Player Matchup

Medusa
Medusa
DekuMuteki
Medusa
Level 99
God Stats
48W - 42L
1,475 SR
Queue Stats
134W - 163L
1,455 Elo+
Party 4
Arachne
Arachne
DomiGAME_sk
Arachne
Level 85
God Stats
86W - 62L
1,571 SR
Queue Stats
421W - 429L
1,451 Elo+
Party 1
Bellona
Bellona
Pannach_cz
Bellona
Level 13
God Stats
10W - 12L
1,329 SR
Queue Stats
333W - 373L
1,356 Elo+
Party 1
Fafnir
Fafnir
cem-iksde
Fafnir
Level 44
God Stats
3W - 10L
1,410 SR
Queue Stats
318W - 302L
1,463 Elo+
Party 4
Anubis
Anubis
davidpolcar
Anubis
Level 40
God Stats
2W - 7L
1,371 SR
Queue Stats
94W - 114L
1,412 Elo+
Party 1
Team Averages
Level 56
1,431 SR
1,428 Elo+

VS

Team Averages
Level 56
1,475 SR
1,458 Elo+
Athena
Athena
BriniestConch99
Athena
Level 83
God Stats
10W - 5L
1,754 SR
Queue Stats
279W - 197L
1,582 Elo+
Party 3
Da Ji
Da Ji
Igbo-Eze
Da Ji
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
Tricker_11
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 2
Odin
Odin
Zino_Hen10
Odin
Level 33
God Stats
1W - 3L
1,122 SR
Queue Stats
9W - 15L
1,342 Elo+
Party 2
Anubis
Anubis
smallcoollo
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,846 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DekuMuteki
Medusa
14
10 / 7 / 5
9,544
597
15,002
15,765
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DomiGAME_sk
Arachne
11
3 / 9 / 7
7,606
475
9,773
16,953
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Pannach_cz
Bellona
13
0 / 2 / 0
7,498
469
4,071
10,172
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
cem-iksde
Fafnir
13
4 / 4 / 11
8,552
535
8,496
13,473
7,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
10
0 / 11 / 4
6,595
412
5,298
13,113
4,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 8
9,430
589
9,340
17,220
11,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Igbo-Eze
Da Ji
17
13 / 1 / 4
10,291
643
13,936
12,498
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Tricker_11
Danzaburou
14
3 / 6 / 7
9,184
574
5,819
12,653
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 2 / 10
8,412
526
6,340
8,524
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
16
12 / 3 / 9
10,056
629
17,556
13,072
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
17
Kills
33
33
Deaths
17
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
Medusa
DekuMuteki
Medusa
10
7
5
1.79
L
Arachne
DomiGAME_sk
Arachne
3
9
7
0.72
W
Da Ji
Igbo-Eze
Da Ji
13
1
4
15
L
Bellona
Pannach_cz
Bellona
0
2
0
0
W
Danzaburou
Tricker_11
Danzaburou
3
6
7
1.08
W
0
2
10
2.5
L
Fafnir
cem-iksde
Fafnir
4
4
11
2.38
L
Anubis
0
11
4
0.18
W
Anubis
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,640
Damage
52,991
69,476
Taken
63,967
27,781
Mitigated
32,941
20,590
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,340
2,330
0
2,069
17,220
11,373
0
3,859
13,077
38,384
0
L
Medusa
DekuMuteki
Medusa
15,002
8,535
603
4,550
15,765
3,744
456
7,237
8,528
0
43,708
L
Arachne
DomiGAME_sk
Arachne
9,773
6,767
342
5,973
16,953
4,546
1,287
5,477
11,476
0
37,538
W
Da Ji
Igbo-Eze
Da Ji
13,936
5,046
0
1,574
12,498
5,134
0
1,141
11,331
0
80,104
L
Bellona
Pannach_cz
Bellona
4,071
1,871
0
1,506
10,172
7,664
528
320
9,852
0
36,497
W
Danzaburou
Tricker_11
Danzaburou
5,819
2,812
0
4,298
12,653
4,135
357
2,320
10,079
0
43,965
W
6,340
1,599
0
2,085
8,524
5,259
435
1,142
7,318
0
41,231
L
Fafnir
cem-iksde
Fafnir
8,496
2,531
771
4,979
13,473
7,390
385
6,165
7,308
29,389
0
L
Anubis
5,298
564
0
1,866
13,113
4,437
156
7,697
5,416
28,082
0
W
Anubis
17,556
516
0
5,049
13,072
7,040
936
4,636
8,368
62,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
47,373
305
Minions Killed
444
0
Camps Cleared
0
1,423,620
Distance Traveled
1,465,050
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,430
589
54
3
0
273,674
0
L
Medusa
9,544
597
56
4
0
256,845
4
L
Arachne
7,606
475
62
4
0
292,206
0
W
Da Ji
10,291
643
120
8
0
337,812
0
L
Bellona
7,498
469
78
5
0
317,395
2
W
Danzaburou
9,184
574
72
5
0
283,910
1
W
Odin
8,412
526
91
6
0
296,712
0
L
Fafnir
8,552
535
60
4
0
300,692
1
L
Anubis
6,595
412
49
3
0
256,482
0
W
Anubis
10,056
629
107
7
0
272,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role