Player Matchup

King Arthur
King Arthur
DarkLowl
King Arthur
Level 146
God Stats
15W - 18L
1,945 SR
Queue Stats
297W - 288L
1,650 Elo+
Solo
Neith
Neith
GallazoHispano
Neith
Level 96
God Stats
3W - 2L
1,834 SR
Queue Stats
87W - 90L
1,566 Elo+
Solo
Eset
Eset
KadgerTV
Eset
Level 67
God Stats
15W - 8L
1,829 SR
Queue Stats
551W - 560L
1,508 Elo+
Solo
Hun Batz
Hun Batz
MrEnteral90
Hun Batz
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 163L
1,472 Elo+
Solo
Terra
Terra
Rasta_Jonny
Terra
Level 127
God Stats
2W - 5L
1,550 SR
Queue Stats
1,450W - 1,525L
1,487 Elo+
Solo
Team Averages
Level 99
1,732 SR
1,537 Elo+

VS

Team Averages
Level 91
1,611 SR
1,540 Elo+
Hades
Hades
Der0r0f
Hades
Level 117
God Stats
3W - 1L
1,662 SR
Queue Stats
63W - 46L
1,554 Elo+
Solo
Merlin
Merlin
Ilmney
Merlin
Level 59
God Stats
2W - 1L
1,491 SR
Queue Stats
51W - 75L
1,501 Elo+
Solo
Mulan
Mulan
Madlife-ch-98
Mulan
Level 125
God Stats
3W - 2L
1,436 SR
Queue Stats
322W - 324L
1,572 Elo+
Solo
Neith
Neith
Sa_Go_26
Neith
Level 87
God Stats
7W - 4L
1,734 SR
Queue Stats
190W - 174L
1,537 Elo+
Solo
Nemesis
Nemesis
SeeK_BombZ
Nemesis
Level 65
God Stats
33W - 20L
1,731 SR
Queue Stats
238W - 208L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkLowl
King Arthur
16
2 / 7 / 1
9,965
453
14,215
26,793
17,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 5 / 2
10,942
497
16,837
17,410
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
17
5 / 6 / 0
11,192
509
10,898
13,562
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
MrEnteral90
Hun Batz
14
2 / 8 / 8
9,523
433
6,052
18,434
7,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 5 / 7
9,350
425
6,408
24,680
19,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Der0r0f
Hades
17
6 / 7 / 12
11,429
520
16,669
18,573
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Ilmney
Merlin
20
4 / 1 / 12
12,972
590
14,441
12,796
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 8
13,475
613
19,824
22,455
23,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Sa_Go_26
Neith
19
8 / 2 / 8
12,552
571
14,127
11,367
4,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
SeeK_BombZ
Nemesis
17
6 / 4 / 8
11,340
515
12,129
16,225
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
16
Kills
31
31
Deaths
16
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkLowl
King Arthur
2
7
1
0.36
W
Hades
Der0r0f
Hades
6
7
12
1.71
L
7
5
2
1.6
W
Merlin
Ilmney
Merlin
4
1
12
10
L
Eset
5
6
0
0.83
W
7
2
8
5.5
L
Hun Batz
MrEnteral90
Hun Batz
2
8
8
0.75
L
0
5
7
0.7
W
Neith
Sa_Go_26
Neith
8
2
8
6
W
Nemesis
SeeK_BombZ
Nemesis
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,410
Damage
77,190
100,879
Taken
81,416
55,988
Mitigated
57,657
20,397
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkLowl
King Arthur
14,215
1,850
0
5,899
26,793
17,994
0
3,312
23,481
0
63,880
W
Hades
Der0r0f
Hades
16,669
1,114
177
4,606
18,573
17,040
59
5,171
13,059
41,257
0
L
16,837
8,083
0
3,091
17,410
6,033
44
6,797
10,613
0
90,451
W
Merlin
Ilmney
Merlin
14,441
967
125
5,455
12,796
5,444
380
4,345
8,177
114,897
0
L
Eset
10,898
1,105
2,486
2,470
13,562
4,938
0
7,946
5,616
75,321
0
W
19,824
3,744
0
9,605
22,455
23,064
343
2,382
20,025
0
96,692
L
Hun Batz
MrEnteral90
Hun Batz
6,052
2,272
0
166
18,434
7,284
1,550
3,851
14,583
0
64,219
L
6,408
1,008
1,632
4,653
24,680
19,739
0
9,513
15,167
13,270
0
W
Neith
Sa_Go_26
Neith
14,127
5,696
0
4,429
11,367
4,474
2,023
902
10,341
0
93,331
W
Nemesis
SeeK_BombZ
Nemesis
12,129
5,876
0
1,604
16,225
7,635
809
3,272
12,508
309
81,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,972
Gold Earned
61,768
540
Minions Killed
696
0
Camps Cleared
0
1,933,244
Distance Traveled
2,047,464
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,965
453
102
5
0
385,031
5
W
Hades
11,429
520
59
3
0
402,174
0
L
Neith
10,942
497
152
7
0
365,738
4
W
Merlin
12,972
590
202
9
0
425,211
5
L
Eset
11,192
509
170
8
0
379,650
9
W
Mulan
13,475
613
191
9
0
426,256
2
L
Hun Batz
9,523
433
98
4
0
386,743
10
L
Terra
9,350
425
18
1
0
416,082
9
W
Neith
12,552
571
139
6
0
371,420
8
W
Nemesis
11,340
515
105
5
0
422,403
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role