Player Matchup

Chronos
Chronos
LEVITAKA
Chronos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 82L
1,446 Elo+
Solo
Sobek
Sobek
Ronixryder
Sobek
Level 55
God Stats
29W - 35L
1,445 SR
Queue Stats
293W - 334L
1,292 Elo+
Solo
Arachne
Arachne
kanaburi
Arachne
Level 43
God Stats
6W - 14L
1,455 SR
Queue Stats
263W - 360L
1,246 Elo+
Solo
Amaterasu
Amaterasu
tootheyy
Amaterasu
Level 104
God Stats
10W - 11L
1,488 SR
Queue Stats
33W - 42L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
Level 108
God Stats
32W - 38L
1,488 SR
Queue Stats
325W - 291L
1,507 Elo+
Solo
Team Averages
Level 83
1,475 SR
1,386 Elo+

VS

Team Averages
Level 69
1,444 SR
1,329 Elo+
Bacchus
Bacchus
BadJuju97
Bacchus
Level 44
God Stats
0W - 2L
1,168 SR
Queue Stats
6W - 11L
1,338 Elo+
Solo
Heimdallr
Heimdallr
DJDeviL205
Heimdallr
Level 63
God Stats
22W - 26L
1,521 SR
Queue Stats
790W - 915L
1,353 Elo+
Solo
Mercury
Mercury
OLIVE OWNS
Mercury
Level 37
God Stats
31W - 45L
1,303 SR
Queue Stats
226W - 297L
1,271 Elo+
Solo
Janus
Janus
TigerishSheep14
Janus
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 22L
1,199 Elo+
Solo
Athena
Athena
snoopeastwood40
Athena
Level 156
God Stats
6W - 3L
1,726 SR
Queue Stats
70W - 82L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LEVITAKA
Chronos
19
15 / 1 / 3
12,125
638
18,140
14,315
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
14
1 / 2 / 9
9,056
477
4,324
12,527
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
kanaburi
Arachne
15
0 / 1 / 9
9,085
478
2,438
10,074
3,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
tootheyy
Amaterasu
17
4 / 5 / 5
10,331
544
8,509
14,428
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
17
7 / 2 / 2
10,781
567
8,446
11,880
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadJuju97
Bacchus
10
2 / 7 / 1
7,412
390
6,316
11,220
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
DJDeviL205
Heimdallr
12
0 / 4 / 4
7,701
405
4,415
10,193
3,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
OLIVE OWNS
Mercury
13
3 / 4 / 2
8,237
434
6,616
14,245
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 2
7,787
410
3,384
10,361
3,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 1
9,271
488
15,172
16,617
13,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
27
Kills
11
11
Deaths
27
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BadJuju97
Bacchus
2
7
1
0.36
L
Heimdallr
DJDeviL205
Heimdallr
0
4
4
0.5
W
Chronos
LEVITAKA
Chronos
15
1
3
16.5
L
Mercury
OLIVE OWNS
Mercury
3
4
2
1
W
Sobek
1
2
9
2.75
L
0
7
2
0.14
W
Arachne
kanaburi
Arachne
0
1
9
4.5
L
6
5
1
1.3
W
Amaterasu
tootheyy
Amaterasu
4
5
5
1.3
W
Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
35,903
63,224
Taken
62,636
32,845
Mitigated
36,937
22,664
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BadJuju97
Bacchus
6,316
719
0
541
11,220
10,278
296
2,880
8,288
22,707
0
L
Heimdallr
DJDeviL205
Heimdallr
4,415
3,501
0
3,530
10,193
3,476
416
3,398
6,695
0
40,511
W
Chronos
LEVITAKA
Chronos
18,140
5,522
0
4,134
14,315
5,983
1,920
7,824
6,491
78,000
0
L
Mercury
OLIVE OWNS
Mercury
6,616
2,274
0
4,662
14,245
6,258
0
4,519
9,522
0
54,044
W
Sobek
4,324
427
0
2,634
12,527
10,373
0
3,112
9,415
22,734
0
L
3,384
855
86
1,691
10,361
3,373
0
5,391
4,738
34,044
0
W
Arachne
kanaburi
Arachne
2,438
2,155
99
4,292
10,074
3,722
308
1,381
8,693
0
41,787
L
15,172
3,837
0
2,945
16,617
13,552
59
5,602
10,929
49,247
2,740
W
Amaterasu
tootheyy
Amaterasu
8,509
4,172
0
4,310
14,428
8,436
1,456
8,689
5,739
0
51,417
W
Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
8,446
3,838
0
7,195
11,880
4,331
90
3,357
8,523
0
91,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,378
Gold Earned
40,408
455
Minions Killed
385
0
Camps Cleared
0
1,871,110
Distance Traveled
1,619,590
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,412
390
38
2
0
358,857
2
L
Heimdallr
7,701
405
104
5
0
279,894
1
W
Chronos
12,125
638
120
6
0
364,214
2
L
Mercury
8,237
434
81
4
0
339,741
0
W
Sobek
9,056
477
22
1
0
381,078
4
L
Janus
7,787
410
76
4
0
302,907
6
W
Arachne
9,085
478
70
4
0
392,393
0
L
Athena
9,271
488
86
5
0
338,191
2
W
Amaterasu
10,331
544
96
5
0
364,508
1
W
Ah Muzen Cab
10,781
567
147
8
0
368,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role