Player Matchup

Gilgamesh
Gilgamesh
ChilThePhoenix
Gilgamesh
Level 29
God Stats
5W - 0L
1,721 SR
Queue Stats
41W - 37L
1,530 Elo+
Solo
Rama
Rama
JezzeJamez
Rama
Level 29
God Stats
6W - 1L
2,075 SR
Queue Stats
159W - 126L
1,725 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xZanfis
Kumbhakarna
Level 24
God Stats
3W - 4L
1,413 SR
Queue Stats
99W - 56L
1,704 Elo+
Party 1
Arachne
Arachne
yunus54637
Arachne
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 244L
1,556 Elo+
Solo
Nu Wa
Nu Wa
爪尺卄卂ㄚ
Nu Wa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 100L
1,754 Elo+
Solo
Team Averages
Level 23
1,642 SR
1,654 Elo+

VS

Team Averages
Level 16
1,503 SR
1,635 Elo+
Sobek
Sobek
Harmasar
Sobek
Level 12
God Stats
0W - 3L
1,327 SR
Queue Stats
13W - 14L
1,645 Elo+
Solo
Janus
Janus
N0Sk1llPl4y3r
Janus
Level 8
God Stats
21W - 11L
1,793 SR
Queue Stats
44W - 43L
1,725 Elo+
Solo
Izanami
Izanami
SKYamei
Izanami
Level 7
God Stats
21W - 36L
1,246 SR
Queue Stats
60W - 84L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
newplayer283
Tsukuyomi
Level 25
God Stats
6W - 13L
1,436 SR
Queue Stats
183W - 129L
1,697 Elo+
Solo
Achilles
Achilles
thorthebrave12
Achilles
Level 29
God Stats
3W - 3L
1,716 SR
Queue Stats
25W - 26L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChilThePhoenix
Gilgamesh
14
6 / 6 / 4
9,300
547
11,136
15,877
10,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 4
10,060
592
3,763
8,622
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
xZanfis
Kumbhakarna
14
6 / 0 / 7
9,532
561
6,494
16,719
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
yunus54637
Arachne
15
5 / 6 / 4
9,396
553
8,515
13,574
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 0 / 5
9,688
570
14,990
7,315
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Harmasar
Sobek
10
0 / 4 / 2
6,796
400
4,506
16,909
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 2 / 0
8,957
527
8,875
9,233
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SKYamei
Izanami
10
0 / 7 / 0
6,686
393
2,771
7,817
2,221
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
newplayer283
Tsukuyomi
17
9 / 2 / 3
10,107
595
14,436
12,458
5,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
12
1 / 8 / 3
7,721
454
8,256
14,693
10,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
22
Kills
13
13
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChilThePhoenix
Gilgamesh
6
6
4
1.33
L
Sobek
Harmasar
Sobek
0
4
2
0.25
W
2
1
4
4
L
3
2
0
1.5
L
Izanami
SKYamei
Izanami
0
7
0
0
L
Tsukuyomi
newplayer283
Tsukuyomi
9
2
3
5.25
L
Achilles
1
8
3
0.31
W
Kumbhakarna
xZanfis
Kumbhakarna
6
0
7
9.5
W
Arachne
yunus54637
Arachne
5
6
4
1.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
38,844
62,107
Taken
61,110
34,380
Mitigated
32,246
20,742
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChilThePhoenix
Gilgamesh
11,136
2,917
0
3,930
15,877
10,803
924
2,308
13,461
0
39,789
L
Sobek
Harmasar
Sobek
4,506
879
0
5,016
16,909
11,575
0
5,188
11,501
19,558
0
W
3,763
3,010
0
4,453
8,622
3,111
225
1,746
6,808
0
80,933
L
8,875
302
0
943
9,233
3,059
0
5,126
3,907
72,831
0
L
Izanami
SKYamei
Izanami
2,771
2,068
0
39
7,817
2,221
185
4,269
3,452
0
27,456
L
Tsukuyomi
newplayer283
Tsukuyomi
14,436
4,665
0
3,232
12,458
5,315
0
2,542
9,734
0
79,567
L
Achilles
8,256
2,166
0
1,769
14,693
10,076
1,522
3,541
11,032
207
39,649
W
Kumbhakarna
xZanfis
Kumbhakarna
6,494
1,336
0
5,250
16,719
12,673
0
3,283
13,328
30,385
0
W
Arachne
yunus54637
Arachne
8,515
4,805
0
3,679
13,574
5,489
422
2,912
10,555
0
49,275
W
14,990
2,569
196
3,234
7,315
2,304
584
2,743
4,400
77,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
40,267
503
Minions Killed
441
0
Camps Cleared
0
1,693,173
Distance Traveled
1,564,511
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,300
547
78
5
0
313,361
6
L
Sobek
6,796
400
24
1
0
320,361
7
W
Rama
10,060
592
145
9
0
321,265
3
L
Janus
8,957
527
147
9
0
342,593
1
L
Izanami
6,686
393
67
4
0
246,802
1
L
Tsukuyomi
10,107
595
137
8
0
373,236
3
L
Achilles
7,721
454
66
4
0
281,519
1
W
Kumbhakarna
9,532
561
34
2
0
376,449
4
W
Arachne
9,396
553
92
5
0
333,858
1
W
Nu Wa
9,688
570
154
9
0
348,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role