Player Matchup

Gilgamesh
Gilgamesh
FAREG
Gilgamesh
Level 7
God Stats
3W - 3L
1,390 SR
Queue Stats
15W - 13L
1,194 Elo+
Party 1
Athena
Athena
Fuity
Athena
Level 29
God Stats
1W - 2L
1,750 SR
Queue Stats
40W - 46L
1,409 Elo+
Solo
Chernobog
Chernobog
NaFazieHitman
Chernobog
Level 26
God Stats
12W - 11L
1,431 SR
Queue Stats
30W - 30L
1,331 Elo+
Solo
Zeus
Zeus
dominik1000
Zeus
Level 26
God Stats
6W - 8L
1,440 SR
Queue Stats
35W - 33L
1,310 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pedromola100
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,334 Elo+
Party 1
Team Averages
Level 22
1,502 SR
1,316 Elo+

VS

Team Averages
Level 27
1,495 SR
1,441 Elo+
King Arthur
King Arthur
NinjaCatSif
King Arthur
Level 26
God Stats
1W - 1L
1,152 SR
Queue Stats
97W - 79L
1,363 Elo+
Solo
Set
Set
YungSparkzMRT
Set
Level 28
God Stats
36W - 42L
1,455 SR
Queue Stats
231W - 249L
1,564 Elo+
Solo
Cerberus
Cerberus
azer0304
Cerberus
Level 29
God Stats
21W - 12L
1,577 SR
Queue Stats
235W - 311L
1,364 Elo+
Solo
Artemis
Artemis
santovengador15
Artemis
Level 26
God Stats
12W - 5L
1,677 SR
Queue Stats
23W - 27L
1,469 Elo+
Solo
Merlin
Merlin
zenox12g2y
Merlin
Level 28
God Stats
5W - 2L
1,613 SR
Queue Stats
23W - 24L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FAREG
Gilgamesh
20
5 / 3 / 9
13,866
533
20,933
18,676
20,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Fuity
Athena
9
0 / 4 / 2
8,174
314
4,517
8,475
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
NaFazieHitman
Chernobog
20
1 / 7 / 8
12,461
479
22,032
25,050
10,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 9 / 3
14,053
541
28,119
23,220
9,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
pedromola100
Kumbhakarna
17
4 / 9 / 7
11,546
444
6,047
27,709
24,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NinjaCatSif
King Arthur
18
0 / 4 / 4
12,720
489
8,718
29,625
27,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 4 / 6
14,252
548
7,852
19,997
16,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
azer0304
Cerberus
16
2 / 3 / 12
12,298
473
9,836
23,106
23,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 5 / 5
15,466
595
20,853
17,244
8,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
zenox12g2y
Merlin
20
15 / 6 / 3
16,116
620
30,685
23,725
10,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
21
Kills
31
32
Deaths
22
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FAREG
Gilgamesh
5
3
9
3.17
L
Athena
Fuity
Athena
0
4
2
0.25
L
Chernobog
NaFazieHitman
Chernobog
1
7
8
0.71
W
King Arthur
NinjaCatSif
King Arthur
0
4
4
0.5
W
4
4
6
1.75
W
Cerberus
azer0304
Cerberus
2
3
12
2.67
L
11
9
3
1.39
L
Kumbhakarna
pedromola100
Kumbhakarna
4
9
7
0.83
W
10
5
5
2.5
W
Merlin
zenox12g2y
Merlin
15
6
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,648
Damage
77,944
103,130
Taken
113,697
67,758
Mitigated
86,989
18,598
Healing
29,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FAREG
Gilgamesh
20,933
6,799
0
4,524
18,676
20,517
978
5,761
12,915
444
98,414
L
Athena
Fuity
Athena
4,517
1,432
0
2,246
8,475
2,751
0
3,056
5,419
23,340
0
L
Chernobog
NaFazieHitman
Chernobog
22,032
15,584
0
4,940
25,050
10,555
51
9,372
15,678
0
114,126
W
King Arthur
NinjaCatSif
King Arthur
8,718
1,117
0
8,609
29,625
27,214
1,019
8,320
21,075
0
65,900
W
7,852
3,050
0
1,242
19,997
16,968
417
7,917
11,738
0
105,039
W
Cerberus
azer0304
Cerberus
9,836
860
942
4,901
23,106
23,506
1,748
8,139
14,809
35,019
0
L
28,119
7,519
333
5,009
23,220
9,892
2,184
11,412
11,808
91,552
0
L
Kumbhakarna
pedromola100
Kumbhakarna
6,047
1,069
0
1,546
27,709
24,043
127
10,920
16,789
22,780
0
W
20,853
12,239
634
5,700
17,244
8,542
8,079
3,754
13,422
0
100,497
W
Merlin
zenox12g2y
Merlin
30,685
2,081
1,233
6,120
23,725
10,759
1,844
9,591
13,602
140,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,100
Gold Earned
70,852
539
Minions Killed
701
0
Camps Cleared
0
2,058,180
Distance Traveled
2,202,735
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,866
533
174
7
0
516,738
1
L
Athena
8,174
314
50
2
0
216,427
0
L
Chernobog
12,461
479
147
6
0
410,862
0
W
King Arthur
12,720
489
130
5
0
445,983
1
W
Set
14,252
548
150
6
0
517,657
0
W
Cerberus
12,298
473
62
2
0
406,988
1
L
Zeus
14,053
541
139
5
0
431,538
3
L
Kumbhakarna
11,546
444
29
1
0
482,615
0
W
Artemis
15,466
595
177
7
0
398,730
0
W
Merlin
16,116
620
182
7
0
433,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role