Player Matchup

Medusa
Medusa
Gespenst Jager0
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Agni
Agni
Kami Thanatos
Agni
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 138L
1,548 Elo+
Party 3
Horus
Horus
Kami Zakku
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,546 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
M4rk24
Ah Muzen Cab
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Zeldius06
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,514 Elo+

VS

Team Averages
Level 68
1,564 SR
1,521 Elo+
Arachne
Arachne
DarkPheonix420
Arachne
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 30L
1,302 Elo+
Solo
Tyr
Tyr
HappeyGuns
Tyr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Sol
Sol
ITz-Radiicall
Sol
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,423 Elo+
Solo
Hachiman
Hachiman
Player One9675
Hachiman
Level 27
God Stats
0W - 1L
1,821 SR
Queue Stats
7W - 9L
1,894 Elo+
Party 2
Raijin
Raijin
Sour_Sherbert
Raijin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 107L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,594
287
0
0
0
20
9 / 3 / 17
13,308
832
17,326
13,897
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
19
1 / 3 / 21
10,922
683
9,943
15,126
15,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
M4rk24
Ah Muzen Cab
20
10 / 2 / 12
12,763
798
21,234
16,653
9,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Zeldius06
Ah Puch
20
10 / 6 / 11
12,692
793
19,724
16,416
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
8,213
513
808
13,044
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 7 / 5
9,676
605
7,993
28,179
20,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 3 / 5
12,394
775
14,838
10,327
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
17
1 / 3 / 7
10,036
627
13,128
9,026
3,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 7 / 8
11,816
739
12,347
15,780
7,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
30
Kills
14
14
Deaths
30
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
0
0
0
0
L
2
7
5
0.64
L
7
3
5
3.17
W
9
3
17
5.83
W
Horus
1
3
21
3.83
W
Ah Muzen Cab
M4rk24
Ah Muzen Cab
10
2
12
8
L
Hachiman
1
3
7
1.5
L
4
7
8
1.14
W
Ah Puch
Zeldius06
Ah Puch
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,227
Damage
49,114
62,092
Taken
76,356
39,606
Mitigated
40,686
33,552
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
808
487
928
653
13,044
5,595
0
8,708
4,336
0
6,158
W
0
0
0
0
0
0
0
0
0
0
0
L
7,993
422
816
8,653
28,179
20,626
0
8,596
19,583
0
16,720
L
14,838
530
2,133
3,440
10,327
3,756
44
4,957
5,370
24,010
0
W
17,326
580
2,981
4,730
13,897
7,046
948
5,711
8,000
49,561
0
W
Horus
9,943
3,784
5,045
5,636
15,126
15,836
231
5,404
8,478
0
13,590
W
Ah Muzen Cab
M4rk24
Ah Muzen Cab
21,234
9,887
2,128
7,881
16,653
9,212
4,070
8,951
7,400
0
46,730
L
Hachiman
13,128
3,073
1,650
998
9,026
3,615
156
5,744
3,282
0
30,262
L
12,347
1,370
1,591
2,133
15,780
7,094
250
9,045
6,735
34,798
0
W
Ah Puch
Zeldius06
Ah Puch
19,724
1,008
801
4,350
16,416
7,512
756
5,871
10,285
42,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
52,135
179
Minions Killed
185
0
Camps Cleared
0
1,137,591
Distance Traveled
1,232,778
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,213
513
13
1
0
213,312
0
W
Medusa
4,594
287
0
0
0
0
0
L
Tyr
9,676
605
16
1
0
255,137
0
L
Sol
12,394
775
43
3
0
268,400
0
W
Agni
13,308
832
77
5
0
292,503
4
W
Horus
10,922
683
1
0
0
304,119
0
W
Ah Muzen Cab
12,763
798
61
4
0
274,660
4
L
Hachiman
10,036
627
54
3
0
265,798
1
L
Raijin
11,816
739
59
4
0
230,131
1
W
Ah Puch
12,692
793
40
3
0
266,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role