Player Matchup

Fenrir
Fenrir
KamM3000
Fenrir
Level 23
God Stats
19W - 18L
1,514 SR
Queue Stats
24W - 22L
1,364 Elo+
Solo
Yemoja
Yemoja
Paitamin
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
punketorx
Anubis
Level 14
God Stats
1W - 9L
1,554 SR
Queue Stats
22W - 30L
1,522 Elo+
Solo
Merlin
Merlin
vladtnt11
Merlin
Level 14
God Stats
5W - 6L
1,268 SR
Queue Stats
8W - 18L
1,136 Elo+
Solo
Kukulkan
Kukulkan
vnsdoug2
Kukulkan
Level 29
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Team Averages
Level 17
1,407 SR
1,362 Elo+

VS

Team Averages
Level 24
1,389 SR
1,318 Elo+
Guan Yu
Guan Yu
Justificando
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LegendMax04
Fenrir
Level 16
God Stats
3W - 6L
1,174 SR
Queue Stats
3W - 10L
993 Elo+
Party 1
Hou Yi
Hou Yi
OtosanJp
Hou Yi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Spyrolu
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,212 Elo+
Party 1
Ra
Ra
cro_o_
Ra
Level 26
God Stats
1W - 0L
1,270 SR
Queue Stats
22W - 26L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KamM3000
Fenrir
20
17 / 3 / 12
17,421
512
30,065
31,885
26,208
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Paitamin
Yemoja
8
0 / 3 / 1
9,362
275
749
4,677
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
punketorx
Anubis
20
6 / 8 / 10
16,077
473
25,518
29,164
16,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
vladtnt11
Merlin
20
16 / 7 / 9
18,743
551
36,351
21,652
9,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
vnsdoug2
Kukulkan
20
5 / 10 / 12
13,643
401
13,061
20,024
11,978
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Justificando
Guan Yu
20
7 / 7 / 11
16,815
495
22,956
55,107
51,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
1 / 9 / 0
12,202
359
2,836
16,291
7,075
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
OtosanJp
Hou Yi
20
20 / 7 / 2
21,565
634
44,863
35,806
14,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
16
0 / 13 / 4
11,673
343
1,847
17,463
4,963
Ra
20
3 / 9 / 6
15,423
454
12,449
28,215
12,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
54
44
Kills
31
31
Deaths
45
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Justificando
Guan Yu
7
7
11
1.79
L
Fenrir
KamM3000
Fenrir
17
3
12
7.67
W
Fenrir
1
9
0
0.11
W
Hou Yi
OtosanJp
Hou Yi
20
7
2
3
L
Yemoja
Paitamin
Yemoja
0
3
1
0.17
W
Set
0
13
4
0.15
W
Ra
3
9
6
0.67
L
Anubis
punketorx
Anubis
6
8
10
1.38
L
Merlin
vladtnt11
Merlin
16
7
9
2.93
L
Kukulkan
vnsdoug2
Kukulkan
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,744
Damage
84,951
107,402
Taken
152,882
65,728
Mitigated
90,263
31,479
Healing
60,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Justificando
Guan Yu
22,956
2,670
2,577
24,203
55,107
51,395
1,340
27,941
27,166
17,200
76,677
L
Fenrir
KamM3000
Fenrir
30,065
6,265
510
10,357
31,885
26,208
0
6,748
25,137
0
116,009
W
Fenrir
2,836
650
0
2,566
16,291
7,075
1,473
7,626
8,665
0
25,347
W
Hou Yi
OtosanJp
Hou Yi
44,863
25,223
0
13,862
35,806
14,159
9,667
14,950
20,856
0
206,646
L
Yemoja
Paitamin
Yemoja
749
263
79
81
4,677
1,779
237
0
4,677
8,248
0
W
Set
1,847
689
0
492
17,463
4,963
860
8,866
8,597
0
30,824
W
Ra
12,449
1,675
5,460
11,702
28,215
12,671
1,980
16,296
11,919
98,333
0
L
Anubis
punketorx
Anubis
25,518
1,201
0
15,627
29,164
16,329
2,480
2,750
26,414
121,480
0
L
Merlin
vladtnt11
Merlin
36,351
1,788
377
3,667
21,652
9,434
708
3,535
18,117
129,701
0
L
Kukulkan
vnsdoug2
Kukulkan
13,061
2,590
0
781
20,024
11,978
429
3,819
16,205
49,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,246
Gold Earned
77,678
615
Minions Killed
620
0
Camps Cleared
0
2,357,448
Distance Traveled
2,729,710
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,815
495
130
4
0
583,268
7
L
Fenrir
17,421
512
133
4
0
671,060
5
W
Fenrir
12,202
359
39
1
0
574,862
7
W
Hou Yi
21,565
634
259
8
0
542,161
1
L
Yemoja
9,362
275
14
0
0
152,891
0
W
Set
11,673
343
50
1
0
487,783
3
W
Ra
15,423
454
142
4
0
541,636
0
L
Anubis
16,077
473
176
5
0
492,934
6
L
Merlin
18,743
551
207
6
0
596,909
0
L
Kukulkan
13,643
401
85
3
0
443,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role