Player Matchup

King Arthur
King Arthur
DntCryBbyy
King Arthur
Level 14
God Stats
3W - 11L
1,285 SR
Queue Stats
33W - 47L
1,513 Elo+
Party 2
Fenrir
Fenrir
Jaimetex
Fenrir
Level 26
God Stats
1W - 4L
1,347 SR
Queue Stats
3W - 11L
1,550 Elo+
Solo
Vamana
Vamana
Kagesensei28
Vamana
Level 6
God Stats
14W - 17L
1,552 SR
Queue Stats
14W - 17L
1,481 Elo+
Solo
Neith
Neith
SchroetterJoe
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
SnifeR_Stiwi
Zhong Kui
Level 28
God Stats
17W - 17L
1,564 SR
Queue Stats
123W - 124L
1,534 Elo+
Party 2
Team Averages
Level 16
1,450 SR
1,522 Elo+

VS

Team Averages
Level 44
1,546 SR
1,597 Elo+
Pele
Pele
 
Pele
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Mordred_i
Ganesha
Level 149
God Stats
3W - 4L
1,438 SR
Queue Stats
524W - 526L
1,494 Elo+
Party 1
Tiamat
Tiamat
Swejdyaszx
Tiamat
Level 24
God Stats
2W - 1L
1,574 SR
Queue Stats
146W - 105L
1,660 Elo+
Solo
Chiron
Chiron
extreeemSnipeZz
Chiron
Level 29
God Stats
8W - 1L
1,715 SR
Queue Stats
50W - 51L
1,512 Elo+
Solo
Guan Yu
Guan Yu
mahziarakbare
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DntCryBbyy
King Arthur
9
1 / 5 / 2
5,879
534
4,872
9,781
3,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Jaimetex
Fenrir
8
1 / 3 / 0
5,090
463
2,369
6,939
2,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
10
0 / 2 / 0
5,508
501
3,449
5,688
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 0
5,382
489
3,643
5,164
1,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SnifeR_Stiwi
Zhong Kui
9
2 / 4 / 2
5,720
520
5,695
7,500
3,748
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 3
6,344
577
3,936
7,454
2,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Mordred_i
Ganesha
10
0 / 1 / 8
5,788
526
3,674
6,327
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Swejdyaszx
Tiamat
12
9 / 2 / 3
7,491
681
7,494
7,687
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,579
598
2,103
5,988
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
10
1 / 2 / 0
5,647
513
3,105
7,780
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
3
5.5
L
King Arthur
DntCryBbyy
King Arthur
1
5
2
0.4
L
Fenrir
Jaimetex
Fenrir
1
3
0
0.33
L
Vamana
0
2
0
0
W
Ganesha
Mordred_i
Ganesha
0
1
8
4
L
1
2
0
0.5
L
Zhong Kui
SnifeR_Stiwi
Zhong Kui
2
4
2
0.75
W
Tiamat
Swejdyaszx
Tiamat
9
2
3
5.25
W
2
0
0
2
W
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
20,312
35,072
Taken
35,236
13,379
Mitigated
15,742
7,792
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,936
972
0
3,677
7,454
2,159
510
244
7,210
0
31,866
L
King Arthur
DntCryBbyy
King Arthur
4,872
874
0
571
9,781
3,815
0
5,090
4,662
0
27,559
L
Fenrir
Jaimetex
Fenrir
2,369
873
270
1,588
6,939
2,003
0
1,966
4,973
0
21,286
L
Vamana
3,449
1,693
0
1,273
5,688
2,612
68
0
5,688
0
30,857
W
Ganesha
Mordred_i
Ganesha
3,674
202
507
1,988
6,327
3,088
0
2,376
3,951
13,857
0
L
3,643
2,002
0
1,915
5,164
1,201
163
1,378
3,636
0
24,213
L
Zhong Kui
SnifeR_Stiwi
Zhong Kui
5,695
417
0
2,175
7,500
3,748
0
2,734
4,554
26,474
0
W
Tiamat
Swejdyaszx
Tiamat
7,494
1,780
0
2,718
7,687
4,483
300
980
6,707
40,325
0
W
2,103
1,096
40
3,241
5,988
1,805
542
0
5,988
0
41,792
W
Guan Yu
3,105
251
394
1,715
7,780
4,207
157
2,095
5,685
0
25,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
31,849
234
Minions Killed
299
0
Camps Cleared
0
951,225
Distance Traveled
1,058,876
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,344
577
65
6
0
230,316
5
L
King Arthur
5,879
534
52
5
0
215,476
2
L
Fenrir
5,090
463
40
4
0
179,778
0
L
Vamana
5,508
501
51
5
0
208,478
1
W
Ganesha
5,788
526
12
1
0
217,817
4
L
Neith
5,382
489
48
4
0
170,908
0
L
Zhong Kui
5,720
520
43
4
0
176,585
0
W
Tiamat
7,491
681
81
7
0
197,875
1
W
Chiron
6,579
598
88
8
0
192,512
3
W
Guan Yu
5,647
513
53
5
0
220,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role