Player Matchup

Fenrir
Fenrir
LegendMax04
Fenrir
Level 16
God Stats
3W - 6L
1,318 SR
Queue Stats
3W - 10L
1,127 Elo+
Party 2
Cerberus
Cerberus
Spyrolu
Cerberus
Level 25
God Stats
0W - 2L
1,223 SR
Queue Stats
8W - 15L
1,242 Elo+
Party 2
Chaac
Chaac
YOUNG-Kido97
Chaac
Level 3
God Stats
1W - 4L
1,348 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Ra
Ra
cyberdaan666
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,287 Elo+
Party 1
Artemis
Artemis
shurik009kot893
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,378 SR
1,283 Elo+

VS

Team Averages
Level 17
1,406 SR
1,324 Elo+
Zeus
Zeus
JeSuisUnNoob424
Zeus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 15L
1,331 Elo+
Solo
Mercury
Mercury
ShuoChen
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
assasinbasios
Gilgamesh
Level 25
God Stats
1W - 0L
1,130 SR
Queue Stats
32W - 31L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
mvfsdgsf
Sun Wukong
Level 15
God Stats
3W - 4L
1,402 SR
Queue Stats
14W - 32L
1,173 Elo+
Solo
Chaac
Chaac
serhat0711
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 97L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 7 / 3
7,793
354
2,729
14,172
5,058
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Spyrolu
Cerberus
12
1 / 6 / 5
7,947
361
3,726
12,844
6,351
13
1 / 11 / 3
7,723
351
5,022
15,453
14,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 12 / 5
8,604
391
6,405
14,470
5,404
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 15 / 2
7,808
355
2,288
13,904
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 2
11,603
527
19,305
12,976
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ShuoChen
Mercury
20
14 / 2 / 0
13,396
609
10,473
12,309
7,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
assasinbasios
Gilgamesh
12
8 / 3 / 11
10,144
461
9,187
8,851
3,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
mvfsdgsf
Sun Wukong
14
5 / 2 / 14
10,190
463
3,867
11,840
5,055
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
14
5 / 5 / 12
10,038
456
9,109
15,103
12,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
9
Kills
48
51
Deaths
14
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
16
2
2
8.5
L
Fenrir
2
7
3
0.5
W
Mercury
ShuoChen
Mercury
14
2
0
7
L
Cerberus
Spyrolu
Cerberus
1
6
5
0.58
L
1
11
3
0.23
W
Gilgamesh
assasinbasios
Gilgamesh
8
3
11
4.5
L
3
12
5
0.46
W
Sun Wukong
mvfsdgsf
Sun Wukong
5
2
14
6
W
Chaac
5
5
12
2.2
L
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
51,941
70,843
Taken
61,079
36,394
Mitigated
33,660
6,759
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,305
3,662
0
2,817
12,976
4,812
1,812
4,354
8,622
60,653
0
L
Fenrir
2,729
313
0
2,876
14,172
5,058
90
5,654
8,096
0
14,202
W
Mercury
ShuoChen
Mercury
10,473
6,155
0
1,140
12,309
7,259
4,748
223
12,086
0
110,940
L
Cerberus
Spyrolu
Cerberus
3,726
480
0
1,146
12,844
6,351
84
4,701
7,839
21,425
0
L
5,022
1,205
0
463
15,453
14,845
0
1,824
13,603
0
18,218
W
Gilgamesh
assasinbasios
Gilgamesh
9,187
3,027
0
95
8,851
3,943
2,829
1,675
7,176
0
23,561
L
6,405
876
967
1,277
14,470
5,404
0
2,206
12,144
40,971
0
W
Sun Wukong
mvfsdgsf
Sun Wukong
3,867
549
0
3,341
11,840
5,055
663
1,342
10,498
0
22,705
W
Chaac
9,109
1,252
467
5,808
15,103
12,591
507
2,537
12,566
0
32,322
L
2,288
1,451
0
30
13,904
4,736
0
3,899
9,856
0
15,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
55,371
161
Minions Killed
429
0
Camps Cleared
0
1,440,839
Distance Traveled
1,932,714
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,603
527
100
5
0
398,981
0
L
Fenrir
7,793
354
19
1
0
321,900
4
W
Mercury
13,396
609
204
9
0
470,596
0
L
Cerberus
7,947
361
42
2
0
302,664
1
L
Chaac
7,723
351
21
1
0
295,701
1
W
Gilgamesh
10,144
461
40
2
0
385,834
4
L
Ra
8,604
391
55
3
0
291,610
0
W
Sun Wukong
10,190
463
44
2
0
346,082
0
W
Chaac
10,038
456
41
2
0
331,221
2
L
Artemis
7,808
355
24
1
0
228,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role