Player Matchup

Rama
Rama
Masters
Dorev
Rama
Masters
Level 160
God Stats
3W - 3L
1,559 SR
Queue Stats
303W - 287L
2,425 MMR
Solo
Nemesis
Nemesis
Diamond II
Exochrist
Nemesis
Diamond II
Level 158
God Stats
5W - 5L
1,727 SR
Queue Stats
118W - 97L
2,392 MMR
Solo
Aphrodite
Aphrodite
Diamond III
RayRayyy
Aphrodite
Diamond III
Level 87
God Stats
12W - 5L
1,759 SR
Queue Stats
68W - 46L
2,432 MMR
Solo
Fafnir
Fafnir
Diamond II
Shiinki
Fafnir
Diamond II
Level 76
God Stats
3W - 4L
1,766 SR
Queue Stats
72W - 66L
2,501 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
compostbin
Tsukuyomi
Diamond I
Level 69
God Stats
18W - 10L
1,774 SR
Queue Stats
118W - 73L
2,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,717 SR
2,450 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,651 SR
2,070 MMR
Mercury
Mercury
Masters
Dracö
Mercury
Masters
Level 88
God Stats
32W - 19L
1,716 SR
Queue Stats
700W - 673L
2,540 MMR
Solo
Ares
Ares
Diamond III
GillesDuBéton
Ares
Diamond III
Level 62
God Stats
22W - 12L
1,812 SR
Queue Stats
142W - 92L
2,270 MMR
Party 1
Apollo
Apollo
Masters
SqueaakyG
Apollo
Masters
Level 160
God Stats
56W - 48L
1,729 SR
Queue Stats
489W - 487L
2,541 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Valentrix
Sun Wukong
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
utopiaspring
Zhong Kui
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dorev
Rama
19
1 / 5 / 4
12,202
531
11,782
19,076
7,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Exochrist
Nemesis
18
4 / 6 / 4
11,412
496
12,159
24,173
11,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
RayRayyy
Aphrodite
16
1 / 8 / 2
10,091
439
8,946
15,498
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Shiinki
Fafnir
17
1 / 6 / 5
11,947
519
7,445
23,911
23,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
compostbin
Tsukuyomi
20
5 / 5 / 2
12,908
561
20,403
22,225
16,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatGilgameshJanusAthenaSet

VS

Bans
SobekAnhurKhepriHeimdallrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dracö
Mercury
20
12 / 4 / 3
14,981
651
17,576
19,814
8,781
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 1 / 19
13,692
595
14,658
23,750
27,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
SqueaakyG
Apollo
20
6 / 2 / 5
15,755
685
16,091
16,525
7,596
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Valentrix
Sun Wukong
18
2 / 4 / 11
12,924
562
11,971
24,020
22,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
utopiaspring
Zhong Kui
20
7 / 1 / 11
14,889
647
24,415
15,498
14,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
12
Kills
30
30
Deaths
12
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Rama
Dorev
Rama
1
5
4
0.6
W
Mercury
Dracö
Mercury
12
4
3
3.38
L
Nemesis
Exochrist
Nemesis
4
6
4
1
W
3
1
19
12.5
L
Aphrodite
RayRayyy
Aphrodite
1
8
2
0.25
L
Fafnir
Shiinki
Fafnir
1
6
5
0.58
W
Apollo
SqueaakyG
Apollo
6
2
5
4.25
W
Sun Wukong
Valentrix
Sun Wukong
2
4
11
1.88
L
Tsukuyomi
compostbin
Tsukuyomi
5
5
2
1.2
W
Zhong Kui
utopiaspring
Zhong Kui
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,735
Damage
84,711
104,883
Taken
99,607
65,061
Mitigated
80,764
31,787
Healing
40,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Dorev
Rama
11,782
9,253
0
5,320
19,076
7,050
2,390
3,741
15,335
0
98,316
W
Mercury
Dracö
Mercury
17,576
11,654
0
6,617
19,814
8,781
48
4,188
15,583
0
127,958
L
Nemesis
Exochrist
Nemesis
12,159
6,144
0
3,151
24,173
11,870
0
8,839
15,334
0
81,040
W
14,658
1,148
0
4,969
23,750
27,972
554
4,462
19,242
31,128
0
L
Aphrodite
RayRayyy
Aphrodite
8,946
791
4,959
6,462
15,498
6,326
0
7,620
7,654
72,662
0
L
Fafnir
Shiinki
Fafnir
7,445
1,497
0
4,358
23,911
23,701
0
12,170
11,643
28,816
0
W
Apollo
SqueaakyG
Apollo
16,091
12,471
0
9,497
16,525
7,596
8,053
2,727
13,103
0
135,217
W
Sun Wukong
Valentrix
Sun Wukong
11,971
2,815
0
10,097
24,020
22,126
1,387
2,810
21,035
0
76,270
L
Tsukuyomi
compostbin
Tsukuyomi
20,403
3,959
0
7,537
22,225
16,114
0
6,860
15,365
0
101,880
W
Zhong Kui
utopiaspring
Zhong Kui
24,415
4,919
0
9,115
15,498
14,289
5,211
2,096
13,402
121,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
72,241
678
Minions Killed
717
0
Camps Cleared
0
2,128,741
Distance Traveled
2,306,822
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,202
531
183
8
0
388,139
6
W
Mercury
14,981
651
155
7
0
541,678
2
L
Nemesis
11,412
496
134
6
0
451,622
5
W
Ares
13,692
595
21
1
0
479,550
10
L
Aphrodite
10,091
439
128
6
0
422,077
4
L
Fafnir
11,947
519
47
2
0
426,604
6
W
Apollo
15,755
685
217
9
0
441,206
8
W
Sun Wukong
12,924
562
135
6
0
426,814
10
L
Tsukuyomi
12,908
561
186
8
0
440,299
6
W
Zhong Kui
14,889
647
189
8
0
417,574
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role