Player Matchup

Kumbhakarna
Kumbhakarna
JimJon20
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,374 Elo+
Solo
Guan Yu
Guan Yu
SimBababa77
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
XR Kite
Fenrir
Level 14
God Stats
27W - 43L
1,487 SR
Queue Stats
80W - 118L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
Z_U_K_E
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
vHuckle_
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,497 SR
1,454 Elo+

VS

Team Averages
Level 21
1,552 SR
1,517 Elo+
Merlin
Merlin
Biggreg99
Merlin
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,474 Elo+
Party 1
Ravana
Ravana
Cheeky_Main
Ravana
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 23L
1,532 Elo+
Solo
Ymir
Ymir
Dordey
Ymir
Level 15
God Stats
13W - 9L
1,528 SR
Queue Stats
22W - 26L
1,401 Elo+
Party 1
Tiamat
Tiamat
M45T3R11
Tiamat
Level 29
God Stats
14W - 5L
1,701 SR
Queue Stats
23W - 9L
1,715 Elo+
Solo
Neith
Neith
ana_oop69
Neith
Level 29
God Stats
28W - 22L
1,529 SR
Queue Stats
176W - 182L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JimJon20
Kumbhakarna
16
0 / 11 / 0
10,243
788
4,063
27,588
22,275
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
SimBababa77
Guan Yu
14
0 / 3 / 0
9,597
738
1,149
3,014
1,003
Fenrir
XR Kite
Fenrir
18
4 / 4 / 4
12,414
955
14,200
28,578
18,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Z_U_K_E
Tsukuyomi
18
5 / 7 / 2
13,163
1,013
19,873
19,819
8,266
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
vHuckle_
Yemoja
18
0 / 6 / 6
12,123
933
5,103
20,775
21,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biggreg99
Merlin
18
4 / 2 / 13
12,356
950
21,469
10,184
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
18
8 / 4 / 3
12,307
947
16,304
14,583
6,510
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Dordey
Ymir
18
4 / 2 / 10
12,312
947
13,764
14,151
17,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
M45T3R11
Tiamat
19
10 / 1 / 12
13,663
1,051
28,678
9,008
9,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
ana_oop69
Neith
20
5 / 0 / 12
13,120
1,009
11,560
4,246
1,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
9
Kills
31
31
Deaths
9
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
Biggreg99
Merlin
4
2
13
5.25
W
Ravana
8
4
3
2.38
W
Ymir
Dordey
Ymir
4
2
10
4.5
L
Kumbhakarna
JimJon20
Kumbhakarna
0
11
0
0
W
Tiamat
M45T3R11
Tiamat
10
1
12
16
L
Guan Yu
SimBababa77
Guan Yu
0
3
0
0
L
Fenrir
XR Kite
Fenrir
4
4
4
1.5
L
Tsukuyomi
Z_U_K_E
Tsukuyomi
5
7
2
0.86
W
Neith
ana_oop69
Neith
5
0
12
11
L
Yemoja
vHuckle_
Yemoja
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,388
Damage
91,775
99,774
Taken
52,172
71,334
Mitigated
39,045
8,437
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Biggreg99
Merlin
21,469
1,656
0
0
10,184
4,446
0
1,801
8,270
34,034
0
W
Ravana
16,304
8,750
0
3,520
14,583
6,510
0
2,776
11,807
0
29,203
W
Ymir
Dordey
Ymir
13,764
1,660
0
0
14,151
17,366
0
2,809
11,342
24,402
0
L
Kumbhakarna
JimJon20
Kumbhakarna
4,063
1,343
0
0
27,588
22,275
0
18,593
8,995
11,966
0
W
Tiamat
M45T3R11
Tiamat
28,678
2,207
0
3,014
9,008
9,021
0
1,575
7,433
46,294
0
L
Guan Yu
SimBababa77
Guan Yu
1,149
426
35
225
3,014
1,003
0
1,639
1,375
0
2,083
L
Fenrir
XR Kite
Fenrir
14,200
3,140
0
4,208
28,578
18,115
0
16,904
11,674
396
24,726
L
Tsukuyomi
Z_U_K_E
Tsukuyomi
19,873
5,836
0
354
19,819
8,266
0
12,433
7,386
0
55,500
W
Neith
ana_oop69
Neith
11,560
5,649
0
1,925
4,246
1,702
0
447
3,799
0
49,826
L
Yemoja
vHuckle_
Yemoja
5,103
2,250
2,164
1,451
20,775
21,675
0
14,342
6,433
16,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,540
Gold Earned
63,758
133
Minions Killed
224
9
Camps Cleared
5
825,384
Distance Traveled
1,123,387
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,356
950
31
2
0
224,828
3
W
Ravana
12,307
947
38
3
2
202,481
1
W
Ymir
12,312
947
23
2
2
223,774
0
L
Kumbhakarna
10,243
788
11
1
3
152,769
1
W
Tiamat
13,663
1,051
42
3
0
240,369
0
L
Guan Yu
9,597
738
2
0
0
33,080
0
L
Fenrir
12,414
955
21
2
2
239,851
2
L
Tsukuyomi
13,163
1,013
70
5
4
219,467
2
W
Neith
13,120
1,009
90
7
1
231,935
1
L
Yemoja
12,123
933
29
2
0
180,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role