Player Matchup

Nemesis
Nemesis
OGF Content
Nemesis
Level 8
God Stats
9W - 13L
1,459 SR
Queue Stats
50W - 50L
1,369 Elo+
Solo
Ymir
Ymir
Rasehase90
Ymir
Level 11
God Stats
14W - 15L
1,588 SR
Queue Stats
19W - 20L
1,511 Elo+
Party 1
Kali
Kali
Shoot-_-Gun_-
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,086 Elo+
Solo
Nu Wa
Nu Wa
SinLori
Nu Wa
Level 27
God Stats
1W - 1L
1,697 SR
Queue Stats
98W - 73L
1,507 Elo+
Party 1
Ra
Ra
rainbow34524
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,278 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,350 Elo+

VS

Team Averages
Level 20
1,557 SR
1,428 Elo+
Bastet
Bastet
Alejandro2421
Bastet
Level 29
God Stats
22W - 21L
1,540 SR
Queue Stats
272W - 302L
1,470 Elo+
Solo
Anhur
Anhur
AliHaydR
Anhur
Level 15
God Stats
6W - 1L
1,798 SR
Queue Stats
33W - 29L
1,433 Elo+
Solo
Bacchus
Bacchus
Huflungpooo
Bacchus
Level 29
God Stats
49W - 60L
1,483 SR
Queue Stats
367W - 434L
1,445 Elo+
Solo
Chang'e
Chang'e
Queen-Mistress23
Chang'e
Level 23
God Stats
2W - 2L
1,573 SR
Queue Stats
54W - 46L
1,430 Elo+
Solo
Ra
Ra
Tictactotem
Ra
Level 5
God Stats
3W - 4L
1,391 SR
Queue Stats
225W - 263L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OGF Content
Nemesis
17
1 / 8 / 3
11,164
930
8,835
26,477
9,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
0 / 1 / 5
11,113
926
9,533
26,567
19,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 11 / 4
11,331
944
8,048
22,049
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
SinLori
Nu Wa
18
5 / 6 / 3
13,582
1,132
24,905
18,369
5,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 16 / 5
10,657
888
11,169
22,794
8,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 16
13,668
1,139
18,719
10,682
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
AliHaydR
Anhur
20
11 / 1 / 14
14,170
1,181
27,918
16,296
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Huflungpooo
Bacchus
19
6 / 3 / 15
12,277
1,023
17,073
17,162
22,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 2 / 15
14,480
1,207
33,792
17,225
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 2 / 15
11,499
958
11,097
6,739
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
9
Kills
42
42
Deaths
9
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
W
Anhur
AliHaydR
Anhur
11
1
14
18
W
Bacchus
Huflungpooo
Bacchus
6
3
15
4.5
L
Nemesis
OGF Content
Nemesis
1
8
3
0.31
W
14
2
15
10.75
L
0
1
5
2.5
L
3
11
4
0.45
L
Nu Wa
SinLori
Nu Wa
5
6
3
1.08
W
1
2
15
4.25
L
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,490
Damage
108,599
116,256
Taken
68,104
50,084
Mitigated
40,403
16,049
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,719
4,440
0
0
10,682
4,085
0
6,272
4,410
0
37,156
W
Anhur
AliHaydR
Anhur
27,918
12,471
0
3,786
16,296
5,775
0
11,204
5,092
0
53,171
W
Bacchus
Huflungpooo
Bacchus
17,073
571
0
205
17,162
22,084
0
12,655
4,507
38,070
0
L
Nemesis
OGF Content
Nemesis
8,835
3,528
0
4,188
26,477
9,137
0
15,526
10,951
0
39,669
W
33,792
1,324
2,854
7,100
17,225
6,194
0
11,720
5,505
65,030
0
L
9,533
750
0
4,573
26,567
19,128
0
11,957
14,610
24,603
0
L
8,048
5,232
0
707
22,049
7,328
0
11,355
10,694
0
16,305
L
Nu Wa
SinLori
Nu Wa
24,905
6,646
0
4,576
18,369
5,850
0
8,853
9,516
52,471
0
W
11,097
906
2,445
370
6,739
2,265
0
3,756
2,983
27,421
0
L
11,169
3,914
483
1,522
22,794
8,641
0
14,271
8,523
28,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
66,094
204
Minions Killed
252
5
Camps Cleared
11
1,092,448
Distance Traveled
1,222,138
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,668
1,139
44
4
2
318,979
0
W
Anhur
14,170
1,181
63
5
5
227,826
2
W
Bacchus
12,277
1,023
34
3
2
225,441
3
L
Nemesis
11,164
930
68
6
1
224,584
0
W
Chang'e
14,480
1,207
68
6
2
233,413
0
L
Ymir
11,113
926
27
2
1
218,295
0
L
Kali
11,331
944
13
1
3
248,825
0
L
Nu Wa
13,582
1,132
57
5
0
234,906
0
W
Ra
11,499
958
43
4
0
216,479
0
L
Ra
10,657
888
39
3
0
165,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role