Player Matchup

King Arthur
King Arthur
Arcangelz7
King Arthur
Level 69
God Stats
7W - 6L
1,593 SR
Queue Stats
480W - 503L
1,487 Elo+
Solo
Tiamat
Tiamat
Bom Bom Hotdog
Tiamat
Level 68
God Stats
4W - 8L
1,451 SR
Queue Stats
199W - 198L
1,467 Elo+
Solo
Zeus
Zeus
JAY-DSC
Zeus
Level 36
God Stats
0W - 3L
1,181 SR
Queue Stats
13W - 25L
1,312 Elo+
Solo
Chernobog
Chernobog
xX 1T4L1ANOI Xx
Chernobog
Level 34
God Stats
41W - 82L
1,367 SR
Queue Stats
170W - 221L
1,365 Elo+
Solo
Danzaburou
Danzaburou
yourownfau1t
Danzaburou
Level 35
God Stats
175W - 266L
1,440 SR
Queue Stats
180W - 276L
1,374 Elo+
Solo
Team Averages
Level 48
1,406 SR
1,401 Elo+

VS

Team Averages
Level 78
1,551 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DwellingDetailz
Freya
Level 117
God Stats
13W - 7L
1,680 SR
Queue Stats
623W - 675L
1,387 Elo+
Solo
Bacchus
Bacchus
FewGore28
Bacchus
Level 33
God Stats
14W - 9L
1,475 SR
Queue Stats
251W - 253L
1,442 Elo+
Party 1
Rama
Rama
PaxWubies
Rama
Level 36
God Stats
19W - 24L
1,522 SR
Queue Stats
294W - 299L
1,411 Elo+
Party 1
Zeus
Zeus
boloket
Zeus
Level 84
God Stats
15W - 10L
1,580 SR
Queue Stats
329W - 312L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcangelz7
King Arthur
17
2 / 4 / 10
10,709
974
7,483
17,082
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 7 / 7
10,136
921
11,931
14,869
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
JAY-DSC
Zeus
18
8 / 0 / 5
12,213
1,110
21,433
5,962
2,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xX 1T4L1ANOI Xx
Chernobog
16
4 / 11 / 7
10,666
970
10,429
18,515
7,824
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
yourownfau1t
Danzaburou
16
1 / 4 / 5
9,902
900
6,714
14,922
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

127

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 2 / 16
11,531
1,048
12,730
9,774
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 6 / 15
10,436
949
11,322
15,391
7,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
FewGore28
Bacchus
18
3 / 3 / 15
10,664
969
11,868
14,945
17,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
18
10 / 0 / 11
11,803
1,073
13,106
12,170
4,457
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
boloket
Zeus
19
9 / 4 / 10
12,978
1,180
17,175
9,457
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
15
Kills
26
26
Deaths
15
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
16
5.5
L
King Arthur
Arcangelz7
King Arthur
2
4
10
1.75
L
0
7
7
0.5
W
1
6
15
1.42
W
Bacchus
FewGore28
Bacchus
3
3
15
3.5
L
Zeus
JAY-DSC
Zeus
8
0
5
10.5
W
Rama
10
0
11
15.5
W
Zeus
boloket
Zeus
9
4
10
3.5
L
Chernobog
xX 1T4L1ANOI Xx
Chernobog
4
11
7
0.68
L
Danzaburou
yourownfau1t
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
66,201
71,350
Taken
61,737
42,977
Mitigated
36,746
7,618
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,730
684
0
1,700
9,774
3,882
0
5,021
4,581
47,672
0
L
King Arthur
Arcangelz7
King Arthur
7,483
844
183
3,319
17,082
17,566
0
13,811
3,271
0
20,649
L
11,931
1,797
720
2,378
14,869
9,718
0
10,690
4,179
35,619
0
W
11,322
3,527
0
2,648
15,391
7,263
0
7,365
7,542
16,418
0
W
Bacchus
FewGore28
Bacchus
11,868
302
255
255
14,945
17,673
0
7,943
6,517
24,053
0
L
Zeus
JAY-DSC
Zeus
21,433
321
0
218
5,962
2,210
0
5,395
567
46,179
0
W
Rama
13,106
11,261
0
261
12,170
4,457
0
6,238
5,668
0
24,949
W
Zeus
boloket
Zeus
17,175
1,583
0
995
9,457
3,471
0
5,913
3,372
46,062
0
L
Chernobog
xX 1T4L1ANOI Xx
Chernobog
10,429
4,831
0
0
18,515
7,824
0
12,173
6,342
21
19,710
L
Danzaburou
yourownfau1t
Danzaburou
6,714
2,861
8
792
14,922
5,659
0
11,026
3,896
0
21,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,626
Gold Earned
57,412
193
Minions Killed
219
6
Camps Cleared
5
947,529
Distance Traveled
993,163
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,531
1,048
81
7
2
189,016
0
L
King Arthur
10,709
974
23
2
0
202,897
0
L
Tiamat
10,136
921
60
5
1
185,830
0
W
Freya
10,436
949
13
1
1
179,416
3
W
Bacchus
10,664
969
20
2
0
218,550
0
L
Zeus
12,213
1,110
60
5
4
210,901
0
W
Rama
11,803
1,073
30
3
0
215,851
0
W
Zeus
12,978
1,180
75
7
2
190,330
2
L
Chernobog
10,666
970
15
1
1
172,877
0
L
Danzaburou
9,902
900
35
3
0
175,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role