Player Matchup

Susano
Susano
Akazera71
Susano
Level 16
God Stats
12W - 5L
1,610 SR
Queue Stats
139W - 154L
1,486 Elo+
Solo
Fenrir
Fenrir
JorshaStorme
Fenrir
Level 24
God Stats
11W - 5L
1,626 SR
Queue Stats
36W - 38L
1,468 Elo+
Solo
Ymir
Ymir
Shortbusswag
Ymir
Level 24
God Stats
6W - 2L
1,715 SR
Queue Stats
106W - 114L
1,653 Elo+
Solo
Artemis
Artemis
XxQuyeoxX
Artemis
Level 9
God Stats
1W - 0L
1,554 SR
Queue Stats
2W - 1L
1,645 Elo+
Solo
Heimdallr
Heimdallr
huhh_how
Heimdallr
Level 24
God Stats
3W - 3L
1,113 SR
Queue Stats
45W - 41L
1,570 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,564 Elo+

VS

Team Averages
Level 17
1,595 SR
1,627 Elo+
Achilles
Achilles
BoboFett4282
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,453 Elo+
Solo
Sylvanus
Sylvanus
JittBuggin
Sylvanus
Level 28
God Stats
0W - 5L
1,310 SR
Queue Stats
23W - 39L
1,389 Elo+
Solo
Danzaburou
Danzaburou
KingPhillips__
Danzaburou
Level 28
God Stats
5W - 1L
1,749 SR
Queue Stats
41W - 41L
1,894 Elo+
Solo
Set
Set
SLaSHer7SL
Set
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Ra
Ra
Xterminator2915
Ra
Level 4
God Stats
1W - 2L
1,700 SR
Queue Stats
6W - 8L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akazera71
Susano
16
14 / 5 / 5
10,729
488
15,720
14,134
6,744
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
18
7 / 4 / 3
11,821
537
10,665
19,742
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 8
10,943
497
10,410
18,453
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
XxQuyeoxX
Artemis
14
3 / 7 / 10
9,494
432
9,148
10,712
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
huhh_how
Heimdallr
16
6 / 7 / 8
10,371
471
13,957
16,449
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoboFett4282
Achilles
17
6 / 5 / 2
11,078
504
13,216
22,739
30,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
JittBuggin
Sylvanus
15
5 / 6 / 10
9,997
454
11,505
19,497
16,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
KingPhillips__
Danzaburou
19
13 / 2 / 6
13,682
622
25,782
20,302
9,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 13 / 4
9,022
410
4,290
17,833
10,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 12 / 0
7,397
336
1,517
11,585
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
33
Kills
26
27
Deaths
38
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
Akazera71
Susano
14
5
5
3.3
L
Achilles
BoboFett4282
Achilles
6
5
2
1.4
L
Sylvanus
JittBuggin
Sylvanus
5
6
10
1.67
W
Fenrir
7
4
3
2.13
L
Danzaburou
KingPhillips__
Danzaburou
13
2
6
8
L
2
13
4
0.31
W
3
4
8
1.75
L
0
12
0
0
W
Artemis
XxQuyeoxX
Artemis
3
7
10
1.14
W
Heimdallr
huhh_how
Heimdallr
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,900
Damage
56,310
79,490
Taken
91,956
44,722
Mitigated
69,862
10,821
Healing
29,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Akazera71
Susano
15,720
5,924
0
1,051
14,134
6,744
465
1,778
12,356
0
42,249
L
Achilles
BoboFett4282
Achilles
13,216
1,908
0
6,714
22,739
30,500
86
1,212
21,527
665
62,306
L
Sylvanus
JittBuggin
Sylvanus
11,505
3,755
3,165
7,442
19,497
16,610
1,059
5,722
13,775
33,742
3,901
W
Fenrir
10,665
2,529
0
5,390
19,742
9,251
3,793
832
18,910
0
69,964
L
Danzaburou
KingPhillips__
Danzaburou
25,782
15,266
0
10,404
20,302
9,341
2,084
3,188
17,114
0
93,754
L
4,290
1,786
0
562
17,833
10,242
45
288
17,545
0
34,690
W
10,410
1,125
0
1,321
18,453
16,740
245
4,733
13,720
36,522
0
L
1,517
365
14
982
11,585
3,169
99
0
11,585
28,405
0
W
Artemis
XxQuyeoxX
Artemis
9,148
3,747
0
75
10,712
6,024
46
1,212
9,500
0
24,207
W
Heimdallr
huhh_how
Heimdallr
13,957
3,725
0
2,984
16,449
5,963
821
4,412
12,037
0
62,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
51,176
370
Minions Killed
393
0
Camps Cleared
0
1,906,228
Distance Traveled
1,801,234
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,729
488
72
3
0
380,891
0
L
Achilles
11,078
504
106
5
0
404,839
3
L
Sylvanus
9,997
454
45
2
0
317,218
0
W
Fenrir
11,821
537
121
6
0
400,357
1
L
Danzaburou
13,682
622
136
6
0
422,003
8
L
Set
9,022
410
58
3
0
393,636
0
W
Ymir
10,943
497
43
2
0
368,368
0
L
Ra
7,397
336
48
2
0
263,538
0
W
Artemis
9,494
432
39
2
0
386,349
3
W
Heimdallr
10,371
471
95
4
0
370,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role