Player Matchup

Fenrir
Fenrir
Jaskynic
Fenrir
Level 16
God Stats
10W - 10L
1,518 SR
Queue Stats
22W - 26L
1,469 Elo+
Solo
Odin
Odin
RazaTheLichKing
Odin
Level 5
God Stats
5W - 3L
1,687 SR
Queue Stats
7W - 6L
1,574 Elo+
Solo
Tiamat
Tiamat
cmert324
Tiamat
Level 24
God Stats
32W - 31L
1,519 SR
Queue Stats
78W - 80L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
supersagura
Erlang Shen
Level 18
God Stats
4W - 6L
1,321 SR
Queue Stats
70W - 59L
1,478 Elo+
Solo
Neith
Neith
xXxghicicinexXx
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,495 Elo+

VS

Team Averages
Level 10
1,561 SR
1,448 Elo+
Merlin
Merlin
Browncoatt
Merlin
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 1
Artemis
Artemis
Freducation
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 1
Yemoja
Yemoja
HugsandKittens
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,379 Elo+
Party 1
Chaac
Chaac
Leyar94
Chaac
Level 24
God Stats
10W - 4L
1,803 SR
Queue Stats
231W - 231L
1,551 Elo+
Solo
Camazotz
Camazotz
dimj45
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jaskynic
Fenrir
20
20 / 6 / 19
16,646
1,189
35,454
22,777
15,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 2 / 34
14,712
1,051
18,228
18,193
23,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
cmert324
Tiamat
20
12 / 3 / 27
15,617
1,116
30,839
18,744
15,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
supersagura
Erlang Shen
20
10 / 4 / 20
14,583
1,042
17,131
20,310
9,496
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 6 / 28
15,506
1,108
26,581
14,502
6,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Browncoatt
Merlin
20
9 / 11 / 4
15,733
1,124
23,406
21,605
10,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Freducation
Artemis
19
1 / 12 / 8
12,201
872
10,104
19,837
8,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 6 / 13
14,498
1,036
9,528
18,457
25,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
Leyar94
Chaac
20
4 / 6 / 11
14,840
1,060
24,920
35,626
54,937
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
dimj45
Camazotz
20
6 / 17 / 11
14,493
1,035
19,969
37,286
20,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
68
52
Kills
21
21
Deaths
52
128
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
Browncoatt
Merlin
9
11
4
1
L
Artemis
Freducation
Artemis
1
12
8
0.42
L
1
6
13
1.25
W
Fenrir
Jaskynic
Fenrir
20
6
19
4.92
L
Chaac
Leyar94
Chaac
4
6
11
1.58
W
3
2
34
10
W
Tiamat
cmert324
Tiamat
12
3
27
8.5
L
Camazotz
dimj45
Camazotz
6
17
11
0.68
W
Erlang Shen
supersagura
Erlang Shen
10
4
20
5
W
7
6
28
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,233
Damage
87,927
94,526
Taken
132,811
70,817
Mitigated
119,519
11,161
Healing
24,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Browncoatt
Merlin
23,406
2,413
0
421
21,605
10,046
0
7,282
14,323
61,465
0
L
Artemis
Freducation
Artemis
10,104
7,569
0
808
19,837
8,828
0
3,346
16,491
0
22,483
L
9,528
2,866
6,637
2,341
18,457
25,476
0
5,388
13,069
25,137
0
W
Fenrir
Jaskynic
Fenrir
35,454
15,361
0
2,191
22,777
15,305
0
8,698
13,839
0
47,636
L
Chaac
Leyar94
Chaac
24,920
6,296
0
10,231
35,626
54,937
0
8,301
27,325
710
56,639
W
18,228
7,586
0
0
18,193
23,321
0
5,827
12,066
0
35,880
W
Tiamat
cmert324
Tiamat
30,839
889
0
3,832
18,744
15,940
0
7,682
10,776
55,485
0
L
Camazotz
dimj45
Camazotz
19,969
5,787
0
4,370
37,286
20,232
0
6,522
30,764
0
29,507
W
Erlang Shen
supersagura
Erlang Shen
17,131
11,557
0
3,556
20,310
9,496
0
8,465
11,728
0
33,670
W
26,581
15,829
0
1,582
14,502
6,755
0
2,831
11,461
0
50,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,064
Gold Earned
71,765
207
Minions Killed
261
12
Camps Cleared
5
1,375,455
Distance Traveled
1,170,461
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,733
1,124
78
6
1
224,375
0
L
Artemis
12,201
872
33
2
0
181,925
1
L
Yemoja
14,498
1,036
49
4
2
220,361
1
W
Fenrir
16,646
1,189
32
2
2
279,020
0
L
Chaac
14,840
1,060
84
6
2
272,156
1
W
Odin
14,712
1,051
45
3
3
313,166
4
W
Tiamat
15,617
1,116
40
3
0
319,074
0
L
Camazotz
14,493
1,035
17
1
0
271,644
1
W
Erlang Shen
14,583
1,042
30
2
4
262,612
0
W
Neith
15,506
1,108
60
4
3
201,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role