Player Matchup

Loki
Loki
HertogJan58
Loki
Level 88
God Stats
10W - 9L
1,567 SR
Queue Stats
92W - 81L
1,498 Elo+
Party 1
Scylla
Scylla
KIKI_DuJuLoveME
Scylla
Level 63
God Stats
11W - 2L
1,499 SR
Queue Stats
35W - 28L
1,519 Elo+
Party 2
Nemesis
Nemesis
pleb_killer_7
Nemesis
Level 61
God Stats
20W - 19L
1,424 SR
Queue Stats
93W - 136L
1,377 Elo+
Party 2
Izanami
Izanami
robinhung
Izanami
Level 69
God Stats
2W - 0L
1,781 SR
Queue Stats
74W - 67L
1,514 Elo+
Party 1
Nike
Nike
zSoim
Nike
Level 27
God Stats
10W - 7L
1,570 SR
Queue Stats
28W - 26L
1,452 Elo+
Party 2
Team Averages
Level 62
1,568 SR
1,472 Elo+

VS

Team Averages
Level 55
1,383 SR
1,428 Elo+
Thor
Thor
AttilaHun-Sk1zo
Thor
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
19W - 16L
1,465 Elo+
Party 3
Guan Yu
Guan Yu
Jaimeromancap
Guan Yu
Level 46
God Stats
1W - 6L
1,164 SR
Queue Stats
48W - 56L
1,382 Elo+
Solo
Hachiman
Hachiman
Jeffacuda
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Party 3
Chang'e
Chang'e
RicsiHun-Sk1zo
Chang'e
Level 96
God Stats
10W - 8L
1,562 SR
Queue Stats
46W - 49L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
thronosrecord972
Cthulhu
Level 41
God Stats
7W - 8L
1,414 SR
Queue Stats
133W - 187L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,067
576
5,113
5,442
1,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
8 / 2 / 2
8,586
613
8,295
5,707
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
14
3 / 0 / 4
7,810
558
5,534
8,556
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
robinhung
Izanami
13
2 / 1 / 4
7,929
566
4,260
7,835
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
zSoim
Nike
12
2 / 0 / 6
7,224
516
4,442
6,822
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,734
481
4,206
10,227
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
13
0 / 2 / 0
6,793
485
3,100
8,572
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Jeffacuda
Hachiman
8
0 / 3 / 0
5,524
395
4,193
6,348
1,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 0
7,307
522
4,440
10,591
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 2 / 2
5,906
422
3,569
7,800
4,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
3
3
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
0
0
2
1
L
Guan Yu
0
2
0
0
L
Hachiman
Jeffacuda
Hachiman
0
3
0
0
W
8
2
2
4.5
L
2
4
0
0.5
W
Nemesis
3
0
4
5
W
Izanami
robinhung
Izanami
2
1
4
4
L
0
2
2
0.5
W
Nike
zSoim
Nike
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
19,508
34,362
Taken
43,538
12,800
Mitigated
19,148
10,016
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,206
1,005
564
1,569
10,227
4,312
444
3,121
6,986
0
27,823
W
5,113
843
0
1,819
5,442
1,328
348
0
5,206
0
51,624
L
Guan Yu
3,100
194
144
2,255
8,572
5,374
0
213
8,359
0
38,588
L
Hachiman
Jeffacuda
Hachiman
4,193
1,098
0
1,275
6,348
1,434
41
386
5,922
0
31,707
W
8,295
1,008
0
615
5,707
2,114
1,091
2,944
2,531
52,047
0
L
4,440
298
512
3,881
10,591
3,436
451
3,161
7,210
28,972
0
W
Nemesis
5,534
2,753
0
2,380
8,556
2,897
0
1,349
6,995
0
51,085
W
Izanami
robinhung
Izanami
4,260
2,941
0
2,999
7,835
2,776
84
1,175
6,620
0
53,746
L
3,569
343
348
1,100
7,800
4,592
0
1,181
6,575
22,271
0
W
Nike
zSoim
Nike
4,442
170
0
2,203
6,822
3,685
37
2,129
4,675
1,416
21,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
32,264
445
Minions Killed
323
0
Camps Cleared
0
1,391,038
Distance Traveled
1,240,095
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,734
481
57
4
0
270,725
2
W
Loki
8,067
576
101
7
0
291,609
2
L
Guan Yu
6,793
485
85
6
0
277,603
2
L
Hachiman
5,524
395
63
5
0
187,216
4
W
Scylla
8,586
613
100
7
0
250,863
1
L
Chang'e
7,307
522
78
6
0
259,562
2
W
Nemesis
7,810
558
103
7
0
313,894
2
W
Izanami
7,929
566
97
7
0
264,580
2
L
Cthulhu
5,906
422
40
3
0
244,989
0
W
Nike
7,224
516
44
3
0
270,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role