Player Matchup

Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Bxsfahrer_Nico
Loki
Level 62
God Stats
4W - 4L
1,503 SR
Queue Stats
425W - 325L
1,544 Elo+
Party 1
Camazotz
Camazotz
Copperkofex1337
Camazotz
Level 147
God Stats
4W - 3L
1,511 SR
Queue Stats
174W - 179L
1,603 Elo+
Party 2
Hera
Hera
NBH_EroX
Hera
Level 125
God Stats
2W - 3L
1,509 SR
Queue Stats
109W - 104L
1,611 Elo+
Party 2
Fafnir
Fafnir
SeroxCoD
Fafnir
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
445W - 361L
1,552 Elo+
Party 1
Team Averages
Level 115
1,505 SR
1,562 Elo+

VS

Team Averages
Level 129
1,627 SR
1,566 Elo+
Vulcan
Vulcan
EllisyTheGreat
Vulcan
Level 128
God Stats
4W - 3L
1,729 SR
Queue Stats
136W - 129L
1,590 Elo+
Party 4
Gilgamesh
Gilgamesh
LION_Instiinct
Gilgamesh
Level 135
God Stats
18W - 11L
1,702 SR
Queue Stats
209W - 191L
1,605 Elo+
Party 3
Fenrir
Fenrir
SaS_uuKee
Fenrir
Level 126
God Stats
15W - 10L
1,612 SR
Queue Stats
501W - 419L
1,534 Elo+
Solo
Sobek
Sobek
W1BUG
Sobek
Level 110
God Stats
2W - 1L
1,395 SR
Queue Stats
156W - 141L
1,558 Elo+
Party 4
Neith
Neith
naseer21
Neith
Level 146
God Stats
3W - 2L
1,694 SR
Queue Stats
121W - 105L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 4 / 0
6,433
460
2,885
7,034
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 4 / 0
7,255
518
2,204
8,216
3,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
9
0 / 1 / 3
5,901
422
3,570
6,067
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
10
2 / 3 / 0
6,716
480
5,024
6,310
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
SeroxCoD
Fafnir
7
1 / 6 / 0
5,540
396
4,090
13,052
6,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,285
520
8,488
5,988
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
LION_Instiinct
Gilgamesh
14
6 / 1 / 2
8,272
591
4,885
7,298
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
SaS_uuKee
Fenrir
14
5 / 1 / 5
8,056
575
4,995
9,127
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
W1BUG
Sobek
11
1 / 1 / 4
7,256
518
2,753
9,911
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
naseer21
Neith
15
5 / 0 / 3
9,029
645
6,545
7,907
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
L
0
4
0
0
L
Camazotz
0
1
3
1.5
W
1
2
7
2.25
W
Gilgamesh
LION_Instiinct
Gilgamesh
6
1
2
7
L
Hera
2
3
0
0.67
W
Fenrir
SaS_uuKee
Fenrir
5
1
5
7.5
L
Fafnir
SeroxCoD
Fafnir
1
6
0
0.17
W
Sobek
W1BUG
Sobek
1
1
4
3
W
Neith
naseer21
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
27,666
40,679
Taken
40,231
15,894
Mitigated
17,093
9,620
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,885
719
0
250
7,034
2,085
0
724
6,270
0
35,346
L
2,204
413
0
990
8,216
3,712
0
1,006
7,135
0
47,519
L
Camazotz
3,570
485
0
3,049
6,067
1,553
0
1,808
4,109
0
17,630
W
8,488
2,069
0
1,895
5,988
1,960
183
2,728
3,058
46,141
0
W
Gilgamesh
LION_Instiinct
Gilgamesh
4,885
1,010
0
2,409
7,298
3,539
1,074
2,169
5,103
0
43,738
L
Hera
5,024
718
0
1,080
6,310
1,839
0
2,303
3,843
35,467
0
W
Fenrir
SaS_uuKee
Fenrir
4,995
1,152
0
1,877
9,127
3,446
27
1,089
8,006
0
55,020
L
Fafnir
SeroxCoD
Fafnir
4,090
705
0
4,251
13,052
6,705
0
4,801
8,081
18,631
0
W
Sobek
W1BUG
Sobek
2,753
263
0
5,051
9,911
5,090
0
2,435
7,354
18,437
0
W
Neith
naseer21
Neith
6,545
3,410
0
3,202
7,907
3,058
1,472
311
7,596
0
67,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
39,898
345
Minions Killed
421
0
Camps Cleared
0
1,175,945
Distance Traveled
1,416,657
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,433
460
75
5
0
210,384
1
L
Loki
7,255
518
116
8
0
258,336
2
L
Camazotz
5,901
422
47
3
0
210,342
3
W
Vulcan
7,285
520
100
7
0
305,159
6
W
Gilgamesh
8,272
591
85
6
0
282,006
0
L
Hera
6,716
480
82
6
0
235,092
2
W
Fenrir
8,056
575
90
6
0
291,136
1
L
Fafnir
5,540
396
25
2
0
261,791
1
W
Sobek
7,256
518
18
1
0
292,807
6
W
Neith
9,029
645
128
9
0
245,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role