Player Matchup

Neith
Neith
JackDay
Neith
Level 9
God Stats
17W - 10L
1,566 SR
Queue Stats
26W - 21L
1,480 Elo+
Party 1
Cupid
Cupid
LewisTheGhoul
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,486 Elo+
Party 1
Zeus
Zeus
LudicrousGaming
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
MollyMoo
Nu Wa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,417 Elo+
Party 2
Ra
Ra
Vacu0usly
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 2
Team Averages
Level 28
1,513 SR
1,400 Elo+

VS

Team Averages
Level 12
1,352 SR
1,381 Elo+
Ares
Ares
IreneloveJennie
Ares
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 60L
1,459 Elo+
Solo
Thor
Thor
Keno1s
Thor
Level 16
God Stats
0W - 3L
1,187 SR
Queue Stats
71W - 116L
1,346 Elo+
Party 3
Skadi
Skadi
NikoriG
Skadi
Level 17
God Stats
24W - 42L
1,322 SR
Queue Stats
92W - 143L
1,296 Elo+
Party 3
Izanami
Izanami
SKYamei
Izanami
Level 7
God Stats
5W - 10L
1,297 SR
Queue Stats
9W - 16L
1,287 Elo+
Solo
Neith
Neith
Ytelfxybr
Neith
Level 6
God Stats
39W - 35L
1,452 SR
Queue Stats
86W - 83L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JackDay
Neith
19
11 / 3 / 25
13,186
1,199
23,260
12,824
6,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
22 / 6 / 11
15,042
1,367
28,306
19,061
8,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 5 / 27
14,075
1,280
29,421
10,073
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
MollyMoo
Nu Wa
20
2 / 3 / 37
12,154
1,105
13,650
8,839
3,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 7 / 32
11,388
1,035
9,407
9,911
4,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 9
11,616
1,056
11,343
24,108
30,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thor
Keno1s
Thor
16
5 / 15 / 5
11,024
1,002
7,494
22,437
8,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
NikoriG
Skadi
18
4 / 14 / 9
12,028
1,093
14,486
23,850
8,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SKYamei
Izanami
18
3 / 8 / 13
12,023
1,093
7,490
18,902
7,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Ytelfxybr
Neith
19
5 / 7 / 9
12,556
1,141
16,656
21,710
8,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
69
52
Kills
24
24
Deaths
52
132
Assists
45
Player
Kills
Deaths
Assists
KDA
L
7
8
9
1.44
W
Neith
JackDay
Neith
11
3
25
7.83
L
Thor
Keno1s
Thor
5
15
5
0.5
W
22
6
11
4.58
W
15
5
27
5.7
W
Nu Wa
MollyMoo
Nu Wa
2
3
37
6.83
L
Skadi
NikoriG
Skadi
4
14
9
0.61
L
Izanami
SKYamei
Izanami
3
8
13
1.19
W
2
7
32
2.57
L
Neith
Ytelfxybr
Neith
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,044
Damage
57,469
60,708
Taken
111,007
25,946
Mitigated
63,120
16,691
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,343
732
0
0
24,108
30,305
0
12,846
11,262
18,993
0
W
Neith
JackDay
Neith
23,260
11,111
353
3,186
12,824
6,489
0
2,564
10,260
0
41,646
L
Thor
Keno1s
Thor
7,494
2,320
0
0
22,437
8,764
0
10,189
12,248
0
15,333
W
28,306
18,965
365
8,047
19,061
8,376
0
1,728
17,333
0
52,656
W
29,421
5,276
227
1,306
10,073
3,866
0
2,071
8,002
48,433
0
W
Nu Wa
MollyMoo
Nu Wa
13,650
3,861
402
1,128
8,839
3,193
0
1,514
7,325
27,170
0
L
Skadi
NikoriG
Skadi
14,486
6,513
342
1,807
23,850
8,596
0
12,125
11,725
0
42,267
L
Izanami
SKYamei
Izanami
7,490
5,718
0
561
18,902
7,036
0
7,948
10,954
0
25,984
W
9,407
2,572
1,336
341
9,911
4,022
0
3,466
6,445
16,607
0
L
Neith
Ytelfxybr
Neith
16,656
6,946
0
4,296
21,710
8,419
0
9,370
12,340
0
65,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,845
Gold Earned
59,247
187
Minions Killed
195
4
Camps Cleared
6
844,404
Distance Traveled
862,056
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,616
1,056
4
0
0
172,826
2
W
Neith
13,186
1,199
34
3
1
175,436
0
L
Thor
11,024
1,002
4
0
2
174,150
1
W
Cupid
15,042
1,367
54
5
1
166,176
0
W
Zeus
14,075
1,280
42
4
0
151,027
0
W
Nu Wa
12,154
1,105
33
3
0
188,330
0
L
Skadi
12,028
1,093
55
5
1
176,298
0
L
Izanami
12,023
1,093
30
3
1
151,090
0
W
Ra
11,388
1,035
24
2
2
163,435
1
L
Neith
12,556
1,141
102
9
2
187,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role