
3 / 12 / 2
13,077
374
5,898
35,310
33,959
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
chamana663
Cerberus
17
0 / 14 / 1
12,420
355
11,413
38,536
42,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
eliasboll124
Danzaburou
20
5 / 6 / 4
17,171
491
30,468
28,424
12,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 6 / 3
14,292
408
14,128
23,682
11,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
highnel
Sun Wukong
20
3 / 7 / 1
14,637
418
15,853
29,343
32,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cx-v5i-2
Chaac
20
18 / 0 / 15
18,189
520
40,181
30,446
53,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
20
8 / 4 / 12
17,723
506
32,176
35,530
27,675
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 8
18,278
522
23,193
26,146
14,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Lereaven
Cthulhu
4
0 / 1 / 0
9,748
279
195
786
240
Nu Wa
pxe_001
Nu Wa
20
12 / 4 / 14
17,952
513
30,463
31,471
14,261
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
13
Kills
45
45
Deaths
13
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cx-v5i-2
Chaac
18
0
15
25.5
W
Hades
8
4
12
3.5
L
Ymir
Fmnr342
Ymir
3
12
2
0.33
W
7
4
8
2.75
W
Cthulhu
Lereaven
Cthulhu
0
1
0
0
L
Cerberus
chamana663
Cerberus
0
14
1
0.04
L
Danzaburou
eliasboll124
Danzaburou
5
6
4
1.17
L
2
6
3
0.58
L
Sun Wukong
highnel
Sun Wukong
3
7
1
0.5
W
Nu Wa
pxe_001
Nu Wa
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,760
Damage
126,208
155,295
Taken
124,379
132,522
Mitigated
109,706
28,648
Healing
59,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cx-v5i-2
Chaac
40,181
5,270
0
16,322
30,446
53,173
1,665
5,274
25,172
2,965
117,996
W
Hades
32,176
3,102
1,526
19,528
35,530
27,675
5,494
4,318
31,212
129,867
0
L
Ymir
Fmnr342
Ymir
5,898
1,754
0
560
35,310
33,959
783
21,811
13,234
35,744
0
W
23,193
9,790
917
5,993
26,146
14,357
3,679
4,616
21,530
0
141,242
W
Cthulhu
Lereaven
Cthulhu
195
195
0
41
786
240
0
87
699
1,324
0
L
Cerberus
chamana663
Cerberus
11,413
621
0
8,152
38,536
42,190
309
14,359
23,642
54,843
0
L
Danzaburou
eliasboll124
Danzaburou
30,468
18,490
0
10,700
28,424
12,412
2,711
14,166
14,138
0
150,523
L
14,128
3,580
0
3,043
23,682
11,398
2,080
7,092
16,295
0
84,186
L
Sun Wukong
highnel
Sun Wukong
15,853
5,120
0
6,193
29,343
32,563
171
7,002
21,692
0
119,179
W
Nu Wa
pxe_001
Nu Wa
30,463
9,024
1,216
13,781
31,471
14,261
30
3,016
28,455
188,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,597
Gold Earned
81,890
684
Minions Killed
719
0
Camps Cleared
0
2,667,049
Distance Traveled
2,425,313
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,189
520
159
5
0
743,386
2
W
Hades
17,723
506
206
6
0
578,661
0
L
Ymir
13,077
374
54
2
0
476,599
2
W
Ne Zha
18,278
522
186
5
0
569,323
3
W
Cthulhu
9,748
279
2
0
0
36,326
0
L
Cerberus
12,420
355
84
2
0
579,954
7
L
Danzaburou
17,171
491
198
6
0
561,589
0
L
Neith
14,292
408
167
5
0
539,821
0
L
Sun Wukong
14,637
418
181
5
0
509,086
0
W
Nu Wa
17,952
513
166
5
0
497,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role