Player Matchup

Artio
Artio
 
Artio
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FishFace55
Ah Puch
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Arachne
Arachne
MagicBoxMedia6
Arachne
Level 24
God Stats
6W - 5L
1,419 SR
Queue Stats
6W - 5L
1,375 Elo+
Solo
Ratatoskr
Ratatoskr
RI_j5
Ratatoskr
Level 27
God Stats
11W - 21L
1,311 SR
Queue Stats
54W - 64L
1,280 Elo+
Party 1
Chaac
Chaac
gazi_mmk
Chaac
Level 16
God Stats
11W - 6L
1,676 SR
Queue Stats
41W - 48L
1,274 Elo+
Party 1
Team Averages
Level 21
1,481 SR
1,386 Elo+

VS

Team Averages
Level 26
1,452 SR
1,284 Elo+
Neith
Neith
Batman_D89
Neith
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Frogdoc8563
Baron Samedi
Level 20
God Stats
5W - 4L
1,563 SR
Queue Stats
138W - 116L
1,396 Elo+
Solo
Ares
Ares
Venser-1988
Ares
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 27L
1,208 Elo+
Party 2
Kukulkan
Kukulkan
angelo_pazzo
Kukulkan
Level 23
God Stats
1W - 5L
1,196 SR
Queue Stats
2W - 10L
1,138 Elo+
Party 2
Thor
Thor
dani-oni
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
8 / 1 / 16
10,637
507
11,987
23,971
26,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
FishFace55
Ah Puch
12
4 / 10 / 10
8,730
416
10,512
13,581
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 5 / 8
9,286
442
5,608
12,879
7,008
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
RI_j5
Ratatoskr
17
15 / 0 / 12
11,327
539
12,437
10,896
4,264
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
gazi_mmk
Chaac
16
15 / 5 / 8
11,184
533
16,800
18,020
17,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 9 / 7
8,284
394
10,690
13,761
5,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Frogdoc8563
Baron Samedi
9
0 / 10 / 4
6,909
329
8,418
10,236
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 8 / 8
10,011
477
7,104
20,134
19,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
angelo_pazzo
Kukulkan
13
3 / 8 / 6
8,995
428
15,087
11,623
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
13
7 / 13 / 1
9,381
447
10,230
16,717
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
47
Kills
20
21
Deaths
48
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
8
1
16
16
L
Neith
4
9
7
0.83
W
Ah Puch
FishFace55
Ah Puch
4
10
10
0.9
L
Baron Samedi
Frogdoc8563
Baron Samedi
0
10
4
0.2
W
5
5
8
1.8
W
Ratatoskr
RI_j5
Ratatoskr
15
0
12
21
L
6
8
8
1.25
L
Kukulkan
angelo_pazzo
Kukulkan
3
8
6
0.75
L
Thor
7
13
1
0.58
W
Chaac
gazi_mmk
Chaac
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,344
Damage
51,529
79,347
Taken
72,471
59,820
Mitigated
39,520
24,772
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,987
1,646
1,983
8,644
23,971
26,891
243
10,930
12,386
34,826
0
L
Neith
10,690
5,872
0
1,628
13,761
5,200
159
4,165
9,596
0
34,825
W
Ah Puch
FishFace55
Ah Puch
10,512
775
0
1,044
13,581
3,994
838
4,460
8,867
37,889
0
L
Baron Samedi
Frogdoc8563
Baron Samedi
8,418
673
909
1,188
10,236
5,113
90
3,945
6,291
22,432
0
W
5,608
4,439
0
2,386
12,879
7,008
392
5,154
7,183
0
27,787
W
Ratatoskr
RI_j5
Ratatoskr
12,437
3,099
0
2,494
10,896
4,264
247
2,556
8,204
0
52,123
L
7,104
1,825
0
3,194
20,134
19,730
0
8,923
11,211
25,435
0
L
Kukulkan
angelo_pazzo
Kukulkan
15,087
982
0
0
11,623
4,257
0
1,790
9,833
53,510
0
L
Thor
10,230
2,186
0
1,136
16,717
5,220
0
3,676
13,041
0
30,919
W
Chaac
gazi_mmk
Chaac
16,800
3,096
784
7,437
18,020
17,663
361
5,565
12,098
0
62,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
43,580
338
Minions Killed
270
0
Camps Cleared
0
1,992,327
Distance Traveled
1,630,255
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,637
507
27
1
0
401,160
0
L
Neith
8,284
394
49
2
0
306,387
0
W
Ah Puch
8,730
416
72
3
0
373,042
0
L
Baron Samedi
6,909
329
26
1
0
260,578
1
W
Arachne
9,286
442
45
2
0
382,032
3
W
Ratatoskr
11,327
539
92
4
0
470,744
0
L
Ares
10,011
477
42
2
0
340,628
0
L
Kukulkan
8,995
428
114
5
0
341,792
2
L
Thor
9,381
447
39
2
0
380,870
3
W
Chaac
11,184
533
102
5
0
365,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role