Player Matchup

Chang'e
Chang'e
Tsuky_
Chang'e
Level 85
God Stats
13W - 9L
1,765 SR
Queue Stats
112W - 120L
1,573 Elo+
Solo
Mercury
Mercury
begitoaj870
Mercury
Level 45
God Stats
14W - 13L
1,654 SR
Queue Stats
454W - 424L
1,511 Elo+
Party 2
Chaac
Chaac
samuelsanbon
Chaac
Level 16
God Stats
7W - 5L
1,557 SR
Queue Stats
30W - 29L
1,410 Elo+
Party 2
Team Averages
Level 49
1,658 SR
1,498 Elo+

VS

Team Averages
Level 76
1,585 SR
1,537 Elo+
Danzaburou
Danzaburou
Elecxz
Danzaburou
Level 27
God Stats
2W - 1L
1,773 SR
Queue Stats
86W - 70L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
RAGE Subaru
Sun Wukong
Level 100
God Stats
3W - 3L
1,359 SR
Queue Stats
132W - 104L
1,523 Elo+
Party 1
Tiamat
Tiamat
RAGE Zoro
Tiamat
Level 101
God Stats
15W - 13L
1,623 SR
Queue Stats
158W - 129L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tsuky_
Chang'e
19
5 / 2 / 4
14,235
647
14,893
22,294
8,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
begitoaj870
Mercury
19
5 / 0 / 5
14,122
642
14,130
19,746
8,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 9
13,732
624
6,262
21,401
28,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elecxz
Danzaburou
16
1 / 0 / 2
12,342
561
14,828
10,192
3,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RAGE Subaru
Sun Wukong
15
1 / 8 / 2
11,861
539
11,584
19,514
16,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
RAGE Zoro
Tiamat
16
2 / 2 / 2
12,216
555
24,059
9,845
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Elecxz
Danzaburou
1
0
2
2
L
Sun Wukong
RAGE Subaru
Sun Wukong
1
8
2
0.25
L
Tiamat
RAGE Zoro
Tiamat
2
2
2
1.5
W
Chang'e
Tsuky_
Chang'e
5
2
4
3.5
W
Mercury
begitoaj870
Mercury
5
0
5
7.5
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
50,471
63,441
Taken
39,551
45,515
Mitigated
26,936
33,986
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Elecxz
Danzaburou
14,828
4,777
0
2,498
10,192
3,886
0
3,008
7,184
0
69,185
L
Sun Wukong
RAGE Subaru
Sun Wukong
11,584
1,601
0
1,060
19,514
16,356
0
7,577
11,937
0
43,943
L
Tiamat
RAGE Zoro
Tiamat
24,059
338
156
2,679
9,845
6,694
0
4,372
5,473
77,375
0
W
Chang'e
Tsuky_
Chang'e
14,893
828
7,886
13,166
22,294
8,739
763
7,794
13,884
97,177
0
W
Mercury
begitoaj870
Mercury
14,130
6,324
0
6,526
19,746
8,112
414
6,617
12,647
0
103,610
W
6,262
535
0
6,408
21,401
28,664
176
8,084
12,686
0
22,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
36,419
292
Minions Killed
265
0
Camps Cleared
0
1,322,874
Distance Traveled
1,220,261
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,342
561
109
5
0
370,011
2
L
Sun Wukong
11,861
539
57
3
0
404,917
3
L
Tiamat
12,216
555
99
5
0
445,333
6
W
Chang'e
14,235
647
154
7
0
441,517
6
W
Mercury
14,122
642
124
6
0
517,597
2
W
Chaac
13,732
624
14
1
0
363,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role