Player Matchup

Gilgamesh
Gilgamesh
ImfatOMEGALUL
Gilgamesh
Level 48
God Stats
9W - 6L
1,427 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 2
Rama
Rama
Laoubi
Rama
Level 127
God Stats
14W - 10L
1,631 SR
Queue Stats
249W - 228L
1,533 Elo+
Solo
Susano
Susano
Mikk3y
Susano
Level 160
God Stats
1W - 0L
1,321 SR
Queue Stats
100W - 48L
1,765 Elo+
Party 3
Erlang Shen
Erlang Shen
Yridan
Erlang Shen
Level 29
God Stats
3W - 1L
1,723 SR
Queue Stats
47W - 9L
1,844 Elo+
Party 3
Thoth
Thoth
drasgonage
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 2
Team Averages
Level 86
1,520 SR
1,613 Elo+

VS

Team Averages
Level 91
1,614 SR
1,560 Elo+
Khepri
Khepri
GebbieUrBebbie
Khepri
Level 46
God Stats
6W - 5L
1,600 SR
Queue Stats
456W - 518L
1,495 Elo+
Solo
Izanami
Izanami
ImKalek
Izanami
Level 106
God Stats
27W - 12L
1,782 SR
Queue Stats
115W - 96L
1,523 Elo+
Party 1
Eset
Eset
UltimatePeacøck
Eset
Level 126
God Stats
6W - 7L
1,407 SR
Queue Stats
41W - 27L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
Veramone
Ao Kuang
Level 143
God Stats
4W - 4L
1,540 SR
Queue Stats
67W - 49L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
Çarşamba
Guan Yu
Level 36
God Stats
1W - 1L
1,741 SR
Queue Stats
99W - 98L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImfatOMEGALUL
Gilgamesh
17
7 / 2 / 12
11,101
617
17,618
17,973
7,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
Laoubi
Rama
18
4 / 0 / 7
11,551
642
8,320
8,768
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Mikk3y
Susano
18
13 / 2 / 6
11,540
641
14,352
15,198
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Yridan
Erlang Shen
17
7 / 2 / 18
11,858
659
16,790
19,917
9,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
13
1 / 7 / 10
8,464
470
6,925
11,119
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 9
8,360
464
5,094
18,941
19,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ImKalek
Izanami
15
2 / 3 / 3
9,257
514
7,213
11,913
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 8 / 6
9,538
530
14,826
13,725
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Veramone
Ao Kuang
16
6 / 7 / 1
10,459
581
12,830
17,289
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Çarşamba
Guan Yu
14
0 / 7 / 3
8,296
461
5,980
15,040
11,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
32
Kills
13
13
Deaths
32
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
L
Izanami
ImKalek
Izanami
2
3
3
1.17
W
Gilgamesh
ImfatOMEGALUL
Gilgamesh
7
2
12
6.5
W
Rama
Laoubi
Rama
4
0
7
7.5
W
Susano
Mikk3y
Susano
13
2
6
8
L
5
8
6
1
L
Ao Kuang
Veramone
Ao Kuang
6
7
1
0.93
W
Erlang Shen
Yridan
Erlang Shen
7
2
18
8
W
Thoth
1
7
10
0.86
L
Guan Yu
Çarşamba
Guan Yu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,005
Damage
45,943
72,975
Taken
76,908
28,659
Mitigated
45,643
24,913
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,094
588
0
1,433
18,941
19,522
0
2,108
16,686
18,809
0
L
Izanami
ImKalek
Izanami
7,213
5,698
0
3,190
11,913
4,363
1,070
379
11,508
0
74,455
W
Gilgamesh
ImfatOMEGALUL
Gilgamesh
17,618
4,882
0
3,967
17,973
7,045
344
6,209
11,698
0
64,422
W
Rama
Laoubi
Rama
8,320
7,132
0
5,809
8,768
3,115
978
1,830
6,922
0
96,499
W
Susano
Mikk3y
Susano
14,352
5,488
0
4,666
15,198
5,535
0
6,139
8,907
0
90,062
L
14,826
1,405
0
1,782
13,725
4,668
224
1,870
11,683
55,977
0
L
Ao Kuang
Veramone
Ao Kuang
12,830
3,369
0
4,889
17,289
5,588
0
1,000
16,089
54,724
0
W
Erlang Shen
Yridan
Erlang Shen
16,790
9,552
0
9,148
19,917
9,690
339
12,352
7,269
0
45,519
W
Thoth
6,925
781
0
1,323
11,119
3,274
291
6,461
4,352
34,476
0
L
Guan Yu
Çarşamba
Guan Yu
5,980
959
490
3,765
15,040
11,502
0
887
14,017
0
41,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,514
Gold Earned
45,910
512
Minions Killed
438
0
Camps Cleared
0
1,829,809
Distance Traveled
1,702,573
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,360
464
24
1
0
335,790
2
L
Izanami
9,257
514
149
8
0
299,078
3
W
Gilgamesh
11,101
617
102
6
0
368,024
1
W
Rama
11,551
642
172
10
0
343,484
2
W
Susano
11,540
641
121
7
0
390,433
1
L
Eset
9,538
530
102
6
0
336,721
6
L
Ao Kuang
10,459
581
69
4
0
358,245
2
W
Erlang Shen
11,858
659
43
2
0
406,348
3
W
Thoth
8,464
470
74
4
0
321,520
0
L
Guan Yu
8,296
461
94
5
0
372,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role