Player Matchup

Ares
Ares
CapPomojka
Ares
Level 8
God Stats
5W - 1L
1,707 SR
Queue Stats
14W - 17L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Ruri13
Nu Wa
Level 27
God Stats
4W - 1L
1,624 SR
Queue Stats
28W - 20L
1,523 Elo+
Party 1
Mercury
Mercury
Varo67
Mercury
Level 27
God Stats
5W - 5L
1,189 SR
Queue Stats
109W - 108L
1,518 Elo+
Solo
Cupid
Cupid
ppgang123
Cupid
Level 28
God Stats
6W - 4L
1,693 SR
Queue Stats
119W - 136L
1,447 Elo+
Solo
Camazotz
Camazotz
serchinidlp
Camazotz
Level 24
God Stats
1W - 0L
1,310 SR
Queue Stats
39W - 25L
1,587 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,508 Elo+

VS

Team Averages
Level 24
1,464 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
DemOJV
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,470 Elo+
Party 2
Ra
Ra
Karikon12345
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,567 Elo+
Party 3
Baron Samedi
Baron Samedi
Malebot
Baron Samedi
Level 29
God Stats
2W - 1L
1,493 SR
Queue Stats
25W - 19L
1,579 Elo+
Party 2
Vamana
Vamana
Papadopoulos250
Vamana
Level 27
God Stats
0W - 1L
1,354 SR
Queue Stats
36W - 29L
1,494 Elo+
Party 3
Da Ji
Da Ji
SKYamei
Da Ji
Level 7
God Stats
5W - 7L
1,473 SR
Queue Stats
60W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 11
8,626
507
6,748
14,490
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Ruri13
Nu Wa
14
6 / 3 / 6
9,068
533
11,810
11,340
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Varo67
Mercury
15
5 / 7 / 12
9,366
551
8,544
15,889
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
ppgang123
Cupid
15
10 / 1 / 8
10,057
592
9,699
9,751
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
serchinidlp
Camazotz
17
9 / 0 / 6
10,484
617
14,844
14,501
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemOJV
Ah Muzen Cab
13
6 / 6 / 2
8,841
520
11,171
11,502
3,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 7 / 3
9,106
536
15,820
14,146
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Malebot
Baron Samedi
12
2 / 9 / 8
7,815
460
10,484
14,129
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 1
8,195
482
6,188
14,385
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
SKYamei
Da Ji
9
0 / 8 / 2
6,406
377
1,952
10,823
3,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
32
Kills
15
15
Deaths
33
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Ah Muzen Cab
DemOJV
Ah Muzen Cab
6
6
2
1.17
L
5
7
3
0.93
L
Baron Samedi
Malebot
Baron Samedi
2
9
8
0.67
L
2
3
1
0.83
W
Nu Wa
Ruri13
Nu Wa
6
3
6
3
L
Da Ji
SKYamei
Da Ji
0
8
2
0.13
W
Mercury
Varo67
Mercury
5
7
12
1.57
W
Cupid
ppgang123
Cupid
10
1
8
14
W
Camazotz
serchinidlp
Camazotz
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,645
Damage
45,615
65,971
Taken
64,985
39,575
Mitigated
29,966
21,852
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,748
594
0
901
14,490
12,735
250
5,686
8,342
22,998
0
L
Ah Muzen Cab
DemOJV
Ah Muzen Cab
11,171
5,970
0
2,236
11,502
3,948
46
3,712
7,594
0
38,720
L
15,820
743
2,281
4,778
14,146
5,591
630
5,405
8,135
63,539
0
L
Baron Samedi
Malebot
Baron Samedi
10,484
1,151
660
3,618
14,129
8,571
75
4,482
9,469
31,157
0
L
6,188
3,111
0
4,615
14,385
8,232
1,418
2,175
11,496
0
42,864
W
Nu Wa
Ruri13
Nu Wa
11,810
1,789
117
1,364
11,340
4,637
417
8,700
2,144
41,094
0
L
Da Ji
SKYamei
Da Ji
1,952
426
0
1,000
10,823
3,624
222
1,963
8,743
0
22,428
W
Mercury
Varo67
Mercury
8,544
5,197
0
3,922
15,889
6,630
617
3,553
12,080
0
51,960
W
Cupid
ppgang123
Cupid
9,699
5,659
391
3,812
9,751
3,759
4,031
3,723
5,715
0
63,354
W
Camazotz
serchinidlp
Camazotz
14,844
3,532
0
11,345
14,501
11,814
1,510
2,889
11,386
0
57,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
40,363
428
Minions Killed
369
0
Camps Cleared
0
1,581,059
Distance Traveled
1,421,100
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,626
507
36
2
0
305,456
3
L
Ah Muzen Cab
8,841
520
69
4
0
296,364
1
L
Ra
9,106
536
111
7
0
311,025
4
L
Baron Samedi
7,815
460
50
3
0
275,813
3
L
Vamana
8,195
482
90
5
0
294,026
1
W
Nu Wa
9,068
533
70
4
0
297,176
0
L
Da Ji
6,406
377
49
3
0
243,872
0
W
Mercury
9,366
551
79
5
0
366,701
0
W
Cupid
10,057
592
125
7
0
286,507
2
W
Camazotz
10,484
617
118
7
0
325,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role